“Trapped in a loop, you must capture anomalies and find the red door to escape the house. But beware... something else lurks within these walls. Can you break the cycle?”

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We want to involve the community during development to gather feedback, improve gameplay balance and polish content based on real player experience. Early Access allows us to build a better final version according to the reviews of our players, ensuring that we meet their expectations and create a more engaging experience”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan to remain in Early Access for several months, with a maximum of one year, until the game feels polished, stable, and includes the new content we aim to add during this phase. The exact duration may change depending on player feedback and ongoing development needs.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version may include additional content, new features, and improvements based on player feedback. We plan to expand gameplay, add new areas, mechanics, and refine existing systems, but these changes will depend on the feedback we receive and the ongoing development process.”

Hur är det nuvarande läget i versionen med Early Access?

“The game is currently playable, with its core mechanics and main features already implemented, including player and enemy behavior, anomalies, a tutorial, and one ending. Additional endings, modes, and features are still in development and may evolve throughout the Early Access phase. These elements are subject to change based on player feedback and ongoing development.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We don't plan to change the price of the game. The price will remain the same as the original launch price”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We plan to gather feedback through Store page comments and player suggestions. We will fix issues, improve features, and possibly shape new content based on what the community finds most valuable.”
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Om detta spel

Infinite Loop

In Deprived, you find yourself trapped inside what seems to be an ordinary house. But as soon as you take your first steps, you’ll realize paranormal anomalies have consumed it. Caught in an endless loop, your only way forward is to locate and capture these anomalies to progress through the levels.

Escape the loop

Once you’ve dealt with the anomalies, your goal is to find the red door and escape the house. But every time you think you’ve made it out, the house resets, this time filled with even more anomalies. Keep moving forward; eventually, the loop might break, and you may be able to escape...

Use the environment

Be careful with your sanity. The longer you remain in the same house, the more it decreases, triggering disturbing effects that will impact your character.

Stay Alert

Anomalies are not the only things in the house. Strange noises and movements suggest that something else is lurking in the hallways…

Enjoy the Game!

The final game is still in development, so add it to your wishlist to make sure you don’t miss the full version.

Systemkrav

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2–4 GB VRAM)
    • DirectX: Version 11
    • Lagring: 3 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Minne: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 Super / AMD Radeon RX 5600 XT (6 GB VRAM)
    • DirectX: Version 11
    • Lagring: 3 GB ledigt utrymme
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