“Trapped in a loop, you must capture anomalies and find the red door to escape the house. But beware... something else lurks within these walls. Can you break the cycle?”

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We want to involve the community during development to gather feedback, improve gameplay balance and polish content based on real player experience. Early Access allows us to build a better final version according to the reviews of our players, ensuring that we meet their expectations and create a more engaging experience»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We plan to remain in Early Access for several months, with a maximum of one year, until the game feels polished, stable, and includes the new content we aim to add during this phase. The exact duration may change depending on player feedback and ongoing development needs.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version may include additional content, new features, and improvements based on player feedback. We plan to expand gameplay, add new areas, mechanics, and refine existing systems, but these changes will depend on the feedback we receive and the ongoing development process.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The game is currently playable, with its core mechanics and main features already implemented, including player and enemy behavior, anomalies, a tutorial, and one ending. Additional endings, modes, and features are still in development and may evolve throughout the Early Access phase. These elements are subject to change based on player feedback and ongoing development.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We don't plan to change the price of the game. The price will remain the same as the original launch price»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We plan to gather feedback through Store page comments and player suggestions. We will fix issues, improve features, and possibly shape new content based on what the community finds most valuable.»
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Om spillet

Infinite Loop

In Deprived, you find yourself trapped inside what seems to be an ordinary house. But as soon as you take your first steps, you’ll realize paranormal anomalies have consumed it. Caught in an endless loop, your only way forward is to locate and capture these anomalies to progress through the levels.

Escape the loop

Once you’ve dealt with the anomalies, your goal is to find the red door and escape the house. But every time you think you’ve made it out, the house resets, this time filled with even more anomalies. Keep moving forward; eventually, the loop might break, and you may be able to escape...

Use the environment

Be careful with your sanity. The longer you remain in the same house, the more it decreases, triggering disturbing effects that will impact your character.

Stay Alert

Anomalies are not the only things in the house. Strange noises and movements suggest that something else is lurking in the hallways…

Enjoy the Game!

The final game is still in development, so add it to your wishlist to make sure you don’t miss the full version.

Systemkrav

    Minimum:
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2–4 GB VRAM)
    • DirectX: Versjon 11
    • Lagring: 3 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10/11 64-bit
    • Prosessor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1660 Super / AMD Radeon RX 5600 XT (6 GB VRAM)
    • DirectX: Versjon 11
    • Lagring: 3 GB tilgjengelig plass
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