Asymmetric space empire builder where you feel like the Emperor, not a logistics officer. No micromanagement, grand scale, fast paced, audiences, assassins, imperial court, disloyal admirals.
All Reviews:
Mostly Positive (99) - 79% of the 99 user reviews for this game are positive.
Release Date:
Dec 5, 2016
Developer:
Publisher:

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Recent updates View all (60)

August 13

Version 1.26 released

August version is all about interface. Numerous small changes aimed to make it more consistent, intuitive and easier to use. There is also a new "find planet" option on the list of planets screen, useful if you remember only the planet name and wish to find it quickly.

- [misc] default names for all fleets (a small thing but it's more consistent for all fleets to have a default name upon game start).

- [interface] Reports tabs remember their position (requested by players).
- [interface] Find planet by name input box on list planets screen.
- [interface] New input text boxes (rename planet, rename fleet, save filename, etc). More intuitive and consisted with the one you have in your OS.
- [interface] Mouse cursor changes when hovering over a hyperlink. More intuitive and consisted with the one you have in your OS.

3 comments Read more

July 16

Version 1.25 released

July version includes a lot of behind the scenes work, most of it won't be noticeable since it affects small & rare glitches and make internal mechanics more logical and consistent. In addition a bunch of interface improvements, especially the long requested sorted battle reports.

- [misc] Automated fleets now behave more like manual ones in terms on when those make decisions and move. So those will enter the battle instantly (like manual ones) but will react slower to the operational situation (like retaking planets) since they no longer can see what AI will do next.

- [interface] List of battles sorted. At the top space battles you lost, then stalemates, then won space battles. At the very bottom ground battles (sorted by invasion progress).
- [interface] ESCAPE key closes the current screen, only when nothing is open it opens/closes quick menu.
- [interface] Tractor Beams explanation added to Fleet/Shipyard context help.
- [interface] Ships in reserve count added to Fleet/Squadrons.
- [interface] Minerals used for ships production added to Industry report.

- [fix] Excess industrial facilities on some planets. Also improved the facilities building algorithm to make it a bit more intelligent.

2 comments Read more

Reviews

“Go check it out, it's pretty great!”
Space Game Junkie

About This Game

Basics:
Turn based, 4X, empire space builder, singleplayer, asymmetric, Emperor focused grand strategy.

Core features/promises:
  • You will feel like the Emperor (assassins, imperial court, granting audiences, rebels, imperial officials)
  • No micromanagement (no moving individual ships around or constructing boring farms, you deal with more important things)
  • Unique mechanics (if you are bored with other games and wanted to see something fresh, you won't be disappointed)


The premise behind the game.
You are the emperor, not a logistics officer. You don't deal with low level stuff like building farms, factories or individual ships. Instead you focus on the grander scale of things. You grant audiences, make edicts, appoint imperial officials, deal with court factions and assassins, crush rebels, decide on production quotas and priorities.

In the game there is no micromanagement, late game does not drag on forever. You can play a relatively fast paced game on a huge galaxy without late game slow downs. You own hundreds of planets, thousands of ships and all this is managed on the high level by edicts and a hierarchical fleet system. The whole premise was to make the player make only the important and interesting choices leaving everything else abstracted.

Another important feature is the asymmetric nature of the game. The AI plays by different rules, and does not try to win the game. Aliens are more like creatures living in the galaxy than computer controlled players. Sometimes they can be valuable assets worthy of protection and sometimes an obstacle to overcome. Aliens are not created equal, some are primitive beasts that shall be cleansed from the face of the galaxy, some are fellow humanoids inferior to Terrans of course but considered sentient and worthy of compassion.

In short it's a fast paced turn based space empire builder with no micromanagement, asymmetric mechanics, and focus on you as the emperor.

System Requirements

    Minimum:
    • OS: Win XP or better
    • Graphics: Screen resolution minimum 1024x768
    • Storage: 49 MB available space
    • Additional Notes: The game should run on almost any hardware, even outdated one. In case of problems run "safe" mode version.
    Recommended:
    • OS: Win 10, Win 7, Win XP
    • Graphics: Any non integrated card should be perfect
    • Storage: 99 MB available space
    • Additional Notes: In case of problems run "safe" mode version.

What Curators Say

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