Deus Ex: Revision is a community-made overhaul of the 2000 classic. It features new environments, music, world-building detail, and bundles in some of the best modifications the fanbase has made, including Direct3D 9 rendering, high-res textures, high-detail models, and alt gameplay modes.
Recent Reviews:
Very Positive (40) - 90% of the 40 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (907) - 85% of the 907 user reviews for this game are positive.
Release Date:
Oct 13, 2015
Developer:
Publisher:

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Recent updates View all (28)

October 13

Patch 1.4.0.1 is Live



Hello!

Today is our three-year anniversary for Deus Ex: Revision, and we mark the occasion with a small anniversary update, v1.4.0.1.

Training (Combat):
  • Fixed some really bad doors, doors with gaps wider than was required or doors clipping into walls and being visible from outside.
UNATCO HQ (All):
  • Lowered the strength of the shooting range targets.
Battery Park (First Visit):
  • You can now choose to give the kids either soy food or a candybar if you have both in your inventory.
Hell's Kitchen (First Visit):
  • Removed the duplicate women from Battery Park.
Smuggler's Lair (First Visit):
  • Made it possible to disable the second gas grenade while untrained.
Chapter 3:
  • Dealing with the friendly terrorists will no longer cost skillpoints in Biomod/Shifter.
Chapter 5:
  • Fixed bad ammos showing in the armoury in Biomod/Shifter.
  • Fixed Smash the State not being awarded if someone on the level was unconscious, even if not a UNATCO troop or Manderley.
Versalife:
  • Improved framerate.
Chapter 9:
  • Fixed typo in goal. "PCS" > "PRCS".
Brooklyn Naval Shipyards (Interior):
  • Fixed badly floating faucet.
California Gas Station:
  • Fixed some overlapping wooden panels on the sewer exit.
  • Lowered strength of wooden panels on the sewer exit.
Chapter 14:
  • Rats and flies no longer spawn in underwater sections.
Missile Silo near Pasadena:
  • Changed the 6th floor of the silo to have the MiB patrolling and commando standing instead of both wandering.
Chapter 15:
  • Fixed backwards textures.
  • Gave a title to the shack camera.
Modifiers:
  • Added a modifier which disables robot usage except for augmentation installation.
Survival:
  • Cathedral boss now teleports closer to the cathedral if it is in the unreachable area for over 2 minutes.
  • Fixed survival start wave UI being broken.
Challenges:
  • Fixed 'Infiltration' challenge not being possible in vanilla mode.
  • Fixed 'Stamina' challenge not ending if running out of time.
Gameplay:
  • Added a light to the spydrone which can be activated with the light aug.
  • Added option for energy regeneration to custom difficulty.
  • Added option to change handedness to left/right/hidden.
  • Disallowed skillpoints going negative due to Biomod/Shifter reduction from killing friendlies.
  • Fixed end game achievements being awarded with achievements being disabled.
  • Fixed game pausing while deleting a note in realtime UI mode.
  • Increased range for critical hits to the head from behind in Normal mode.
  • Re-enabled duping on easy.
  • Prevented the player from dying while quickloading.
  • Unlocked survival/challenges if you have the achievement for beating the game.
Misc:
  • Achievement failed messages should no longer appear while achievements are disabled.
  • Attempting to pick up a refused item a second time will allow it to be picked up.
  • Build date now displays either in DD/MM/YY or MM/DD/YY, depending on your settings.
  • Cloaking now displays the cloaking texture on whatever is held.
  • Fixed "cannister" typo on vanilla flamethrower model.
  • Fixed alarm units using their vanilla models having a HDTP texture in the middle instead of the proper texture.
  • Fixed ammo being HDTP at map load.
  • Fixed an alarm light's light always being visible, even when not active.
  • Fixed cats and rats not respecting HDTP None.
  • Fixed errors in vanilla where the game would try to replace empty inventory slots.
  • Fixed keyring being visible for one frame when looking down while putting it away.
  • Fixed navy MJ12 spawning incorrect carcasses.
  • Fixed palleted crates distorting at a distance.
  • Setting HDTP to none now disables it for everything, including decorations, decals, and fragments.
1.4.0.1.5
Intro/Endgame:
  • Fixed the subtitles incorrectly being displayed offscreen when playing at a 16:9 resolution.
Modifiers:
  • Added "Pack Mule" modifier, no limit to how much ammo you can have.
Misc:
  • Added "Dark Blue" as a menu theme to compliment dark blue HUD theme.
  • Allowed weapon mods to stack.
  • Fixed books, datacubes, and newspapers not falling to the ground when the object they were sat on was picked up or destroyed.
  • Fixed the recoil stat being displayed incorrectly on weapons with below 0.1 recoil.
  • Fixed turret bases not using their HDTP model.
  • Fixed turrets not using their HDTP muzzle flashes.
  • Fixed warping on models of HDTP animals.
  • Having no theme set for the menu should load the default theme.
16 comments Read more

About This Game

You must have the Deus Ex GOTY installed in the same library/drive as Revision to play.



Deus Ex: Revision is a community-made overhaul of the 2000 classic. It features new environments, new music, and new world-building detail. It also bundles in some of the best modifications that the fanbase has made over the years, including Direct3D 9 rendering, high-resolution textures, high-detail 3D models, and alternative gameplay modes.

Key features

  • Locations throughout the game world have been re-designed with new aesthetic and gameplay detail.
  • A new soundtrack has been composed by the symphonic electronica duo EdenShard, based on the original score.
  • High Resolution Textures courtesy of New Vision.
  • High Detail 3D models courtesy of Project HDTP.
  • Direct3D 9 Rendering courtesy of Chris Dohnal.
  • Multiple gameplay modes in the form of Shifter, BioMod, and a custom variant of Human Renovation.

Rediscover the world of Deus Ex.

System Requirements

    Minimum:
    • OS: Windows 7 64-bit
    • Processor: Dual-Core 3.0 GHz or better
    • Memory: 5 GB RAM
    • Graphics: 2 GB DirectX 9-compatible dedicated GPU
    • DirectX: Version 9.0c
    • Storage: 6 GB available space
    • Additional Notes: A faster CPU will deliver better performance, as will a higher amount of RAM/VRAM. 32-bit operating systems are not supported due to memory limitations.
    Recommended:
    • OS: Windows 7 64-bit or newer
    • Processor: Quad-core 3.8 GHz or better
    • Memory: 8 GB RAM
    • Graphics: 4 GB DirectX 9-compatible GPU or better
    • DirectX: Version 9.0c
    • Storage: 10 GB available space

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