Four academy Mages battle against one sinister Veil Demon in Breach - a third person action RPG with an open class system and quick session-based matches. Create your own character, mix and match skills from various classes, and play the part of good or evil in 4vs1 multiplayer mayhem.
Recent Reviews:
Mixed (73) - 56% of the 73 user reviews in the last 30 days are positive.
All Reviews:
Mixed (268) - 55% of the 268 user reviews for this game are positive.
Release Date:
Jan 17, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are looking for your input! Whether it is providing balance feedback on the plethora of classes available, telling us that your PC has issues running the game, sharing your thoughts on what new content belongs in the game, or letting us know that it feels like it takes too long to unlock existing content - we are listening.”

Approximately how long will this game be in Early Access?

“We will be in Early Access for as long as it takes to make the game feel great. We believe that the core loop consisting of a quick dungeon crawl as a team of 4 Mages vs 1 Veil Demon is solid. Our next step towards making the game feel great will be achieved through focusing on optimization, adding new content, and monitoring player progression - we will be working directly with the community on all fronts until we get there.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will feature improved optimization, streamlined progression, access to the full suite of customization options for your character and, last but not least, more content! You can check out the roadmap of upcoming content here.”

What is the current state of the Early Access version?

“The current version of Breach has multiple unique 4vs1 (Mages vs Veil Demon) Game Modes: Solo (with AI hero teammates vs an AI Veil Demon), Co-op (4 human teammates vs an AI Veil Demon), Versus (4 human teammates vs 1 human Veil Demon) and Custom. To this, we are looking to add more Hero and Veil Demon class options, game modes, mission levels, difficulty variations, and more - all pending community input.”

Will the game be priced differently during and after Early Access?

“Our goal is for Breach to have a successful free-to-play launch. To reach this goal, we are looking for backers to help the game finish development. They can donate to the game by purchasing the Early Access Pass, which comes with 2000 QC Points (a $20 value) and a 30-day Boost.”

How are you planning on involving the Community in your development process?

“We interact with our community in a variety of ways, and across multiple platforms. As an Early Access title on Steam, we are constantly browsing and responding to comments within the Steam forums, Steam news posts, and even Steam reviews. On top of that, we frequently engage with players outside of Steam on various social channels including Discord and Twitter, where we maintain an active presence. We’ve also recently introduced our Partner Program, which cultivates not just content creators, but also upstanding members of our player community, providing them with opportunities to shine and even be included within Breach.”
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Packages that include this game

Buy Breach - Early Access Pass

Includes: Access to Breach, 30-Day Boost, 2000 QC Points

 

Recent updates View all (31)

March 12

Weekly Update - March 12th, 2019

Our goal this week was optimizations and corrections, and as you may have heard on our most recent Developer Stream, we're mostly focused on ensuring Hero attacks actually hit their intended target with the correct amount of force, and improving FPS through such things such as a haircut to the Onryo. We know it may sound weird, but we all know how much better we all feel after a haircut, even enemies from another timeline.

Here's a little more specifics as to what we're adjusting this week, including our St Patty's Week bundle. Remember to purchase the new Headgear for just 1 gold!



Changes & Updates:
  • Added St Patty's Day Headgear, Outfit, Spray, and Emote. Please remember to purchase the Headgear first for just 1 Gold, to change the price of the outfit in the shop.
  • All players will have any empty Blue / Red Gem slots filled with free HP Gems, in order to get them off on the right foot. If a player did not have empty gem slots, and had not purchased HP gems, they have been added to their inventory. Finally, if a player already had the HP Gems, we have refunded their gold for that amount.
  • Corrected an issue with hit detection for weapon collision on both direct attacks and long-range projectiles. This applies to multiple Hero classes / schools.
  • Improved enemy health bars so they should more accurately depict the damage being done
  • Adjustments to some locations of destructible objects in Valley of Kings
  • Gave the Onryo and Satyr enemies a haircut, giving them a clean, fresh look, while improving rendering and FPS.
Known Issues:
  • The rewards for Veil Demon players winning a Co-op vs Player match early has improved with the win bonus applying regardless of duration, but we are still working on improving it beyond that.
  • Siphoning Skull's stun effect will sometimes end early.
  • Players may get caught in a longer load screen than expected when starting a match, and can hear a match starting in the background. This cannot be fixed by reconnecting, but the player will eventually connect within a few minutes
  • Some abilities are not tracking their score correctly on the in mission stat board, resulting in displaying lower than actual stat numbers


4 comments Read more

March 4

Breach Weekly Update - March 5th, 2019

Did you watch the Breach Invitational this past weekend? So much amazing competition, and luckily for you, you can watch the entire replay right here. Congrats to Team Carthh on their victory!

