Sands of Sarnath is an RPG blending deck-building mechanics with Lovecraftian horror in a doomed mythical city. Explore eerie deserts and ancient ruins, craft your hero's abilities through strategic card choices, and unravel cosmic mysteries.

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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We're launching Sands of Sarnath in Early Access to gather player feedback on core mechanics like deck-building and turn-based combat, which will help us refine balance, add depth to the Lovecraftian narrative, and ensure the cosmic horror elements resonate. Our small team is committed to ongoing development, incorporating community input to polish the game, fix bugs, and expand content until it's complete—expect regular updates based on player suggestions to make the experience truly immersive and replayable.

这款游戏的抢先体验状态大约持续多久?

“We estimate Sands of Sarnath will be in Early Access for roughly 6-12 months, depending on feedback and iteration needs, aiming for a full release around mid-2026.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to expand the core experience in the full version with additional levels and biomes for deeper exploration, a wider array of enemy types and abilities to enhance combat dynamics, more card types and gameplay mechanics for greater deck-building flexibility, and an increased cast of NPCs to enrich the narrative branches and interactions.

抢先体验版本的现状如何?

“The Early Access version features the core top-down, turn-based combat in several initial levels, with a functional deck-building system allowing players to craft spells, abilities, and equipment from cards. Basic puzzle-solving, enemy encounters, and sanity mechanics are implemented, offering 10-15 hours of gameplay.

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price of the game will be higher after the game comes out of early access. The pre early access price will be lower to reflect the fact that it is a work in progress. ”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We'll actively engage the community through Steam forums and our Discord server for feedback on mechanics, balance, and story ideas, which could influence new cards, events, or features. Expect polls for prioritizing updates, beta testing branches for major changes, and regular dev logs sharing progress—your input will directly shape the game's direction and help us avoid eldritch pitfalls.

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关于此游戏

Sands of Sarnath is a top-down, turn-based 16-bit RPG that integrates Lovecraftian cosmic horror with deck-building mechanics. Players assemble decks of cards to craft spells, abilities, and equipment, enabling unique character builds for turn-based combat, exploration of ruins and deserts, and puzzle-solving.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

This game incorporates generative AI technology in the creation of its pixel art, environments, spritesheets, and animations. All AI-generated assets have been curated, edited, and integrated by our development team to ensure they align with the game's artistic vision and Lovecraftian themes. We are committed to transparency in our use of AI tools to enhance creativity and efficiency.

成人内容描述

开发者对内容描述如下:

There will be some cartoon violence and pixelated blood shed featured in the game's combat content. i.e Frozen characters if hit by an impact may shatter into shards on the ground. Characters taking damage may have pixelated blood be displayed on the ground around them.

There will be no themes about self harm, drugs, sexual acts or abuse.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 (64-bit)
    • 处理器: 2.0 GHz Dual Core
    • 内存: 2048 MB RAM
    • 显卡: DirectX 9.0c compatible with 128 MB VRAM
    • DirectX 版本: 9.0c
    • 存储空间: 需要 500 MB 可用空间
    • 声卡: DirectX compatible
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit) or later
    • 处理器: Intel Core i3 or equivalent
    • 内存: 4096 MB RAM
    • 显卡: DirectX 11 compatible with 256 MB VRAM
    • DirectX 版本: 11
    • 存储空间: 需要 1000 MB 可用空间
    • 声卡: DirectX compatible
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
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