A physics-driven, side-scrolling golf adventure where timing, terrain, and wind challenge your every action. One ball, infinite shots.

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We’re using Early Access to gather player feedback on core game mechanics, experimental prototype features, and user-requested ideas. The current foundation of the game is functional, but we want to understand how players engage with the mechanics and course design so we can evolve the experience in meaningful ways.
Depending on feedback, the course design may shift toward more linear, vertical, or complex layouts. We also plan to introduce new builds with enemies, environmental hazards, and other gameplay obstacles. Additionally, we’re exploring leaderboard integration and speedrunning support, both of which could significantly influence the game’s final scope and structure.
Early Access allows us to develop the game in an open dialogue with players. Rather than working in a vacuum, we want to actively incorporate community input into our design process. We see this as a collaborative effort — one that helps surface new possibilities we might not have considered and refine the systems already in place.
We're particularly interested in testing pacing, difficulty curves, and player flow as new mechanics are added. We want to ensure the game remains challenging but fair, and that each course or level introduces fresh ways to engage without becoming repetitive. Feedback during Early Access will help us tune this balance more effectively than internal testing alone.

Thank You!»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«3-4 months»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Multiple Courses. Extensive options, Leader Boards, Speedrunning. Possibly Multiplayer. Enemies?»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The first 2 courses course fully playable with professional audio included. The first course in terrain based while the second is geometric.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to gradually raise the price as we ship new content and features.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I am hoping to increase my connections, beyond the current Steam users that have helped me refine a previous releases.»
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Om spillet

Rocket Golf®️ - Tap

Tap your golf ball across beautiful minimalist courses, bouncing over hills, flying through the sky, and traveling down each course. Whether you're a casual tapper or a perfectionist shot counter, there's a satisfying challenge here for you.

  • ⚙️ Simple controls, complex physics – Just three button… and a hundred ways to screw it up.

  • 🌳 Side-scrolling courses – 2.5D landscapes full of verticality, wind, and momentum-based action.

  • 🌪 Environmental variety – Grass, sand, water, and wind zones make every level feel alive.

  • 📈 Score tracker – Strokes per hole, total strokes, and a constant reminder of your mistakes.

Systemkrav

    Minimum:
    • OS: macOS 10.13+
    • Prosessor: Apple M1
    • Minne: 4 GB RAM
    • Grafikk: Integrated
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Integrated
    • Tilleggsmerknader: Keyboard & mouse required
    Anbefalt:
    • OS: macOS 11
    • Prosessor: Apple M1 or higher
    • Minne: 8 GB RAM
    • Grafikk: Integrated
    • Lagring: 1 GB tilgjengelig plass
    • Lydkort: Integrated
    • Tilleggsmerknader: Keyboard & mouse required
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
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