A new six-degree-of-freedom shooter with intuitive controls, amazing lighting and graphics. From the creators of Descent, Overload is the best zero-gravity robot-blasting combat ever.
Recent Reviews:
Very Positive (27) - 100% of the 27 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (579) - 95% of the 579 user reviews for this game are positive.
Release Date:
May 31, 2018

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Buy Overload + Soundtrack

Includes 2 items: Overload, Overload Official Soundtrack


Recent updates View all (19)

August 14

Patch 4 (Build 1854)

We're pleased to release the latest & greatest version of Overload. Here's the list of changes for Patch 4, Build 1854.

New & Changed Features
  • Added a new multiplayer level: Terminal.
  • Added new graphics options (see second page of Advanced Graphics Options).
  • Added particle effects to make switches look more interactive.
  • Added platform identifier icons for MP.
  • Added some text to clarify successive NG+ runs.
  • Hacked "Just Practicing" achievement so it will be awarded for unlocking Insane+ on all CM levels.
  • Updated Rewired input manager to version Provides support for 3Dconnexion SpaceMouse Compact and SpaceMouse Wireless.
  • Added 30 Hz option to V-Sync setting.
  • Private Matches now show password in the lobby now (unless it's hidden).

  • Fixed an issue with warpers and chunked-out areas.
  • Fixed count-based Achievements on GOG Galaxy.
  • Fixed issue in CM where a robot could be a Variant *AND* a Super.
  • Fixed an issue with fabricated bots being invisible in some cases.
  • Alien secret doors no longer trigger when Flak 'targets' them.
  • Fixed a graphical glitch with Super Powerups after save/load.
  • Fixed an issue where completing Ymirus on NG+ wouldn't properly update saved NG+ values.
  • Fixed an issue where the Super Op warning message could block a the final message in a Secret Level.
  • Fixed a problem with some bots not activating properly after loading a saved game.
  • Added translations for cheat messages and other text.
  • Fixed a couple of minor text issues, including the spelling of "Initiated."

Updates/Fixes in Level Editor Build 34:
  • User level [format] improvements
  • Automatic chunking is now controlled by a export-time flag and not an ifdef
  • Support for reference_guid in Entities of an .overload for overriding with inline prefabs. Use "$INTERNAL$:<GUID>" as a reference to the entity internally to the overload file
  • Bumped user level version number to 4
  • Added LocalPosition and LocalRotation to the ITransformComponent interface
  • Added UnityEngine.BoneWeight as a native serialized type
  • Added CreateInlinePrefab as a new command for user level files
  • User level support for loading asset bundles for OSX and Linux platforms (in addition to the existing Windows)
  • Updated UnityEngine.Mesh support for colors32, boneWeights, and bindposes
  • More emulated Unity matrix4x4 support and BoneWeight
12 comments Read more

July 17

PAX 10 + Three-day Sale

We are super-excited to announce that Overload has been honored as one of the PAX 10 for 2018! This means we've been judged as one of "the ten best indie games in regard to gameplay and overall fun-factor." Thanks, PAX!

We'll be exhibiting at PAX West Aug. 31 through Sept. 3, so stop by the PAX 10 booth if you're at the show. Or attend our PAX 10 panel on Friday at 7:30pm in the Wyvern Theatre (in the Westin).

To celebrate being selected for the PAX 10 (and for achieving an "Overwhelmingly Positive" rating on Steam) Overload will be on a 20% discount for three days only.
11 comments Read more


“This is already one of the most enjoyable shooters I’ve played in a long time.”
Rock Paper Shotgun

“This game is stuffed to the brim with content in a $30 package...Fans of classic shooters will enjoy this one, especially if you were a fan of Descent.”
8 – SelectButton

“Hölle noch mal!”
88 – 4Players

About This Game

Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player story campaign, intense survival mode, online multiplayer, VR support, and a variety of customization options to give the player an intense experience with a high degree of replayability. Destroy robots, rescue survivors, blow up the reactor, and escape before the whole thing explodes!

  • Single-player story campaign with 15+ FULL-SIZE atmospheric levels
  • Upgradeable player ship and 16 weapons with multiple upgrade options
  • 20+ terrifying robot types and 3 massive bosses
  • 12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
  • Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
  • Epic story by the writer of FREESPACE 2
  • Steam Achievements and Leaderboards
  • Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms
  • Tobii eye tracking support for secondary weapons, headlight, and UI

  • Intense Multiplayer action with up to 8 players
  • Customize your ship with modifiers, loadouts, and visual enhancements
  • 10 levels for a range of match sizes
  • Ranked and private matches with a variety of rules and options
  • LAN matches (requires one PC as a dedicated server)

  • Virtual Reality support for Oculus and Vive
  • Highly customizable and remappable controls
  • Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
  • Five difficulty levels ranging from a casual challenge to very punishing
  • Speed Run mode and advanced stat-tracking
  • Automap and Holo-guide help you navigate the complex levels
  • Save anywhere!
  • Surround sound audio options
  • Custom Level Editor will be released in an update after launch.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 9.0
    • Storage: 8 GB available space
    • OS: Mac OS X 10.8+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space

What Curators Say

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