Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. Built for hardcore gamers, Hurtworld aims to punish.
Análises recentes:
Neutras (67) - 64% das 67 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Ligeiramente positivas (17,677) - 74% das 17,677 análises de usuários deste jogo são positivas.
Data de lançamento:
3/dez/2015
Desenvolvedor:
Distribuidora:

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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

“Hurtworld has been in development for roughly 4 years. We have come leaps and bounds since we started, but we're no where near finished. We started with a 3 month limited closed alpha which allowed us to optimize client and server performance and clear out any game breaking bugs. We then launched into early access at the start of 2016 with some solid foundations and big plans. Since then we've been working hard to define where the game is going while constantly upgrading out systems to be best in class. We feel the only way to develop a multiplayer game is to grow it organically with its player base. The foundations are laid, join the community and help us shape a game with endless possibilities!”

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

“Good things take time, we've been in Early Access for 3 years and have checked off most of the systems we planned on in the beginning. Now with Hurtworld V2 out in the wild we will be focusing on refining the experience to a point we can remove the Early Access title, we're not quite there yet.

Our current aim is to leave early access by the end of 2019”

Como a versão completa será diferente da versão de acesso antecipado?

“We don't plan on stopping development of Hurtworld any time soon, we feel the current feature set is mostly representative of something we would be happy to remove the Early Access label. We still have a bit of work to do in refining the experience and making sure the features that we do have are well executed and communicated well to new players.”

Qual é o estado atual da versão de acesso antecipado?

“Hurtworld is fairly stable and well optimised. The release of V2 and expanded server capacity has stretched our server performance a bit, we aim to resolve these issues within the week.

We are mainly feature complete with the list we set ourselves 3 years ago when we launched into Early Access.”

O preço do jogo será alterado após o fim do acesso antecipado?

“The price will be discounted during early access and return to its full price once the game is more complete.”

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

“The team is very active on the Steam discussions, if you have feedback we'd love to hear it. Keep in mind that feedback in a public forum is a discussion with not only the developers, but other players. Well thought out calm discussion yields best results.

We also run a weekly dev blog where each member of the team outlines what they are working on which usually opens a discussion thread on the forums.
(hurtworld.com)

Nothing we have planned is set in stone, we will be constantly coming up with new ideas to flesh out the Hurtworld universe and taking cues from our community to set our priorities. We know that in most cases, the players know the metagame much better than the developers. We leave our ego at the door and let you decide what matters.”
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Sobre este jogo

Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. It was a super raw experience when we launched into early access three years ago but with the help of the community we have refined and ironed out the majority of issues to a point where we are happy to start expanding our player base.

Brave the elements with friends or alone as you gather the necessities to survive, grow and defend your place amongst Hurtworld’s unforgiving environment. Populated by fierce creatures, rich resources and ever evolving challenges, Hurtworld is an immersive multiplayer experience sure to captivate even the most seasoned gamer.

Craft tools, weapons and clothing to help you survive and defend what’s yours.
Construct a stronghold to stash loot and take refuge in.
Find and restore vehicles abandoned throughout the map.
Explore the many biomes to discover exotic resources and rare items.

Built from the ground up with solid multiplayer foundations designed for fast skill based PVP and PVE. Hurtworld is extremely optimised with highly scalable graphics to perform well on the most budget of machines.

Requisitos de sistema

Windows
Mac OS X
    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows XP 64
    • Processador: 2 GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • DirectX: Versão 9.0c
    • Armazenamento: 2 GB de espaço disponível
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 7 64
    • Processador: 3 GHz
    • Memória: 8 GB de RAM
    • Placa de vídeo: GeForce 660/Radeon HD 6970
    • DirectX: Versão 11
    • Rede: Conexão de internet banda larga
    • Armazenamento: 4 GB de espaço disponível
    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO: OS X Lion 10.7
    • Processador: 2 GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • Armazenamento: 2 GB de espaço disponível
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: OS X Mavericks
    • Processador: 3 GHz
    • Memória: 8 GB de RAM
    • Placa de vídeo: GeForce 660/Radeon HD 6970
    • Rede: Conexão de internet banda larga
    • Armazenamento: 4 GB de espaço disponível

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