最纯粹的劈砍游戏。 超级诱人,乐趣无穷。 在古老的大教堂的地下城里,诛杀黑暗军队;从大恶魔手里拯救惊慌失措的纸质宇宙。
最近评测:
特别好评 (91) - 过去 30 天内的 91 篇用户评测中有 91% 为好评。
全部评测:
特别好评 (5,360) - 5,360 篇用户的游戏评测中有 92% 为好评。
发行日期:
2018年12月13日
开发商:
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5月13日

Book of Demons' prototype added to Collectors' Content DLC!



Game developers don't share their early working concepts of games - the prototypes - often. When they do it's usually super interesting to see how the game changed and get a glimpse into the creation process. That's why we would like to share the earliest prototype with collectors.

In game development, prototypes serve many purposes but most importantly they are used to test if the core gameplay is fun. Usually, the first prototypes are not even computer games but rather tabletop games quickly put together with pieces of paper and a set of dice. Prototypes don't have to look good either - it's even better if they are not great looking as you can focus on how fun they are that way.

Book of Demons' prototype



Our prototype took a month to put together. When compared to years it took to make the finished and polished game it gives a good idea of how much work separates an idea from the finished game.

We wanted to be very thorough when making a prototype so we made sure it's as complete experience as possible. That's why you will find that the prototype plays almost until the Archdemon. As a neat bonus, you can get a glimpse into how we initially imagined the cards. You will find some of them echo similarly to what ended in the finished game, while others will be... different.

Important note: only Warrior has cards in the prototype. Both other classes are present and playable but without cards. Warrior's set was all we needed to prove the concept.

The Flexiscope is present in its basic form. Balance is *very* rudimentary so don't expect the prototype to hold your hand. While the rng gods might time at you there is a considerable chance you will get killed. A lot.

Unless you like to experiment that is. There are developer shortcuts in the prototype that grant superpowers.



There are possibly also bugs, some of them exploitable, waiting to be discovered. The boss fight at the end of the game is metaphorical: the game crashes. We like to think it conveys the futility of eternal fight of light versus darkness. Also, we had no use for the boss fight in the demo :archduck:

Ah, and one more thing. There is no duck in the prototype. Really, can you believe it wasn't a core character in the beginning? A poignant realization, it would be a sad world without it :archduck:

How can I access the prototype?


All of you who own Collector's Content or Supporters' Bundle will gain access to the prototype immediately. For those of you who would like to check it out but don't own the Collector's Content pack, we are putting it on a 50% sale now so you can grab it on the cheap.

https://store.steampowered.com/app/991890

To run the prototype just go to the Book of Demons' files where you can now find a new folder called Prototype. Just enter it and double click the executable file.

Here is a short step by step guide how to get to the Book of Demons' files:
  • Go to your Steam Library (list of your games)
  • Select Book of Demos and make sure Steam uploaded the Collector's Content DLC (see the image)

  • RMB-click on the Book of Demons
  • Select Properties
  • In the window that pops-up select Local Files tab
  • Press Browse Local Files button
  • Go to Prototype folder and double click Prototype.exe


Where can I find more info about the game development?


Some time ago Matthew wrote a couple of blog posts and did interviews about Book of Demons' creation process. If you are interested in how the game was made, get a cup of tea and make yourself comfortable:


Official Discord Channel

And if you would like to know more we are on Discord and we are running Ask Us Anything channel for the curious :archduck:

Here is the invite link: https://discord.gg/qD4uWKu

Stay safe in the almost-paper-like-prototype dungeons! :archduck:

Margaret :paperheart:
3 条留言 了解更多

4月15日

Speedrun to the Cook!


Those of you who have been waiting for more opportunities to compete with other players will be happy to read that today's update introduces Speedrun to the Cook!

Sounds great, how can I participate?


Everyone is invited. All of you who will start a new game in the Normal mode are now eligible to enter speedrun leaderboards. The clock starts right after you enter the Town for the first time and stops when you defeat the Cook. But be warned - the timer does not stop during the visits in the Town so cut your shopping sprees short!

All you have to do is find the optimal card build per class, decide the best length of the quests and fight your way down as fast as you can!

What the future holds


If you remember the Book of Demons' roadmap update, we mentioned that we would like to show you the Book of Demons original prototype. It was left for quite long and grow some mold on it so first we will have to dust it off a bit. However once ready, it will be added to Collectors' Content pack.

Digital Dragons 2018


We are also thrilled to announce that Book of Demons got nominated for a prestigious Digital Dragons 2018 award not in one but in three categories! Including "The best Polish game of 2018" alongside Frostpunk and Thronebreaker! Whaaaat!

