Unleashed and unforgiving. Can you rise to the challenge? Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds.
Recent Reviews:
Mixed (87) - 66% of the 87 user reviews in the last 30 days are positive.
All Reviews:
Mixed (269) - 69% of the 269 user reviews for this game are positive.
Release Date:
Sep 7, 2018
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Recent updates View all (37)

December 14

Sitting down with video game composer Linus Söderlund


Just released on our Website is an interview with Linus Söderlund who did all the awesome music for Immortal: Unchained. He goes into how and why he started composing, as well as some advice for budding sound designers.
http://toadmaninteractive.com/articles/sit-down-composer/
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December 12

New Game+ for Immortal: Unchained is here!


Hello Immortals!

Our New Game+ expansion to Immortal: Unchained is now available as a free update. Below you can find a quick recap of what you can expect, so prep your guns and dive back in!

First of all, there will be a total of four extra possible playthroughs with each one being progressively more difficult. You will be offered to start NG+ after you defeat the final boss (no spoilers!), or if you have already done so, by interacting with the Monolith. That enables you to keep exploring the world before starting NG+ if you so wish. Maybe you still have some armor shrines to collect or locked chests to open, and we don’t want to force you into NG+ before you’re ready.

Once you do choose to start NG+, the full character will transfer over and start at the beginning of the game. This means that you keep stats, weapons, armor upgrades, and items. The only thing that is reset, is the world state, so all bosses are alive again, and the key items that you are carrying are removed. Lore items will also carry over, so if you’re missing some last drops for the Lore Master achievement, then you can continue collecting in NG+. We wanted the extra playthroughs to be a continuation of your game rather than a total restart, and this is our guiding design.

We are also adding specific achievements for finishing each extra playthrough. These achievements won’t count towards the Completionist achievement, because we’re not gonna take that away from you... Additionally, you can restart as many times as you wish after you finish the 4th extra run, even though the difficulty won’t increase.

Alright onto armor upgrades! Whenever you start a new run in Immortal: Unchained all the shrines in the world reset back to their unclaimed state. This means that you can keep collecting armor upgrades in each new playthrough and try to keep pace as the world around you also gets stronger. It is very important that you collect all the shrines you can find though since any armor shrine you haven’t collected when moving on to the next playthrough is lost…

When you collect weapons in NG+ and beyond, you will notice that they are stronger variants of the original versions. We wanted you to still get a feeling of finding better equipment and progressing. Naturally, the weapons don’t improve as fast as the enemies, but if you wanted this to be easy, you’d be playing something else, right?

To keep pace with the player’s increased damage output, we have buffed enemy health and damage, but not with the intention to make them bullet sponges: The encounters should still feel short and deadly! Apart from that, we have also tweaked movement speed, attack patterns, attack cool-downs, and elemental resistances. The overall effect is that you need to adapt to NG+ and that there is a sense of freshness to fighting the Undead.

In the first replay of the game, you should also keep your eyes open, because some Undead now spawn in new locations. Don’t let the familiarity lull you into a feeling of safety…
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About This Game

Unleashed and unforgiving. Can you rise to the challenge?

Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds. Discover the secrets of these worlds, master the unique but lethal gun combat, and defeat legendary bosses.



Being an ultimate weapon, you have been locked up for millennia by those who fear your potential. It will require many harsh lessons to unlock this potential in an unforgiving universe full of murderous foes. On your journey, expect no mercy and no assistance: Those that aren’t trying to kill you, will instead try to use you to further their own agenda. Trust no one.

Key Features


  • Explore futuristic fantasy worlds, and sift through lies to unveil their secrets, in a story written by a narrative team including Anne Toole (The Witcher) and Adrian Vershinin (Killzone: Shadow Fall, Battlefield 1).
  • Tactical, up-close and personal action with a combination of ruthless gunplay and vicious melee combat.
  • Annihilate legendary bosses in godlike clashes that will be remembered for eternity.
  • Undying but unforgiving: Death is not the end, but the pain is very real as you struggle to redeem your mistakes.
  • Delve into the vast possibilities of builds and weapon choices to find your own playstyle and defeat your opposition your way.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS: Windows 7 64-bit, Windows 8/8.1 64-bit, Windows 10 64-bit*
    • Processor: Intel Core2 Quad Q9500 @ 2.83GHz or AMD Phenom II X4 940
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770 /w 2GB VRAM
    • DirectX: Version 11
    • Storage: 25 GB available space
    • Additional Notes: *WARNING: 32-bit OS is NOT officially supported at this time
    Recommended:
    • OS: Windows 7 64-bit, Windows 8/8.1 64-bit, Windows 10 64-bit*
    • Processor: Intel Core i7-4790K @ 4.00 GHz or AMD FX-9590 @ 4.7 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 780 or AMD GPU Radeon R9 290
    • DirectX: Version 11
    • Storage: 25 GB available space
    • Additional Notes: *WARNING: 32-bit OS is NOT officially supported at this time

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