Escape together - or die alone. In this intense co-op bodycam horror game, you and your team are hunted by a relentless creature. Communicate, stay quiet, and fight to survive. Every move counts. Every sound could be your last.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I believe in building the game with the community. Early Access allows me to gather valuable feedback, test core mechanics in real-world scenarios, and iterate quickly based on player input.
My goal is to deliver an intense, polished co-op horror experience — and player feedback is key to getting there.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“I expect the game to remain in Early Access for around 6 to 12 months, depending on community feedback and development progress.
I won’t rush — I'll take the time needed to deliver the level of quality and content the game deserves.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I plan to expand on the foundation set during Early Access. Areas I am looking to develop further include:

More maps and environments

New enemy types with unique behaviors

Additional tools, weapons, and survival mechanics

A wider variety of objectives and improved replayability

Enhanced visuals, sound design, and AI

Technical polish, bug fixes, and quality-of-life improvements

My focus is on enhancing the atmosphere, the horror experience, and the cooperative gameplay. Plans may evolve based on community feedback and development progress.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version is fully playable and includes:

Core gameplay loop: 4-player online co-op

One large, explorable map

One main creature

Bodycam perspective with immersive sound and visuals

Voice chat integration (the monster hears you)

Item scavenging, inventory, and basic survival mechanics

While the core experience is already tense and playable, content is limited, and bugs or balance issues may occur.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Yes. I plan to gradually increase the price as I add more content and features.
Buying during Early Access gives players a chance to support development early at a lower price point.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I want players to be a vital part of development. I'll gather feedback through:

Steam forums and community discussions

Discord (for direct communication, polls, and test sessions)

Regular development updates and public roadmaps

Player feedback will directly influence design decisions, content priorities, and balance adjustments.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 1:a kvartalet 2026

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Om detta spel

About This Game

You’re part of a special ops team. Armed with your bodycam, weapon and a radio, you’re sent into an abandoned zone. The mission: get out alive, together.

But something is hunting you. Silent. Relentless. One wrong move, and it’s over.

Team up with up to three friends in intense co-op gameplay.
You’ll need to stick together, cover each other, and plan every move - or you won’t make it out alive.

Use in-game voice chat to coordinate, but choose your words wisely: the monster hears you.
Panic, split up, or hesitate for even a second and someone won’t come back.

See what your character sees. The entire game is viewed through a shaky, immersive bodycam with no HUD and no health bars.

The limited field of view and unstable movement create a disturbing sense of realism.

You’re not watching a horror movie.
You’re in one.

Resources are scarce. Every bullet counts. Every medkit is a blessing.
Search abandoned lockers, toolboxes, and rooms for essential supplies: batteries for your flashlight, healing items, ammo, keys, and more.

Inventory is limited. Share with your team or keep it for yourself.

It listens to your footsteps. It tracks your voice. It observes your strategies and adapts.
Every decision matters, and every sound you make brings death one step closer.

From derelict hospitals and underground bunkers to dark forests and empty corridors, every location oozes tension.
Flickering lights. Distant echoes. Breathing in your headset. Footsteps that aren’t yours.

Systemkrav

    Minimum:
    • OS: Windows 10 (64 Bit)
    • Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
    • Minne: 8 GB RAM
    • Grafik: AMD Radeon RX 470 with 4GB VRAM / NVIDIA GeForce GTX 960 with 4GB VRAM
    • DirectX: Version 11
    • Lagring: 10 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10 (64 bit)
    • Processor: AMD Ryzen 5 3600 / Intel Core i7 8700
    • Minne: 16 GB RAM
    • Grafik: AMD Radeon RX 5700/ NVIDIA GeForce GTX 1070
    • DirectX: Version 12
    • Lagring: 10 GB ledigt utrymme
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