You will play as a player, holding a flashlight, exploring the dark and seemingly labyrinthine areas. As you observe and utilize the patterns of the maze's materials and inhabitants, you will become more adept at uncovering its secrets. Play hide-and-seek, wander around, don't get caught. That's it.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The current completeness is not sufficient to say that it is a very complete game. Adopting this model helps to communicate with players as early as possible and collect feedback, thereby accelerating the improvement of the game.”

Approximately how long will this game be in Early Access?

“It will depend on the actual progress and player feedback. It is currently estimated to take around 1 year. However, if we reach a satisfactory and complete state earlier, the Early Access phase may also end ahead of schedule.”

How is the full version planned to differ from the Early Access version?

“We plan to enhance performance optimization for the full version. Additionally, we also plan to introduce a greater variety of props, materials, and different types of “residents.””

What is the current state of the Early Access version?

“We have currently implemented the basic physical effects, basic maze generation, and the basic behavioral logic of the guards. We have also added several interesting props, and the core gameplay of using light for exploration and stealth has been realized. For now, it can be considered as a casual game for relaxation during tea breaks.”

Will the game be priced differently during and after Early Access?

“The price is planned to be gradually increased with the introduction of new content and features.”

How are you planning on involving the Community in your development process?

“We are collecting feedback from everyone on platforms including the Steam Community discussion threads and Bilibili, and plan to optimize the game mechanics and add more interesting content based on feedback from the player community.”
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About This Game

  • It is said to be one of the training games for astronauts in a certain village, which helps them to be at ease even when encountering not-so-friendly residents.

  • You will play as a player, holding a flashlight, exploring the dark and seemingly labyrinthine areas. As you observe and utilize the patterns of the maze's materials and inhabitants, you will become more adept at uncovering its secrets. Play hide-and-seek, wander around, but don't get caught. That's it.

  • Hold on to your flashlight switch and turn it off immediately when necessary to avoid alerting the guards.

  • Use the twists and turns of the maze to shake off the guards chasing you.

  • Want to get into a distant entrance, but the guards are always hanging around there? Well, try focusing the flashlight on them to lure them away, but you’d better have the next move in mind.

  • A maze with only walls and guards would be incredibly boring. Wander around and look for interesting things. Make use of them and you might have a more enjoyable exploration.

  • It wouldn’t be fun if everything was spelled out. Take your flashlight and start exploring!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Win10
    • Additional Notes: Not Strictly Tested, Feedback Welcome
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Win11
    • Processor: Intel® Core™ i5-13500H Processor
    • Memory: 3 GB RAM

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