Abyssal Trench is a first-person underwater horror game where you play as a lone explorer waking from cryo-sleep after a failed mission. With your pod out of fuel and your crew gone, a mysterious AI voice guides you to collect data from three abandoned drilling sites deep beneath the ocean.

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來自 TheBigBoisNews 4 月 28 日

「Awake alone deep beneath the ocean after a failed mission. Pilot a submersible, gather lost data, and survive lurking horrors and hallucinations in this atmospheric first-person underwater horror.」

搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Abyssal Trench is a solo-developed passion project, and Early Access allows me to gather valuable feedback from the community to shape the final game. Horror is deeply personal—what scares one player may not affect another. By involving players early, I can fine-tune the pacing, improve scares, and refine gameplay mechanics based on real experiences.

Early Access also allows me to test performance and stability across a wide range of systems, which is especially important for an open underwater world.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan to stay in Early Access for 6 to 12 months, depending on player feedback, feature polish, and bug reports. My focus is on building something atmospheric, terrifying, and stable—without rushing the final version.

正式版預計會與搶先體驗版有何不同?

「Polished gameplay and optimized performance

Expanded exploration zones and events

Additional dream sequences and hallucinations

Final voiceovers, audio logs, and environmental storytelling

New threats and encounters deeper in the trench

Multiple endings depending on player choices and exploration」

搶先體驗版目前的開發進度如何?

「Core gameplay loop (exploration, survival, mech movement)

A fully playable map with three major drilling sites

Intro narrative, audio logs, and mech systems

Dynamic horror elements and sound design

One complete ending」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. The game will be available at a lower price during Early Access, and will increase slightly when the full version launches to reflect the added content and polish.」

在開發過程中,您打算如何與社群互動?

「Player feedback is everything. I’ll be actively listening to the Steam forums and community discussions to improve mechanics, identify bugs, and balance difficulty. Horror works best when shaped by those experiencing it—and I want players to be part of that process.」
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Abyssal Trench is a single-player, first-person psychological horror game set deep underwater. You play as a lone explorer who awakens from cryo-sleep after a failed mission. Your escape pod is out of fuel, your team is missing, and a mysterious AI voice directs you to investigate three abandoned drilling sites scattered across the seafloor.

In this narrative-driven horror experience, you must pilot a submersible mech to explore underwater environments, avoid monstrous deep-sea creatures, and survive surreal hallucinations caused by isolation and oxygen deprivation. There are no weapons. Your tools are movement, observation, and problem-solving.

Throughout the game, you’ll collect mission data, uncover story fragments, restore power, and slowly piece together what happened during the lost three years of your cryo-sleep. Each drilling site offers a different challenge, including navigation puzzles, stealth sections, and scripted psychological events.

There is a clear beginning, middle, and end. Most players can expect a focused 1.5 to 2-hour experience on a single playthrough. Replay ability comes from revisiting story clues and events for deeper lore.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 64-bit
    • 處理器: Intel Core i5 or AMD equivalent
    • 記憶體: 6 GB 記憶體
    • 顯示卡: NVIDIA GTX 660 / AMD Radeon HD 7870 (2GB VRAM)
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 音效卡: Any compatible sound card
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 64-bit
    • 處理器: Intel Core i5 / Ryzen 5 or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1060 / AMD RX 580 or better
    • DirectX: 版本:12
    • 儲存空間: 1 GB 可用空間
    • 音效卡: Any compatible sound card
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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