Abyssal Trench is a first-person underwater horror game where you play as a lone explorer waking from cryo-sleep after a failed mission. With your pod out of fuel and your crew gone, a mysterious AI voice guides you to collect data from three abandoned drilling sites deep beneath the ocean.

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TheBigBoisNews 4 月 28 日

“Awake alone deep beneath the ocean after a failed mission. Pilot a submersible, gather lost data, and survive lurking horrors and hallucinations in this atmospheric first-person underwater horror.”

抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Abyssal Trench is a solo-developed passion project, and Early Access allows me to gather valuable feedback from the community to shape the final game. Horror is deeply personal—what scares one player may not affect another. By involving players early, I can fine-tune the pacing, improve scares, and refine gameplay mechanics based on real experiences.

Early Access also allows me to test performance and stability across a wide range of systems, which is especially important for an open underwater world.”

这款游戏的抢先体验状态大约持续多久?

“I plan to stay in Early Access for 6 to 12 months, depending on player feedback, feature polish, and bug reports. My focus is on building something atmospheric, terrifying, and stable—without rushing the final version.

计划中的完整版本和抢先体验版本到底有多少不同?

“Polished gameplay and optimized performance

Expanded exploration zones and events

Additional dream sequences and hallucinations

Final voiceovers, audio logs, and environmental storytelling

New threats and encounters deeper in the trench

Multiple endings depending on player choices and exploration”

抢先体验版本的现状如何?

“Core gameplay loop (exploration, survival, mech movement)

A fully playable map with three major drilling sites

Intro narrative, audio logs, and mech systems

Dynamic horror elements and sound design

One complete ending”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes. The game will be available at a lower price during Early Access, and will increase slightly when the full version launches to reflect the added content and polish.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Player feedback is everything. I’ll be actively listening to the Steam forums and community discussions to improve mechanics, identify bugs, and balance difficulty. Horror works best when shaped by those experiencing it—and I want players to be part of that process.”
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关于此游戏

Abyssal Trench is a single-player, first-person psychological horror game set deep underwater. You play as a lone explorer who awakens from cryo-sleep after a failed mission. Your escape pod is out of fuel, your team is missing, and a mysterious AI voice directs you to investigate three abandoned drilling sites scattered across the seafloor.

In this narrative-driven horror experience, you must pilot a submersible mech to explore underwater environments, avoid monstrous deep-sea creatures, and survive surreal hallucinations caused by isolation and oxygen deprivation. There are no weapons. Your tools are movement, observation, and problem-solving.

Throughout the game, you’ll collect mission data, uncover story fragments, restore power, and slowly piece together what happened during the lost three years of your cryo-sleep. Each drilling site offers a different challenge, including navigation puzzles, stealth sections, and scripted psychological events.

There is a clear beginning, middle, and end. Most players can expect a focused 1.5 to 2-hour experience on a single playthrough. Replay ability comes from revisiting story clues and events for deeper lore.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 64-bit
    • 处理器: Intel Core i5 or AMD equivalent
    • 内存: 6 GB RAM
    • 显卡: NVIDIA GTX 660 / AMD Radeon HD 7870 (2GB VRAM)
    • DirectX 版本: 11
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Any compatible sound card
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 64-bit
    • 处理器: Intel Core i5 / Ryzen 5 or better
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GTX 1060 / AMD RX 580 or better
    • DirectX 版本: 12
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Any compatible sound card
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。

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