:rarestone: Best Polish Game
:rarestone: Best Polish Game Design
:rarestone: Best Polish Game Art

We will know the winner at the end of May, but even being nominated is an awesome honor! Fingers crossed!

In the other news


As we mentioned in previous posts we are preparing to move to larger offices since our old building is being demolished sometime soon. Our search was fruitful. As you can see in the picture above, the new space is aaaalmost ready :archduck:

As usual, the update brings a bunch of fixes and changes, and here is the full list:

Changelog for Version 1.01.18203 (15th April 2019)
  • Speedrun to Cook
  • Fixed portal still being active after closing a game
  • Made the achievement "Tis' but a scratch" unlock automatically for players who have had already met requirements before they changed in the previous update
  • Added more supporters to credits
  • Updated translations
  • Fixed a few typos

Official Discord Channel


If you don't feel like posting on the steam community but would still get in touch with us or other players we have an official Disord channel for you. We are trying to hang out in there as often as possible :archduck:

Anyway, without a further ado, here is the invite link: https://discord.gg/qD4uWKu

Speedrun safe through the paper dungeons! :archduck:
Margaret :paperheart:
6 条留言 了解更多

评测

“Nostalgia without disappointments, frustrations and huge time investments - that’s the ambitious goal of Book of Demons, at once a parody and a tribute to the original Diablo, made in cute paper cut-out graphics.”
Rock Paper Shotgun

“Book of Demons aims to fuse the strategy and depth of Diablo with the style and charm of Paper Mario by using a unique movement and combat system, more accessible action-RPG mechanics, and a fair dose of humor intertwined with its dark theme.”
Game Informer

“Book of Demons is bound to entice newcomers to the genre as well as a long time action RPG fans who have been longing for a different kind of dungeon crawler.”
GameSpot

战士/流氓/法师 游戏预告

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关于这款游戏


“恶魔之书” 是最纯粹的劈砍游戏。 超级诱人,乐趣无穷。 在古老的大教堂的地下城里,诛杀黑暗军队;从大恶魔手里拯救惊慌失措的纸质宇宙。“恶魔之书”是 回归游戏 -受早期电脑游戏黄金时代启发的一系列原创中核游戏的第一部。

自定任务长度!

你只有5分钟的时间玩游戏吗?这不是问题!通过我们的Flexiscope™系统,“恶魔之书”让你自己设置每个任务的长度。学习你的游戏方式,给你提供最好的体验-“恶魔之书”是第一个真正容易接受的砍杀游戏。

建立你自己的毁灭性力量组合!

收集强大的技能卡片,根据你的敌人组合卡片,创建你最喜欢的毁灭性力量组合!但你要记住:每张卡片的效率会因你的处境而改变,所以你要做好时刻调整的准备!

重温经典,不乏笑点!

“恶魔之书”是一个将世界从完全毁灭和终极邪恶中拯救出来的善恶世俗故事。很耳熟?那么让我们用诙谐的讽刺,用不同的方式来重述这个故事怎么样呢?

做一个“独一无二”冒险的一部分!

你绝不会重复探险同样的地下室-在“恶魔之书”中,每个级别都由系统程序随机生成的独一无二的冒险!魔怪的多样性让你从不会厌倦,70多种魔怪等着你的砍杀:潜伏的蝎子,蛇弓箭手,疯狂的山羊人,不那么性感的魅魔.....你懂的。

在纸质宇宙的世界里劈砍!

“恶魔之书”是一个不折不扣的劈砍游戏的黑色幻想,但又与其他角色扮演的动作游戏不同,它设置在一个弹出的纸质宇宙世界里。由纸张剪纸制成的宇宙是“回归游戏”-一系列受早期电脑游戏黄金时代启发的中核游戏的标志之一。“恶魔之书”是“回归游戏”系列的第一部。

你在寻找更多挑战?

杀死大恶魔不会是故事的结尾。在恶魔之书中,你可以用3种不同的身份(战士,流氓或法师)闯关,也可以在自由模式中去重温你最喜欢的任务,或者你有意高难度挑战探索地下城(最后级别被命名为大屠杀,不是没有理由的)。

Dungeons & Streamers

https://store.steampowered.com/app/968890/Book_of_Demons__Dungeons__Streamers/

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Windows 7, 8, 8.1, 10
    • 处理器: 1.7 GHz Dual Core or Greater
    • 内存: 2 GB RAM
    • 图形: 512 MB DirectX 9.0c compatible graphics card
    • DirectX 版本: 9.0c
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: DirectX 9.0c compatible
    最低配置:
    • 操作系统: OSX 10.12+
    • 内存: 2 GB RAM
    • 图形: Open GL 3.3+ Compliant
    • 存储空间: 需要 1 GB 可用空间

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