XO is a relentless, strategic fleet defense game blending real-time with pause, political intrigue and a punishing drive to survive. Take command of the last battleship, gather a fleet and try to unite five hostile factions in a desperate bid to save humanity from an unbeatable enemy.
All Reviews:
3 user reviews - Need more user reviews to generate a score
Release Date:
Dec 2, 2019
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As veteran developers we know the value of community feedback. Since we Kickstarted the game in 2015, XO has been in full time development. We've shown XO at numerous events like PAX and IndieGameCon, and have just finished a very collaborative alpha and beta phase with our Kickstarter backers.

Now we want your feedback. Help us shape XO!”

Approximately how long will this game be in Early Access?

“It is difficult to know how long we will be in Early Access, but we plan to continue improving XO for at least the next six months.”

How is the full version planned to differ from the Early Access version?

“With your input we plan to add content, new ships (with new actions), and expand the event system to allow for even more complex and interesting events.”

What is the current state of the Early Access version?

“The game is fully playable, with over 30 ships, 500 events and 10,000 words of narrative. A successful run takes several hours to complete.

XO's universe is procedurally generated but the events are hand-crafted, making a dynamic experience that never plays the same way twice.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price as we add new content and features. We will communicate these early to the community. By joining us in Early Access you will always have access to the full game!”

How are you planning on involving the Community in your development process?

“We've learned a lot about transparency and frequent updates during our Kickstarter and subsequent alpha and beta release. For many months we have been publishing a weekly devlog and releasing generally weekly updates to the game. Our Discord is where the community votes on upcoming features and makes suggestions, and we will continue to provide active support through the Steam forums here as well.”
Read more

Buy XO

 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

XO is a relentless strategic fleet defense game blending real-time with pause, political intrigue and a punishing drive to survive.

Take command of the last battleship, gather a fleet and try to unite five hostile factions in a desperate bid to save humanity from an enemy that cannot be defeated.

Rescue survivors when you can, persuade ships to join your fleet if you can -- and force ships to join when you must.

Over 30 different ship types giving you many ways to configure your fleet.

Over 400 unique and challenging events in a procedural universe to maximize replayability.

Original soundtrack by Jim Guthrie

Gameplay


  • Emerge from jumpspace near a planet where you will begin rescuing survivors, scouting ahead, and defending against ever-stronger waves of enemies until you judge it is time to evacuate the fleet.
  • Navigate treacherous political scenarios in a time of upheaval as the war brings out the best and worst in people.
  • Choose the next planet to jump to based on limited intel, taking into account the resources you need, reported enemy strength, and refugees at each possible destination.
  • Spin up the fleet's jump drives and lead your able ships to the next planet.
  • Resources are automatically gathered, but the ships in your fleet influence your gathering rates and capacity -- as do different planet types.
  • Use your resources to upgrade ships, manufacture weapons, and make critical repairs.
  • Hope you have the right ships and enough resources when the enemy finally closes in.

Triage


You won't be able to save everyone. As fleet commander, it's your job to make the call: do you save the damaged military destroyer to add more firepower to your fleet, the tanker that will extend the fleet's range, or rescue the farmship capable of producing enough food to keep your people alive?

Events


You'll encounter ships under distress, desperate refugees, greedy merchants, wreckage and caches to loot, shipyards and stations, enemy traps... and much more in over 400 hand-crafted events.

Politics


You are faced with a fractured political landscape where five factions squabble and fight. Your actions will have a direct impact on the relations between the factions. Do you try to unite them all, take sides, play them against one another or shoot first and ask questions later?

Each situation you encounter will require thoughtful leadership. Demands, urgent calls for help, and interesting opportunities will present themselves, often at your most trying moments.

Faction leaders provide you additional political tools including intimidation, diplomacy and haggling.

Combat, Weapons and Movement


The action takes place in close orbit around planets. Ships fly on a 2D plane; inertia acts against ships. Acceleration/deceleration, turn rates and weapon ranges make a difference. Custom formations allow you to make the most of your offensive and defensive capabilities. Warships can be issued Rules of Engagement (ROEs) limiting their combat actions.

There are several types of weapons at your disposal, lasers, missiles, mines, shields and the devastating nuke.

However, one does not enter combat lightly; weapons drain your precious resources and can even delay your ability to jump away.

Resources


Resources are plentiful; time, however, is not. In order to keep your fleet going, you'll need water, fuel, and ore. Collection is automatic, but the time it takes to collect what you need may require the sacrifice of hundreds of brave souls. Wily and creative captains may also find these resources at space stations, depots, and aboard abandoned starships.

  • Fuel: Easiest to find. Used for nearly everything, from laser weapons and shields to the powerful jump drives that fling you between stars.
  • Water: Somewhat common. Used primarily for factory foodships that feed the fleet.
  • Ore: Slowest to obtain, somewhat rare. Used for repairs, upgrades, missile-type weapons... and bribes.

Your exodus will take you to many worlds. You'll come across habitable worlds, gas giants, airless rocks, frozen wastelands, and hellish molten planets. Each can be tapped for the precious resources you need to survive... provided you have the right ships in your fleet.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 SP1+
    • Processor: Core i5+
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    Minimum:
    • OS: Mac OS 10.9+
    • Processor: Core i5+
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: Core i5+
    • Memory: 2 GB RAM
    • Storage: 400 MB available space

What Curators Say

10 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Playtime
Filter reviews by the user's playtime when the review was written:



No minimum to No maximum
Display As:
Show graph
 
Hide graph
 
Filters
Excluding Off-topic Review Activity
Playtime:
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...