A story-driven visual novel set within the dark corridors of the mind. Uncover your past through choices, shape your fate with dice. Unseen blends psychological horror and eldritch atmosphere into a haunting narrative full of forgotten memories and buried fears.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“I believe in developing Unseen with the community. Early Access allows us to gather valuable player feedback, refine game mechanics, and improve the overall experience. Your input will help make the game the best it can be before the full release.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Our goal is to maintain Early Access for approximately 2 months, but this may vary based on player feedback and development progress. I want to ensure that the final version of Unseen provides the best experience possible.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“I plan to include additional story content, new mechanics, more characters, and improved graphics and sound design. We also plan to refine the narrative and gameplay based on community feedback to ensure an even more refined and immersive experience.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version of Unseen is partially playable and provides basic game mechanics and the foundations of the main plot. However, ı plan to expand the narrative, introduce more characters, and refine the experience based on player feedback.”

Ændrer spillets pris sig under og efter tidlig adgang?

“I plan to increase the price over time as new content, features, and improvements are added. Backing the game during Early Access helps me continue to improve the game while ensuring that early backers get the best value for money.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“I highly value community feedback and encourage players to share their thoughts through Steam discussions, Discord, and social media. Player suggestions will help shape mechanics, balance, and additional story elements to create the most immersive experience possible.”
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Om dette spil

Unseen – Darkness Within the Mind

Unseen is a dark, atmospheric visual novel that immerses the player in a surreal psychological horror experience. You awaken in a silent room. You don't know who you are, where you are, or why you’re here. But you’ve been here before — you can feel it.

In the depths of your forgotten past lies more than just memory. Regret, fear, and something... watching.

Story

Each scene represents a distorted reflection of your subconscious. As you uncover memories and piece together your identity, you are faced with choices that shape your fate. But beware — some truths are buried for a reason.

Gameplay Features

  • Classic visual novel structure

  • Choice-driven narrative

  • Quantum Fate System: Outcomes are not just random. Decisions, dice rolls, and events are shaped by quantum-inspired mechanics — superposition, entanglement, and collapse of possibilities. Characters and events may become mysteriously entangled, their destinies unraveling together.

  • Multiple endings (good, tragic, twisted)

  • High replayability (scenes shift based on your decisions)

Average Playtime

An average playthrough takes around 1 to 1.5 hours, but different paths can lead to vastly different endings.

Sound & Atmosphere

Unseen creates horror through atmosphere, not action. With haunting soundscapes, echoing whispers, and melancholic piano melodies, the game draws players into a claustrophobic psychological maze.

Why Play Unseen?

Unlike traditional horror games, Unseen explores fear through introspection and uncertainty.
Here, horror is not found in monsters, but in your decisions, memories, and regrets.
With eldritch tones, psychological collapse, and the eerie weight of quantum uncertainty, Unseen offers a uniquely haunting experience.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

This game uses artificial intelligence to generate certain visual assets, such as promotional images and demo artwork. These assets are used solely for prototyping and early-stage presentation purposes. In the future, all visuals will be replaced with hand-drawn illustrations and original artwork created by human artists. No AI is used during gameplay or to generate content in real-time.

Systemkrav

    Minimum:
    • Styresystem: -
    • Processor: -
    • Grafik: -
    • Lydkort: -
    • VR-understøttelse: -
    • Yderligere bemærkninger: -
    Anbefalet:
    • Styresystem: -
    • Processor: -
    • Grafik: -
    • Lydkort: -
    • VR-understøttelse: -
    • Yderligere bemærkninger: -
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