Travel back in time to change fate itself, in this beautifully crafted story-driven adventure, inspired by classic 90s action-platformers. Join timekeeper Lunais on her quest for revenge against the empire that killed her family, using time-bending powers to explore a vast, connected world.
All Reviews:
Very Positive (205) - 82% of the 205 user reviews for this game are positive.
Release Date:
Sep 25, 2018
Developer:
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Recent updates View all (11)

October 16

Small Update: Version 1.022

Hey everyone! I've been busing patching up the game for PS4+Vita. Here's a small update that includes the things I've fixed since the last Steam update.

My next task will be to work on a large functionality update for controls, like I've mentioned before.

Enjoy!

Timespinner Version 1.022
  • Fixed a bug where Junk Crushers would be invisible if unseen before frozen.
  • Fixed a bug where Reinforcing an Orb would reset your HP/MP to the values you had the last time you Paused.
  • Fixed a bug where level 1 clears weren't being saved properly.
  • Buffed a few named healing items.
  • Added a cutscene to remind players to use the Timespinner.
  • Refactored code to improve performance.
  • Adjusted text in a collectible letter.
7 comments Read more

October 2

Small Update: Version 1.021

Tiny update today, mainly to fix a crash!

  • Fixed a crash caused the Mushroom Towers being hit by friendly fire.
  • Fixed an issue where switching out a specific Orb mid-attack left behind a damage area briefly.
  • Added a Yellow Dot to the Map in a specific room.
  • Added color fade oscillation for Map Markers in the Map Screen (helps with Markers covering map)
  • Optimized Conveyor Belt objects to be more efficient (improves frame-rate on some processors)
  • Lowered experience gained from a specific enemy.
3 comments Read more

Reviews

“Aspiring to one of the best 2D platformers ever made is a noble goal, and Timespinner comes closer to the mark than almost anything I've ever seen.”
9/10 – Destructoid

About This Game



With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems...



Explore an intricate, connected world with beautifully drawn and detailed pixel art environments. Traverse between the barren present and luscious past of Lachiem, collecting elemental magic orbs and combining their power to destroy enemies with blades and spells. Befriend mysterious creatures called Familiars, such as the adorable dream dragon Meyef, and train them to aid you in battle. Test your skills and timing with intense boss battles, and you venture forth to take on the Emperor himself!



  • Stop time to evade foes, use them as platforms and solve puzzles
  • Discover a lovingly-crafted, beautiful pixel art world and uncover a rich story universe
  • Clobber enemies with Magic Orbs found throughout the world, which grow in power the more you use them
  • Befriend mysterious Familiars and train them to aid you in battle
  • Take on challenging boss battles with an emphasis on skill, timing and dodging
  • Locate hidden areas and treasures through secret walls and platforming puzzles
  • Invite a second player to join the adventure by controlling Lunais’ Familiar in local co-op mode
  • Gothic PS1-style soundtrack by Jeff Ball (composer for Tiny Barbarian DX and violinist for Steven Universe)
  • Full gamepad support on Windows, Mac & Linux

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible, PixelShader & Vertex Shader 1.1
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Lion 10.7.5
    • Processor: Dual Core
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 400 MB available space
    • Additional Notes: SDL_GameController devices fully supported
    Minimum:
    • OS: glibc 2.15+, 32/64-bit
    • Processor: Dual Core
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 415 MB available space
    • Additional Notes: SDL_GameController devices fully supported

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