The critically acclaimed Super Mega Baseball series is back with new visuals, deep team and league customization, and online multiplayer modes.
Recent Reviews:
Very Positive (35) - 85% of the 35 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (307) - 81% of the 307 user reviews for this game are positive.
Release Date:
Apr 30, 2018

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Recent updates View all (6)

July 13

Update 4 is live!

Major additions:

  • Added new Awards system to Pennant Race mode.
  • Added multi-layer transformations in Logo Editor.
  • Added basic undo support in the Logo Editor.
  • Added ability to view player stats for all teams in a league within season/elimination mode.

Improvements / balancing:

  • Reworked AI pitcher strategy to more effectively consider game situation, batter strengths/weaknesses, and swing rate when selecting pitches and pitch locations.
  • Reduced frequency of pitcher idle animations.
  • Slightly reduced pitch speeds at high batting Ego.
  • Increased extra contact provided by the contact swing (does not affect AI batters).
  • Slightly increased difficulty of throwing pitches accurately at high pitching Ego.
  • Reduced fielding assist at high fielding Ego.
  • Tweaked Mojo boosts/penalties such that extreme states are reached slightly less frequently.
  • Tweaked how Mojo and Fitness affect player skill values.
  • Moved 2nd base umpire slightly to make pitches from low arm angle left-handed pitchers easier to see from batter's perspective.
  • Reduced pitchers' ability to make plays on sharply hit balls up the middle.
  • AI more properly factors in injuries when choosing relief pitchers.
  • AI now intentionally walks batters in certain situations.
  • AI occassionally throws a pitchout when it thinks a baserunner might be stealing.
  • Added a new help page to explain the pitchout mechanic.
  • Improvements to game ordering in season schedules.
  • Added Pennant Race specific pro-tips.
  • Improved user experience and menu flow after disconnects/forfeits in online play.
  • Game History in Pennant Race now displays all games including those in prior races.
  • Pennant Race standings are now sorted such that players with zero games played are at the bottom.
  • Improved navigation in card view of the Roster screen.
  • Generally faster/smoother menu navigation throughout the game.
  • Changed Mash Taters' secondary position on the Nemesis from 3B to None (he throws left handed).
  • Changed Mimori Aoshima's secondary position on the Nemesis from None to 3B.
  • Switched Bambino and Finderre in the Grapplers default batting order to give Bambino better protection in the lineup.
  • Added message to clarify that Crowd Density changes aren't applied until the next game.
  • Enabled achievements in online play.

Issues addressed:

  • Fixed: Step-out/substitution exploit in online play.
  • Fixed: Catcher sometimes fails to charge-up and make throw on steal attempts in online play.
  • Fixed: Selecting a new runner could sometimes result in commands being given to the previous runner in online play.
  • Fixed: Ball physics sim would produce extreme/unrealistic bad hops, typically near grass edges.
  • Fixed: Ball physics sim would occasionally allow ball to pass through/beneath outfield walls.
  • Fixed: Physics issues around some foul poles that could cause balls hit off the pole to be ruled foul.
  • Fixed: Fixed issue where baserunners would automatically advance after a dropped infield fly.
  • Fixed: AI fielders could make excessive failed tag attempts while pursuing baserunners.
  • Fixed: AI defenders could fail to tend first base in some situations in which it should be tended.
  • Fixed: AI substituting a player at a major defensive penalty.
  • Fixed: AI frequently starts an injured player only to immediately remove them from the game.
  • Fixed: Players occasionally render incorrectly when viewing teams from Season/Elimination Hubs.
  • Fixed: All instances of duplicate jersey numbers appearing on the same standard teams.
  • Fixed: Crash caused by player names made up of only numeric characters.
  • Fixed: Certain numbers could be visually cut-off on the back of the jerseys.
  • Fixed: Player pose on trading card could change suddenly.
  • Fixed: Non-pitcher could be shown in pitching animations in the player editor.
  • Fixed: Possible crash in Post Game screens in online play after one user has left the game in online play.
  • Fixed: Crash when co-op partner attempts to skip all simulations in online play.
  • Fixed: Co-op partner gets stuck if you enter the season simulator before they've returned to the Season Hub after a game.
  • Fixed: Pennant Race standings could display nonsensical data.
  • Fixed: View Standings button could take you to incorrect Pennant Race results.
  • Fixed: Game could freeze after changing your Pennant Race team twice in a row.
  • Fixed: 'VS' icon being incorrectly displayed when starting to simulate games.
  • Fixed: Online status being incorrectly reported as "Server Maint" when user is actually offline.
  • Fixed: Party leadership is not properly restored after re-engaging users in certain menus.
  • Fixed: Pause Menu could be incorrectly visible at the end of a game.
  • Fixed: Players being incorrectly excluded from League Leaders stats.
  • Fixed: Team stats sometimes not correctly appearing after simulating a game.
12 comments Read more

May 23

Update 3 is live!

Improvements/additions:
  • Show Ego & Rating for both players before a match in Pennant Race mode.
  • Improvements to season scheduling algorithm to better distribute games played when using unusual conference/division breakdowns.
  • Season games are now grouped into series, depending on season length.
  • Added option to reduce the amount of crowd drawn, which may increase performance on lower-end machines.

Issues addressed:
  • Fixed: Potential hang in character/uniform editor when editing uniforms/players.
  • Fixed: Potential save data issues (Sorry Slugger).
  • Fixed: Visual issues when rapidly flipping through options in the uniform editor.
  • Fixed: Issue where tables with many entries would advance 2 pages instead of 1.
  • Fixed: Some incorrect distance labels on outfield fences.
  • Fixed: Volume levels of female umpires.
  • Fixed: Boat in Emerald Diamond Stadium potentially drawing in the wrong spot for 1 frame.
  • Fixed: Potential crash when swapping the defensive position of a pitcher with a position player.
  • Fixed: Reduced number of step-out attempts allowed in Pennant Race games.
  • Fixed: Game minimizing when Alt+Tabbing in borderless windowed mode.
11 comments Read more

About This Game

The critically acclaimed Super Mega Baseball series is back with gorgeous new visuals, deep team and league customization, and long-awaited online multiplayer modes.

Accessible mechanics. Deep skill curve. Visceral pacing. Light-hearted vibe. Serious simulation.

Rookie or baseball purist, SMB2 packs a mode for everyone. Compete in ranked matchmaking (1v1), dominate friends in arranged matches (1v1, 2v1, 2v2), or take on the AI (solo, local co-op, online co-op) - all kept fair by Ego, the genre's most flexible difficulty system.

Take in the sights and sounds of the ballpark:
  • Gorgeous stadiums using PBR rendering technology
  • New, more realistically scaled character models
  • Overhauled user interface

Got game? Show your stuff online:
  • Dedicated servers
  • Competitive online matchmaking (1v1)
  • Cooperative online season play (2vCPU)
  • Friendly online exhibition play (1v1, 2v1, 2v2, 2vCPU)

Your team, your league, your way:
  • Edit player names, appearance, gear, animations and skills
  • Customize team names, logos, and uniforms
  • Create leagues and configure divisions and conferences
  • Choose game length, season length, and playoff bracket size

Take the field for a refined baseball experience:
  • Critically-acclaimed ‘Ego’ system with 100 difficulty levels
  • Realistic baseball simulation and accurate physics
  • Tight controls and fast-paced gameplay
  • Deep, multi-season stat tracking
  • Solo, co-op or versus play – online or off

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: Intel Core 2 Duo or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: DX11 compatible
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: Controller required for Pennant Race mode, recommended for all modes
    Recommended:
    • Requires a 64-bit processor and operating system
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