Set in a medieval fantasy world. This classic styled RPG aims to bring brilliant story telling and turn based combat back to the fore.
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Release Date:
Jul 5, 2019

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Recent updates View all (4)

July 8

Change Log: Patch .01

Based on some feedback and general house keeping we now have the following:

Full Screen Now available - Press Alt+ Enter. Maintains same resolution but at full screen level - In Testing Phase!
Encounters decreased for intro sequence forest.
Steam Cards, Backgrounds and emoticons have been sent for review so watch this space!
Story progression: A new full scene is now added.
Finally, the game will now show a message when you have reached the end to what is currently playable.

More to come in time.
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July 8

Dev live Q&A - If there is enough interest.

Greetings fellow knights of the Vanir,

Want to ask a question about the game or it's development and have it answered live?

Such as: How come it's taking soo long? or why is Clarence such a moody so and so in the game?

Then come along to the live Q&A this Saturday 13th July 1700BST.

Please register your interest in the comments so I can guage if anyone actually wants to take part!

Regards,

Vanburman

P.S I'll post the method the day before Hangouts/Discord etc.
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About This Game

*Please note* The game is unfinished and I missed the option for it to be an 'Early Access' title. There will be bugs and unfinished elements, however due to the amount of time since I began and lack of time I have to spend on it I wanted to release what I could for now. There WILL be updates on this game, timescales though I cannot give. I hope you can enjoy it for what it is. Thank you.

'The End of an Age: Fading Remnants' is a story-driven RPG game for PC and is a Single-player experience. It is the first in the 'The End of an Age' Trilogy. The game is being developed to fill the huge void left behind by one of RPG's greatest sons, designed to be reminiscent of the earlier Final Fantasys' with a focus on character development and an enriching story.

Whilst it is a small-budget game, I am doing my best to make the game as good as possible with the funds and resources I have available. The game is being produced with RPGMakerVX Ace as this is a platform which I am able to utilise and is fitting with the JRPG Genre as well as art style. Of course, many aspects of RPGMaker can be customised with the use of scripts and imported graphics and art, which will be revealed and put in place during development.

A few of the key features:

*Between 40-60 hours of gameplay.
*Turn-based ATB battle system with random encounters.
*Many dungeons to explore. And Puzzles to solve.
*An engrossing story of betrayal and honour.
*In game battle arena to earn big rewards!

The story takes place in a fantasy world with a mysterious great evil threatening to destroy mankind and all that it has touched. 'Fading Remnants' focuses on the character of 'Wilfred', the son of a famous knight who was driven to madness during his many years of battles. He eventually died, while still claiming 'a great evil from another world would destroy all'.

It begins as the King's castle is attacked by the Empire and their Skeleton horde, and Wilfred must return and save his king and kingdom from destruction.

Will he discover this other world and defeat the great evil within ?

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1GHz processor (dual-core recommended)
    • Memory: 1 GB RAM
    • Graphics: Intel HD Integrated Graphics
    • Storage: 2 GB available space

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