Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots
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Utgivningsdatum:
8 aug, 2018
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Köp Zero G Arena

$9.99
 

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3 mars

Update 49 (Version 1.2)

This update features some pretty drastic improvements to the Customize Character menu, some AI improvements, a return of the “classic” version of the Temple map (that some long-time ZGA players may remember as being one of the three maps included at the Early Access launch) and also some contributions from Ex3m (Max Graw) in the form of some improvements to CTS_One and some cleaning out of old, unused assets which has yielded a surprising reduction in the game's storage usage.
For those unaware, the weekly game sessions that were popular during Early Access have now resumed on Sundays at 19:00(GMT). Everyone is welcome and one will be taking place today so do please feel free to join and try out the new features.
-Jon

MAPS:
  • The old version of Temple has appeared in the community made map section.
  • CTS_One now has a rounded floor transition between the sections at 90 degrees.
  • Various minor map fixes.


AI:
  • The bots can now observe and remember whether a weapon pickup is currently spawned. This fixes what was previously their most obviously stupid behavior, which was standing on an empty weapon spawn until it spawned.


UI:
  • Color wheels in character edit menu and reticle edit menu.
  • Improvements to the layout of the helmet and shoe menus in the character edit menu.
  • Aesthetic changes to the map select screen.
  • Removed redundant debug messages that spammed something about destroying sessions when a listen server host quit.
  • Added a framerate limit option to graphics menu.


GRAPHICS:
  • The main menu has been rendered unfestive.


OTHER:
  • A reduction in total file size from about 7.2GB to about 5.7GB from Ex3m's clearing out of the project's old, unused assets. A great result considering that this update also added content.
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23 december, 2018

Zero G Arena now available on Linux

Linux support is finally here! There might still be a few hitches still on some setups, but at this point I think it should work as well as the Windows build for the majority of users. If you run into any non-trivial problems on your system, just make a post in the bug-reports forum ( https://steamcommunity.com/app/467820/discussions/2/ )

I've been wanting to add Linux support for well over 2 years now. The problem last time I tried (before the early access launch) was that different distros had completely different and sometimes quite serious issues.

Recent testing of the Linux build has only encountered minor or very intermittent issues, all of which seem to be specific to certain systems. Most users, including myself with my Ubuntu installation, don't find any issues specific to Linux at this point.

Anyway, if you're a Linux user please do let me know how ZGA is running for you.
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Om detta spel

Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots. It's an intense combination!

The game is designed to work on multiple levels of play:
  • The novelty of the mechanics and the sheer fun of floating and swinging about the levels provides a fun experience at any level of play.
  • The outlandish hijinks that are enabled by the ragdoll physics, grapple beams and fast-paced action make the game hilarious fun to play casually with friends (or with friendly strangers on public servers...).
  • At it's core, Zero G Arena is a balanced, competitive game with an extremely high skill-ceiling. Mastery of the movement mechanics is of more importance than aiming ability. You may also be surprised by it's tactical depth (feel free to ask me on the forums for more about this).

Gameplay

Movement
You can toggle your boot magnets freely to switch between running on magnetic surfaces or floating with zero gravity ragdoll physics.

You also have a grappling beam, which can be used to pull yourself around and swing about while floating.
As well as these technological locomotive methods, you also have a powerful set of core movement abilities:
  • A set of basic jumps, which can be controlled intuitively using the spacebar and movement keys.
  • A wall-jump, which can be used while floating to bounce from wall to wall.
  • A crouch ability, which can be used to do a crouching slide on magnetic surfaces to dodge enemy fire.

Combat
Zero G Arena features a set of 5 futuristic firearms. All players start with the same default weapon and can acquire other weapons from pickups in the map.

Zero G Arena also features a pickup that can turn your grapple-beam into a weapon that damages other players on intersection.


Use your speed as a weapon with the melee kick! It's damage scales greatly with your speed relative to the target.


Game Modes
Zero G Arena features the classic Free-For-All, Team-Deathmatch and King-Of-The-Hill game modes, as well as these Zero-G originals:
  • ”Capture-The-Sphere”: Like the familiar Capture-The-Flag game mode, except the “flag” is a large, floating sphere. Players must use their grapple beams to pull the sphere to their goal, while fighting off the other team.
  • ”Spaceball”: A fast, team-based sporty game-mode similar to Soccer/Football. Players don't have any weapons other than a non-lethal “Force Cannon”, which can be used to shoot the ball across the map.

Features

  • Online multiplayer, with either dedicated or listen (player hosted) servers. Find other players on one of the dedicated servers, or host a private game for you and your friends.
  • Bots which are available for offline play, or on servers while you wait for other players.
  • No in-game monetary transactions.
  • A number of cosmetic options for your avatar, which are unlocked through Steam achievements.
  • Basic support for LAN matches.
  • Community-made maps (these are made outside of the game using UE4 {which is free to use}).
  • Original soundtrack.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 7 or later (64 bit only)
    • Processor: i3-2120
    • Minne: 4 GB RAM
    • Grafik: Radeon HD6670
    • Nätverk: Bredbandsanslutning
    • Lagring: 8 GB ledigt utrymme
    • Ytterligare anmärkningar: Minimum download speed of 0.35Mb/s and upload of 0.075Mb/s is required
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Mac OS X 10.9.2 or later
    • Processor: 2.9Ghz intel core i7
    • Minne: 4 GB RAM
    • Grafik: Radeon R9 M380
    • Nätverk: Bredbandsanslutning
    • Lagring: 8 GB ledigt utrymme
    • Ytterligare anmärkningar: Mac must be from mid-2012 or later.
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • Processor: i3-2120
    • Minne: 4 GB RAM
    • Grafik: Radeon HD6670
    • Nätverk: Bredbandsanslutning
    • Lagring: 8 GB ledigt utrymme
    • Ytterligare anmärkningar: Minimum download speed of 0.35Mb/s and upload of 0.075Mb/s is required
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem

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