The highest selling and most intense restaurant sim ever made is back! Deceptively easy to learn but incredibly difficult to master, Cook, Serve, Delicious! 2!! is your journey of being the best chef in the world with your small but humble restaurant on the 50th floor of the Teragon Supertower.
Recent Reviews:
Very Positive (34) - 88% of the 34 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (976) - 88% of the 976 user reviews for this game are positive.
Release Date:
Sep 13, 2017
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Includes 2 items: Cook, Serve, Delicious!, Cook, Serve, Delicious! 2!!

 

Recent updates View all (33)

August 10

v2.51 Balance Update!



I've been replaying the entire game, as well as listening to all the feedback from the Steam forums and our Discord channel, in order to do a major balance update before I submit the game to PS4!

Replaying the game after all these updates has really helped me pinpoint some areas that I think I've left unbalanced for quite a while. For example, the entire Slammy's BBQ shifts tip over from difficult to unfair. So a lot of these changes should help with that. In addition, I wanted to try a change- Sushi is now a Holding Station Optional food! It's only two servings, but it may just give you the edge to finish a day perfectly. Let me know what you think!

Some other shift menu changes has been made to various other restaurants, but the other major change involves how chores work- now you get bonus "patience" for chores depending on how much buzz you have. It's not a massive change, but again should help slightly in some of the later levels.

Please leave any feedback you can regarding how this new update feels, and enjoy the game!


BALANCE CHANGES
  • Chores now have buzz bonus wait times across all modes of play. When buzz is at 100%, chores gain an extra five seconds of "patience" before going off screen. The buzz and bonus scales from there- for example, 50% buzz nets you 2.5 seconds, 25% buzz is 1.25 seconds, etc.
  • Sushi is now a Holding Station Optional food. You can prep it in the holding station for two instant servings, the lowest in the game and the first ever instant serve for a non-cooked HS optional food.
  • Roast Beef Sandwich and Chopped Brisket Sandwich now have "slow" cook times instead of "very slow."
  • The "very slow cook times" trait has been reduced to allow faster cooking. This applies to all foods with this trait, such as Brisket, Ham, Sausages, etc.
  • Pulled Pork Sandwich now has 10 servings instead of 8. Freshness time extended as well.
  • Ribs now have 4 servings instead of 3.
  • Sausage Slices, Ham Slices, Turkey Slices and Brisket Slices no longer contribute dishes to the dishwashing chore (instead of the "high" volume of dishes it was set at before.)
  • Slammy's BBQ Shift 09: Toast replaced with Potato Salad.
  • Slammy's BBQ Shift 13: Baked Potatoes replaced with Potato Salad.
  • Slammy's BBQ Shift 10, 11, 12, 13: Entree 6 removed. Each of these shifts now have five entrees instead of six.
  • Slammy's BBQ Shift 11/12: Side Stew added.
  • Slammy's BBQ Shift 9-13: Starting buzz decreased for these shifts.
  • Sushi Nest Shift 08: Japanese Fried Rice Side added.
  • All Sushi Nest shifts have added an extra holding station to the original amount.
  • Contrast Coffee Shift 12/13: Marshmallow Squares added.


BUG FIXES & IMPROVEMENTS
  • Made the Chilly Bowl mascot, "Sundae," glass art transparent instead of frosted glass for the unlocked item in the Designer.
  • "TUTORIAL" is now displayed in the top right info bar during tutorial sessions instead of the current selected mode for CSD.
  • When playing any tutorial, music now loops correctly instead of stopping after fading out.
  • Additional improvements made to console version.


ROLLBACK OPTION
  • Version 2.5 is now available in the Beta Branch should you need to rollback to this version at any time.
11 comments Read more

August 6

Update v2.5 Now Available!



Hey everyone, time for a fresh update that adds new features, quality of life improvements, and lots more!

Gamepad users are especially in for a nice treat as a number of improvements have been made to greatly enhance controller support, including the addition of Steam Controller support! Enjoy the update!


NEW ADDITIONS
  • 50+ new emails added, including emails that have money attachments!
  • Steam Controller and Nintendo Joycon added to supported gamepad button maps (change in the Options>Gamepad menu).
  • Added a new hints and tips menu at the opening screen.
  • You can now use the analog stick to navigate the in-game menus.
  • Contrast Coffee Shift 14 has been rebalanced with Organic Salad swapped for Specialty Doughnuts.
  • The Designer has been upgraded to 3.0 with new features! Read below for details.


DESIGNER 3.0
  • You can now toggle snap-to-grid placement in the designer. Choose from six different grids ranging from 10 pixels to 75px! The default is 0/grids off.
  • You can press and hold the right trigger to move objects faster with the gamepad during placement. Hint text for this has also been added.
  • Analog sticks are now supported properly when using the designer.
  • A Reset to Default option has been added to the Edit mode. Use to reset your restaurant to its default visual state when you first started the game.
  • New category added to Wall Art: Teragon Tower (Other). 18 unlocked objects have been added to this category that were taken from various restaurants in the tower.
  • Improved display of gamepad control hints in Designer when using certain functions.
  • Fixed wording of display hint for deleting objects in the Designer using mouse/keyboard.
  • Fixed issue with certain categories overlapping each other when a specific order of functions are chosen.


