Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
Recent Reviews:
Very Positive (90) - 88% of the 90 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,398) - 87% of the 5,398 user reviews for this game are positive.
Release Date:
Mar 24, 2017
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Recent updates View all (170)

March 15

Dev Blog #118: The Barbarians, Part II



Following the introduction of the barbarian faction in part one, this week we’ll take a look at the first three of their unit types and some general combat mechanics. All part of the upcoming ‘Warriors of the North’ DLC, of course. As always, keep in mind that things are still in development and may change. With that said, let’s delve in!

Thralls
Northern barbarians are not born free, but as thralls in servitude to their elders, and ultimately their tribe. They have no say on tribal matters, and they may possess only what they can carry. On occasion, members of other tribes are also accepted into thralldom, either peacefully or after being captured in battle.

It is expected that a thrall seek the respect of their master, their ancestors, and the tribe as a whole, and ultimately earn their status as a free man or woman. Indeed, young folk are considered to have reached adulthood as they become free, and to have then earned their place and say in the tribe. One way to do so, but not the only one, is to prove their worth in battle.



Thralls are the light and nimble infantry of the barbarian tribes. Clad only in furs, and sometimes with nothing but warpaint on their bare chests, armed either with weapons made from readily available materials like bone, or looted from the battlefield, they rely on ferociously overwhelming the enemy. They’re quick and agile, making ample use of the ‘Adrenaline’ skill. And having both the ‘Anticipation’ and ‘Dodge’ perks makes them harder to hit, at least until they’ve exhausted themselves after a couple of rounds.

Like all barbarian infantry, thralls have a very physical combat style of wrestling with the enemy, throwing their weight against them, and jostling to put their opponent out of balance. Their ‘Barbarian Wrath’ perk makes them fight even harder as they get hit, and the next time they land a hit of their own, they confer a status effect which for one turn knocks their target out of balance to lower their damage and defense until they have regained their footing.

Reavers
Reavers are the medium infantry of the barbarian tribes. They’re battle-hardened free men, yet not necessarily warriors by trade. Some may be bloodthirsty veterans of many battles that seek immortality through their deeds on the battlefield, and have tattoos on their skin tell the saga of their life. Others are merely hunters or craftsmen that join with the rest of the tribe to raid and ensure their survival in the upcoming winter.



Reavers are often armed with armor and weapons that have been passed down through generations and show signs of wear, but may also have claimed equipment in duels that settled disputes. Like thralls, they have an offensive and nimble combat style, but backed up with experience and skill. Like all barbarians, they don’t fear death the same as southern folk do, and so are not easily broken. They’re roughly comparable to brigand raiders, but may be more or less of a challenge, depending on your approach.

Champions
Warriors who show exceptional skill on the battlefield are said to be blessed by the ancestors, and those who also have impressive victories to show are said to eventually take a place beside the ancestors in the afterlife to watch over the tribe. These champions of the ancestors are the heavy infantry of the barbarians, and they wear weighty metal armor and heavy two-handed weapons – trophies from vanquished foes and gifts from invested elders.



Unlike thralls and reavers, champions rely on their heavy armor for defense. They can shrug off status effects more easily, and excel even when fighting against several opponents at once. Tougher enemies than any brigand, other than perhaps brigand leaders, they are mid to late game opponents.
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March 8

Dev Blog #117: Named Equipment



Chasing after named items can be fun and a driving motivator in the later parts of a campaign. At the same time, things can always be improved, and so we’re doing some tweaks on both how named items are placed, and what stats they can and can not have. And while we’re at it, we’re adding more named variants of existing equipment and filling in some blank spots. Let’s take a look!

Named Equipment
As nice as it is to have named equipment, not every piece you fought a hard battle over is always a satisfying reward. With weapons in particular, there’s quite a difference in how useful individual stats are, and therefore how good a named weapon actually is. We want to keep different levels of quality between items, but we’re tweaking what stats those items can have over their common counterparts, and we’re also introducing several new potential stats. All this is to make sure that named items will always be better than their common counterparts in some significant way, and that named items feel more unique, both of which will make for a more satisfying treasure hunt.

To offer you a broader collection to hunt for and claim as your own, the upcoming 1.3 update will also add various new named variants of existing armors.



One faction that didn’t have named equipment until now are the Ancient Dead. That’s about to be rectified. The image below shows some of the upcoming named weapons, alongside their common counterparts, that can be taken both from Ancient Dead locations and from the cold dead hands of your vanquished opponents.



And as you’ve learned last week, barbarians will not only come with their own weapons and armor, but named variants of their top tier weapons as well. While all of the above additions will be part of the free update, the new weapons below will be a part of the ‘Warriors of the North’ DLC.

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Reviews

“Now we can add Battle Brothers to the list of Good Mercenary Games.”
Rock, Paper, Shotgun

“Combat in Battle Brothers is what you get when Game of Thrones has a one-night stand with X-COM: turn-based, hexagonal, and everything looks noble until someone sews a dog’s head onto a corpse.”
84 – PC Gamer

“In this reviewer's humble opinion, this is easily the leading candidate for indie game of 2017”
92 – Ragequit

What's in the Supporter Edition?

For those of you who really want to support us for developing this game, and in developing further games, we also offer the Supporter Edition. Like the Deluxe Edition, this includes both the game itself and the soundtrack. In addition, you get a digital art and lore book with a lot of background info about the game, its art and its creation, as well as our very first legendary item in the game, complete with a look of its own and a unique background story: Fangshire.

About This Game


Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?

The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.


  • Manage a medieval mercenary company in a procedurally generated open world.
  • Fight complex turn-based tactical battles with historical equipment and brutal injuries.
  • Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
  • All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
  • Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
  • Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
  • Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
  • A dynamic event system with atmospheric encounters and tough decisions outside of combat.
  • Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
  • Two full hours of orchestral soundtrack.
  • 70 Steam Achievements and Steam Trading Cards.


Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we strive to reflect the creativity, complexity and originality from the old days when game developers were passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of the best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat and Jagged Alliance.

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 3.3 compatible video card with 512 MB
    • Storage: 1500 MB available space
    • Additional Notes: Make sure your video drivers are up-to-date!
    Recommended:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: 2+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.3 compatible video card with 1024 MB
    • Storage: 1500 MB available space
    • Additional Notes: Make sure your video drivers are up-to-date!

What Curators Say

111 Curators have reviewed this product. Click here to see them.

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