Null anchor is a space-sim-lite where you fly, fight, scavenge, steal, trade, refuel, upgrade, repair, evade cops, hunt bounties and run, because you can't hide.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Null Anchor has been my passion project for nearly 6 years. I have lots more to add to it, but while I move towards the full version, I intend to keep the game fully playable at every step.

Should the game achieve any success in early access, it would also help me spend more time working on it. If this fails, however, development will just continue at the current slow pace - as it has been for almost 6 years.

The plan is to pull a "No Man's Sky" with continued updates:
1. Release to early access with all current features as a fully playable stable game - basically the current feature set, but with bugs and kinks sorted out. Mainly saving/loading needs to be sorted out.
2. Release updates over the coming months/years until completion of my feature list. - Each new update will remain fully playable, just like Hello Games have achieved.

I have so far achieved an update to alpha at least once per year for 5 years.

Upcoming features (Order may change):
1. Estate agents and building ownership.
2. Shop ownership and manufacturing.
3. A third flyable ship. And more to be added along with feature updates from time to time
4. A weapons update adding at least 4 new weapons. And later updates from time to time.
5. Get multiplayer RPG mode running.(Note, this will be an MRPG, not an MMORPG.)
6. Ship customization update - paint and name your ship.
7. Ship recovery - recover and rebuild your beloved wreck. Visit a scrapyard to scavenge parts.
8. New areas on the map to be released along with features now and then - WoW style.
9. Dynamic economy and better AI trading.

Testing and feedback has been happening on the game's Discord server for all these years. My community have helped with decisions such as which map area to build next, priority of features as well as reporting bugs and providing inspiration/concept art. This will continue as it has been.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The plan is to always to make the game fun and playable during each phase in Early Access.
It is unclear how long the game will take to fully complete. If I could do this full-time, I predict a year or two. Part-time could be anywhere from 4-20 years, depending on what life throws at me.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Some stuff to look forward to:
- building ownership
- shop ownership
- manufacturing
- dynamic economy
- better AI
- multiplayer RPG & deathmatch
- more weapons
- more upgrades
- more ships
- wreck-recovery
- new cavern area
- new canyon area
- new ice area
- new desert area
- black-market'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Current features and content:
- 3 craters to explore
- 2 ships - Gypsy and Loggerhead for sale
- 5 weapons
- ship upgrades
- AI: basic movement, trading and combat
- Wreck and cargo scavenging
- Trading, upgrading and repairing at shops
- Mining, then selling ore
- AI taxis
- Police, wanted levels and bounty hunting'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to gradually raise the price as we ship new content and features that were out of the scope of the full version description. If the scope doesn't change, the price won't increase.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community is welcome to join the Discord server and chat, share ideas and input. Occasionally a poll will be opened to decide on which content to prioritize next.'
Meer informatie
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Over dit spel

You're one in 9 million. A citizen of a dystopia far from earth. 

Unrest threatens, authority crushes, over-population smothers.
You're a scav, a pilot. One of the free, one able to escape the crowding - to fly and earn. 
The skies beckon.. threaten..

But will you use your freedom for good?

Null Anchor gives you the simple joy of customization, combat and flight WITHOUT needing a joystick, a 1 hour YouTube tutorial or a pledge for the game to release in over a decade ;-P 

Born out of a 90s kid's dream to be an adult in a SCIFI future; you survive in a teeming city, earning a living by whatever means, upgrading your hunk of metal, honing your dogfighting skills and building an empire in this crater-land. 

We've tried to shatter the barrier to entry by using simple WASD and FPS control schemes, steering clear of complex game logic and implementing intuitive combat and damage systems. Utilizing a simplified flight model with no inversion, helps players concentrate on strategy. 

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Mild violence depicted in the form of ships being destroyed. Pirate factions and the ability to commit theft is present. Ability to trade in illegal goods, such as drugs and thematically(non-real-world) banned substances or devices.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7 and up
    • Processor: Intel i5 Gen 6 and up
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GTX 750
    • DirectX: Versie 9.0
    • Opslagruimte: 10 GB beschikbare ruimte
    • VR-ondersteuning: No VR support yet
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 and up
    • Processor: Intel i7 Gen 8 and higher
    • Geheugen: 16 GB RAM
    • Grafische kaart: Nvidia GTX 1070
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    • VR-ondersteuning: No VR support yet
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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