BUG FIXES & IMPROVEMENTS
  • Improved opening tutorial button displays for gamepad users, and fixed some minor text issues with the intro tutorial.
  • Fixed rare bug where two players in local co-op could select the same holding station if selected simultaneously.
  • Fixed bug that would stop menu music from playing after adjusting the volume in any category in the options menu.
  • Reduced delay speed when re-selecting a holding station after cancelling out of it or when trashing a food.
  • Reduced delay speed in selecting orders with gamepads, which should allow super fast serving of orders from prep stations again.
  • Foods that are cooked via blending or freezing (Rote Grutze, Smoothies, etc.) no longer contribute to the possibility of a fire chore if they freeze over.
  • Game now pauses when a controller is disconnected (only when it is being used for input).
  • Game also pauses when player two's controller is disconnected, but only when using Type C controls in local co-op (two gamepads).
  • Added four new burrito recipes as none of the original twenty had a guacamole ingredient in them (!).
  • Fixed bug where the three new restaurants (Burrito Time, Contrast Coffee and Planet BLUE) were not contributing towards unlocking the Employee of the Week/Month/Year achievements. Your achievements will unlock immediately when loading a game if you had this issue.
  • Fixed a rare bug when selecting a food order that could cause the ingredient display and recipe card to glitch.
  • A bug that could cause the gamepad to rumble indefinitely until the next order is called up has been fixed.
  • Fixed crash that would occur when pausing and resuming the game at the unlocking objects menu.
  • Fixed audio glitch that would occur in local co-op when two players would pour beer at the same time.
  • Fixed rare crash when browsing emails in a certain order.
  • Fixed bug where pretzels wouldn't show up as selectable in the main tutorial.
  • Adjusted a few achievement descriptions.
  • Fixed rare crash with save slot menu.
  • Fixed reset to default for audio settings that didn't reset the values properly.
  • Adjusted default settings for sounds, music and player highlight colors.
  • Newest runtime engine for Game Maker Studio 2 has been used for this build, which contains a number of performance improvements and Linux fixes.


LINUX FIXES
  • This release should address a number of issues with the Linux version found in version 2.0 and beyond.


CONSOLE DEVELOPMENT

Note: These features are not visible in the PC version. They are posted here in the rare case a bug related to these new features is found.
  • Main menu, save/load menu and options menu changed for consoles, removing menus and elements that are unnecessary (such as display options).
  • New sprite prefetch/flush system added for proper memory handling on consoles.
  • Various other UI elements changed to pass console certification.
  • Various wording with the tutorial text and other elements changed for console.
  • New save and load system implemented for consoles. The standard save/load system for PC will remain.


ROLLBACK OPTION
  • Version 2.01 is now available in the Beta Branch should you need to rollback to this version at any time.
19 comments Read more

About This Game



NEW UPDATE! The Barista Update contains 36 new shifts, three new restaurants, a higher 125 level cap, 119 new objects to unlock, the new Zen Shifts mode for all 400 shifts, 24 new foods, and over a hundred new additions, fixes and improvements! Best of all, it's 100% free as my way of thanking everyone for all their support! Enjoy!




Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant.

The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook, Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company at the same time they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD. Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over… the Cook, Serve, Delicious! restaurant was no more.

Angry but determined to rebuild, you’ve scrounged up all of your personal life’s savings and bought commercial space inside the Teragon Supertower, the largest skyscraper in the city. It’s here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild your legacy as the best chef in the world.

Features include:

  • A 60+ hour experience as you build your restaurant from a roach infested eatery to a World Class Platinum Star experience by either running your own restaurant or branching out as a chef for hire, where you take jobs within the tower and various restaurants as you gain experience with the large array of foods, which spans 400 levels across 33 restaurants!
  • Several modes including Classic Mode that brings back the classic gameplay of the original, Stress mode that instantly rockets the difficulty to the highest setting, and Zen mode, which allows you to take it easy and relaxes many of the stressful elements to provide an easy day of cooking.
  • All new gameplay features and additions, with a greater flexibility of difficulty for those who like it casual or insanely difficult.
  • Over 200 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods in the original game.
  • New local co-op mode! The all new split screen co-op feature allows you to play through the entire game with two players, with the ability for players to drop in and out during your progress within the game.
  • Tons of lore including an email system with over 600 emails, unlockable secrets, and tons more!
  • Unlock over 1,200 restaurant objects and design your restaurant however you'd like with the Designer mode.
  • All new 1080p native/60fps code.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/10
    • Memory: 4 GB RAM
    • Graphics: GPU with at least 256MB of VRAM
    Recommended:
    • OS: Windows 7/8/10
    • Memory: 8 GB RAM
    • Graphics: GPU with at least 512MB of VRAM or better
    Minimum:
    • OS: Mac OS X 10.8 and above
    Minimum:
    • OS: Ubuntu 12.04 and above
    • Graphics: OpenGL-capable graphics card with valid driver
    • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.

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