Unique fusion of a top down shooter and tower defense strategy. You are the invader! Use destructive weapons or lead you enemies into a maze of towers. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle.
Nylige anmeldelser:
Hovedsagelig positive (14) - 71% af de 14 brugeranmeldelser fra de seneste 30 dage er positive.
Alle anmeldelser:
Meget positive (659) - 92% af de 659 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
30. aug 2017
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16. november

Community Map Spotlight - Oasis



Long time no see!

First of all, we would like to apologize for being so quiet here lately. We’ve had our hands full working on the Nintendo Switch version and the recently released mouse and keyboard support patch for Xbox One. We aren’t the only ones who have been at work, however! One of our community members, Makichika, known here as Daisy 023 created an awesome map we would like to showcase today.



The map is called Oasis and it’s Makichika’s first one ever. And, oh boy, what a first map it is! The setting enchanted us with all the little details spread around the city. Just to give an example - there are emergency team cars standing beside the buildings on fire. It’s minute, but evokes the feeling of invading a city that is actually inhabited!



When it comes to gameplay we have to give you a word of warning. Oasis is really hard. The number of enemy units, especially the air support is through the roof. You can easily control the ground units with proper mazing and most of them can be forced to take a single path, but you’re going to have a lot of things to take care of. We recommend starting on easy and then working your way up, once you’ve got a grip on the specific waves’ power levels.



Once you jump the hurdle of 1000 (sic!) jet fighters you are going to be rewarded with something we have not seen before on a custom map - dialog lines and cutscenes implemented from the original campaign, Makichika has chosen the elements which fit the narrative of the Oasis and added them to the level. It’s another small thing that just adds to the awesomeness, You will also encounter Manticores and Tortugas, the enemies from the latest DLC (even if you don’t have the DLC)!



There is one small bug you have to look out for - there is an armored door to the south of the core. It is supposed to be destroyed in the bomber cutscene, but sometimes it does not happen. It can lead to some errors, but it’s resolved by simply bombing the door. We know it’s going to be fixed soon, though! Makichika is also working on more custom maps, so we’re very excited to see what’s next.



When Pacanus saw me playing the map he just said “What pretty chaos!”. Do you have what it takes to survive this madness? Find out today, download the map from the Steam Workshop!

https://steamcommunity.com/sharedfiles/filedetails/?id=1559327901

Have a good one,
EXOR Studios

www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.instagram.com/exor_studios
www.discord.gg/exorstudios
www.twitch.tv/exorstudios
www.mixer.com/exor_studios

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17. oktober

The design of the X-Morph core


Hello!

We are back from PGA 2018. We had a lot of fun, met lots of amazing people and learned a lot from our fellow indie exhibitors. Shows like these are draining physically, but we always come back with our heads full of ideas and invaluable knowledge.



As we continue our efforts with the Nintendo Switch version of X-Morph: Defense we stumbled upon a stash of old versions of the X-Morph core. Like almost everything in the game, this structure went through multiple iterations and changes in style. We made a short video presenting the various stages of the core’s development.

https://youtu.be/Gb0_zp3KycI

As you can tell, initially we wanted the core to look entirely different. At first, it was supposed to be consistent with the fleshmachine design, just like our towers and the fighter. With the introduction of the new, energy-based style, we began the search for the design that satisfied us. It was a long road.

The whole history of the core design is an interesting one, so we will write a more extensive piece about it. Stay tuned!

EXOR Studios

www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.instagram.com/exor_studios
www.discord.gg/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios

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Anmeldelser

“X-Morph Defense is a fantastic meeting of 2 popular genres, and Exor Studios have made it work, and it works well”
9/10 – Adult Gaming Underground

84% – PC Guru - Printed Magazine

“X-Morph: Defense is a marvel of physics, visuals, and that incredibly fulfilling arcade feeling.”
8.5/10 – TechRaptor

Enhanced for the PC

  • Uncapped frame rate, works even in 144FPS
  • Support for panoramic resolutions 21:9 included
  • Custom Keyboard + Mouse Controls, created specifically for the PC. No artificial constraints.
  • Customizable controls
  • NVIDIA Game Ready Certified

Om dette spil


Unique fusion of a top down shooter and tower defense strategy. You are the X-Morph - an alien species that invades Earth to harvest its resources and terraform the surface. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into heat of the battle. Build mazes for incoming enemies in an environment that provides exceptional planning freedom. Tear down buildings and collapse bridges to support your defense or to simply indulge in a spectacle of unprecedented destruction. Possess a range of unique alien weapons and use defense strategies like you've never seen before in this genre.


Your goal is to defend the X-Morph harvesters from waves of incoming human forces. Each enemy wave is preceded by a setup phase in which the player can check what types of enemies are going to be attacking him and to observe their paths. There is no time limit for this phase, so the player can carefully plan his defenses or choose to start fighting immediately and place towers when needed during the battle. One of the game's key features is the ability to build towers virtually anywhere on the map and to shape enemy paths by connecting towers with laser fences. The player can choose between building long mazes out of basic towers or placing more advanced towers which are more effective at different types of incoming enemies. Advanced tower types specialize in dealing with specific enemy types e.g. flame towers are great for destroying fast moving ground units, artillery towers are best at countering large groups of slow enemies, anti air laser is ideal for shooting down heavy bombers.


As the X-Morph fighter you can engage enemy units directly with a diverse arsenal of weapons. You can morph into four distinct forms which specialize in dealing with different kinds of threats. Each form has a basic attack and a special charged attack mode. The Plasma Fighter is the most universal form - good at destroying both air and ground units. The Dark Matter Bomber is great at decimating groups of ground units. It can also slow down time and release a dark matter bomb that can cut down buildings. The Shredder fighter is perfect for annihilating large numbers of human air units and clearing the sky. Finally the Laser Destroyer is best for smelting large single units. It can also charge up a gravitational anomaly that sucks in smaller enemy units. A large variety of weapons and enemies along with a dynamic, fully destructible environment provides a rich arcade shooter experience.


The game's environments are constructed with a lot of attention to detail and they are almost completely destructible. From small picket fences to huge skyscrapers. Any bridge or building in the game can be collapsed and it's destruction is dynamically simulated using realistic physics. The destruction is not only a visual effect as it can significantly influence the layout of the battlefield. The combination of dynamic environments, laser fences and real time calculated enemy paths creates unique gameplay scenarios.


Humans are desperate to defend their home world. They have created huge, building size, mechanical war machines to fight against each other, but now they will use them to destroy the X-Morph. Each boss fight is unique and heavily influences the gameplay environment. Entire cities will be destroyed.


X-Morph: Defence includes a split screen co-op mode. All missions have different gameplay scenarios designed specifically for co-op play. Enemies attack in larger numbers and from new directions making good cooperation essential to winning. In this mode the game can be played in many different ways, one player can focus on optimizing tower placement while the other shoots at enemies or they can both focus their firepower on the strongest attackers.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 7 64bit Service Pack 1
    • Processor: Processor: i3 2.6Ghz or AMD equivalent
    • Hukommelse: 4 GB RAM
    • Grafik: GeForce GTX 460 or AMD equivalent
    • DirectX: Version 11
    • Diskplads: 4 GB tilgængelig plads
    • Lydkort: DirectX compatible sound card
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: Processor: i5 2.6Ghz or AMD equivalent
    • Hukommelse: 6 GB RAM
    • Grafik: GeForce GTX 960 or AMD equivalent
    • DirectX: Version 11
    • Diskplads: 4 GB tilgængelig plads
    • Lydkort: DirectX compatible sound card

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