Along with that, we're still giving out some FREE access to Breach via our friends over at {LINK REMOVED} and if eligible, you could also win an Alienware Aurora Desktop PC, an NVIDIA GTX 1080, or even a snazzy blue Breach t-shirt. Check over here for rules and eligibility requirements.

Oh also, we revealed our next upcoming class, the Shadow Master!
https://www.youtube.com/watch?v=2rX7JcCifDo

This week may be a little light on bullet points, but we're working behind the scenes on some additional optimization fixes and improvements to make Breach run better as a whole. Yes, we are in Early Access, but we are committed to improving performance as we continue forward with development. We're also going to be taking an updated look at our Early Access Roadmap shortly and provide everyone with an update on what we've accomplished so far, and what's coming in the months ahead.

All that aside, here's the timing for the upcoming downtime, and the usual countdown clock for all of you in various timezones across the world. Please note that we've moved the update time one hour to 9 AM Central, instead of the usual 8 AM.
  • Servers Locked: Tuesday, March 5th at 9 AM Central
  • Service Downtime: Approximately 1 hour

Updates and Changes:
  • Kikimora Fiend Eggs will now properly display a warning ring around the egg
  • Watcher's Slow talent has been reduced to 30% from 50%
  • Miscellaneous backend updates and optimizations (more next week as well)

Known Issues:
  • The rewards for Veil Demon players winning a Co-op vs Player match early has improved with the win bonus applying regardless of duration, but we are still working on improving it beyond that.
  • Siphoning Skull's stun effect will sometimes end early.
  • Players may get caught in a longer load screen than expected when starting a match, and can hear a match starting in the background. This cannot be fixed by reconnecting, but the player will eventually connect within a few minutes
  • Some abilities are not tracking their score correctly on the in mission stat board, resulting in displaying lower than actual stat numbers
4 comments Read more
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NEW Early Access Pass!


The Early Access Pass not only gives you access to Breach, but gives you a 30 day boost to level your characters quickly and generate more gold, and an additional 2000 QC points (a $20 value) to unlock new classes and costumes!

About This Game

Breach is a third person action RPG that pits four Mages against one Veil Demon and an entire dungeon filled with monsters, all of which can be controlled by AI or other players. Currently in paid Early Access, Breach is being built to be free-to-play, where free access to classes rotates and there are no options for paying to win. After three years of internal development, QC Games is excited to bring their vision for an open class system, where skills can be moved between classes freely, into the best parts of dungeon crawling via short, asymmetrical multiplayer matches.

With many classes already in place and an ambitious roadmap of content ahead, development on Breach is moving full speed ahead and we need valuable community feedback in order to build an amazing game.


Action Combat Missions: Play solo, co-op, or versus missions in this fast paced third-person action combat. Execute combos, cast spells, dodge traps, and evolve your unique set of powers throughout the mission.


Your Character, Your Style: Create your own character from dozens of classes, endlessly customize them, and switch to any at any time. Play how you want, master it, and always discover new ways to play.


A New Kind of Enemy: Every session is different with a new kind of enemy character, the Veil Demon. The malevolent spirit will conjure traps, elite monsters, and numerous other powers from beyond the Veil to challenge players in new and different ways on every mission. Players have the option to compete as the elusive Veil Demon themselves, with six classes exclusive to the demon.


Endless Class Possibilities: Choose from 18 different classes in the game, all hailing from six different schools of magic. Wield a mixture of magic and technology with style as a Gunslinger; juggle your enemies with high impact aerial combat as a Gladiator; raise the dead and command them to overwhelm your enemies as a Necromancer.


Mythological Creatures Abound: Fight against mythological creatures from all parts of the world. The game currently features monsters from Japanese, Egyptian, and Eastern European mythology, with many more regions to be added with future content.


Backstory: Seventy thousand years ago, humanity was on the verge of extinction until a group of Immortals created the Veil, splitting Earth into two realities: one that has the Earth we know, and an alternate Earth where all that we have come to know as mythology thrives. Now the Veil has been shattered and the two worlds are collapsing into each other with catastrophic consequences. You and your friends are among the rare few who can wield magic and defend humanity against this cataclysm.



Steam Early Access Roadmap:

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10
    • Processor: Dual Core Intel Nehalem Processor (ex, Core i3/i5/i7) or AMD FX Series
    • Memory: 8 GB RAM
    • Graphics: 1.5 GB Nvidia GTX 660 or ATI Radeon 7870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10
    • Processor: Quad Core Intel Nehalem Processor (ex, Core i3/i5/i7) or AMD FX Series
    • Memory: 8 GB RAM
    • Graphics: 2.0 GB Nvidia GTX 960 or ATI Radeon R9 380
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space

What Curators Say

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