Hero's Song is an open world roguelike fantasy action RPG with a beautiful 2D pixel art style. Explore vast, mysterious, and living worlds of your own creation; and seek the power of the Gods alone or with up to 25 friends on your own server.
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Verdeeld (186) - 59% van de 186 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
7 nov 2016
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access provides Hero's Song the best chance at becoming the game we want it to be. Getting early feedback from a vibrant community is vital to our dream.

Hero's Song is a single-player and multiplayer game, so the game must be balanced properly for both play styles. We need to improve the game to support up to 200 players, but our initial release will support up to 25. We want to ensure that we're careful with the features we add, and we want to have a roadmap in front of the community to give you insight into what we're working on.

In addition to the value we get as game makers, your support during Early Access helps us finish development on Hero's Song. Your support also allows us to be independent of large game publishers so we can do things the way we believe they should be done.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Six months. We do not believe in leaving Hero's Song in Early Access for a long time. Our goal is to finish the game and release a polished version within six months.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version will differ from the Early Access version in the following ways:

  • Significantly more polished with gameplay and performance improvements.

  • Full support for up to 200 players on a single server.

  • Open-world housing: This will be the first thing we work on post-Early Access release.

  • Mounts: Mounts will be added during Early Access.

  • An additional 6 classes will bring the total to 21 classes.

  • Boats: Boats will be a big part of the game, but will not be in on Day 1 of Early Access.

  • Weather: We will be adding a weather system during Early Access.

  • Racial Housing: Each subrace will have a distinct architectural style.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state of the game is as follows:

  • When you create a character, you can choose from 15 classes and 9 races, including three subraces of Elves, Dwarves, and Humans.

  • All subraces use shared racial housing (i.e., Avar and Tenab Humans share the Human architectural style.) Our plan is to create a unique architectural style for each subrace.

  • We can hold around 25 people on a server for Day 1 of Early Access.

  • Difficulty: Hero's Song is a hard game and we haven't fuly implemented the UI, so you should expect a steeper learning curve for this version of the game.

  • Bugs and other issues: You can expect to find bugs in the game during Early Access. It's part of why we need Early Access. We're a small company and we need your help, especially with multiplayer testing.

  • Depth: While Hero's Song is a very deep game, we're going to be gradually adding a lot of depth to the game over the Early Access period. Our dream is a very stat-heavy game. As we add new features and things to the world, you can expect there to be a lot of things we need to both add and clean up.

  • Gods: On Day 1 of Early Access, Gods will not take physical form, but this will be something we will add early on in Early Access. They are still the core of the game and their influence on world creation is huge. Our vision for the Gods are pretty epic: we want to give some of them their own planes of existence, and we want to have some of them appearing in the game world.

  • Premium server listings: This will be added during Early Access.
'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to increase the price once the Early Access period is over.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We plan on involving the community extensively during development through regular streaming of new features, and through extended Q&As with the development team on CohhCarnage's Twitch channel at http://www.twitch.tv/cohhcarnage.

In addition, we have both forums and a great Reddit community that we plan on actively being a part of and listening a lot to the feedback from our players!'
Meer informatie
Opmerking: Hero's Song™ is niet meer beschikbaar in de Steam-winkel.
 
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Over dit spel

Hero's Song is an open world roguelike fantasy action RPG with a beautiful 2D pixel art style. Create epic fantasy worlds uniquely shaped by your choices, the power of the Gods, and thousands of years of procedurally generated history. Adventure alone or with up to 25 friends (during Early Access) on your own server and crush your foes. Become a legendary hero in a dangerous and mysterious world of magic and monsters. Explore endless dungeons and ancient cities in long-forgotten lands in search of knowledge, treasure, and the power of the Gods!

A hardcore action RPG for hardcore gamers


In Hero's Song, you use the familiar click-to-move and attack controls of classic action RPGs to navigate the battlefield, and outwit, overpower, and overcome your enemies.

  • Challenge yourself to use a wide variety of melee, ranged, and magical abilities and defeat the intelligent tactics of your enemies.
  • True to its hardcore nature, combat in Hero's Song is dangerous and has very real consequences, including the chance of permanent death.
  • Friendly fire is always defaulted to "on," so positioning and precision are very important considerations. Death will come quickly if you think this is a simple clickfest.

Create and explore epic fantasy worlds


Within a universe crafted by Patrick Rothfuss, the New York Times bestselling author of The Kingkiller Chronicle, the worlds of Hero's Song are living ecosystems with deep histories.

  • Choose a pantheon of gods to dominate your world, influencing not just the physical geography but thousands of years of compelling history, including your hero's bloodlines.
  • Adventure far and wide across grasslands, forests, deserts, tundra, oceans, and other procedurally generated environments.
  • Stumble upon your own stories by following a merry band of warriors, rescuing a traveling merchant from a pack of wolves, or slaughtering an entire village.

Become a legend


In worlds so vast you will never encounter every living being, worthy heroes can accumulate wealth and power beyond imagining, ultimately ascending to godhood themselves.

  • Discover hundreds of crafting recipes and thousands of hard-to-find resources while contending with a horde of dangerous creatures and self-interested factions.
  • Loot, craft, and steal nearly 8,000 handmade items, including ancient and magical artifacts passed down through the generations and lost to time.
  • Struggle to survive in a harsh fantasy world, attending to basic needs, camping in the wilderness, and treating injuries and illness.

Join a community of heroes online


Hero's Song offers an online community of heroes from which you can recruit other players to join you on your adventures, or battle for supremacy on the field.

  • Host your own persistent worlds supporting up to 25 simultaneous players.
  • Customize your public world, including PvP, permadeath, and the day/night cycle.
  • Join a public world without a separate game client.

Systeemeisen

Windows
macOS
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows XP SP2 64-bit
    • Processor: Intel® Core™ i5 @ 2.0 Ghz / AMD® Phenom™ @ 2.6 Ghz
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA® GeForce™ GT 430 / AMD® Radeon™ HD 5450 (1 GB VRAM)
    • DirectX: Versie 11
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64-bit
    • Processor: Intel® Core™ i5 @ 2.0 Ghz / AMD® Phenom™ @ 2.6 Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA® GeForce™ GTX 970 / AMD® Radeon™ R9 390 (2 GB VRAM)
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: macOS Mountain Lion (10.8)
    • Processor: Intel® Core™ i5 @ 2.0 Ghz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel® HD 4000 (1 GB VRAM)
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: macOS Sierra (10.12)
    • Processor: Intel® Core™ i7 @ 2.2 Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: Intel® Iris™ Pro (1.5 GB VRAM)
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.

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