On a planet with a biome climate similar to Earth, manage your residents from basic construction and planting, develop and research various cutting-edge technologies, recruit soldiers to form troops, resist foreign enemies or actively conquer other countries, and unify this distant planet.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I have been developing terrestrial planets alone for over 4 years now, and the current version has good playability, but still needs to add many mechanisms and systems to provide players with a comprehensive experience. I am very willing to listen to and adopt players' ideas. Early access provides an excellent opportunity for players to participate in development. I look forward to working together with the community to create even better games”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“In order to create and improve the features planned for the final version of the terrestrial planet, it is expected that its early access version will last for at least one year”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I plan to focus on adding new content and balancing adjustments, gradually adding various new elements.
I am considering adding a trade system, task system, and social system among residents; Increase the supporting facilities of commercial buildings and expand the gameplay of simulation management, such as operating cinemas, internet cafes, etc; We also plan to add more structures and items to deepen the depth of the survival simulation experience.
In addition, I am also considering introducing a new gaming system based on player feedback and suggestions.”

Hur är det nuvarande läget i versionen med Early Access?

“Existing main mechanisms: construction, building, underground excavation, random terrain, biological communities, recruitment, siege, planting, cooking, medical, mining, military, production, hunting, personalized villagers and their expressions, resource management, power system, aerospace system, temperature system, physical health system, surgery, etc”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“After the game is released, it will provide more content and a more comprehensive experience, so the price will slightly increase.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Player feedback is the most important reason for releasing early access games! You can also discuss in all QQ groups, Bilibili, and forums. Let me know your opinion on the game and help me shape it during the development process”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 1:a kvartalet 2026

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Om detta spel

You can choose different storylines to interpret various stories from scratch, from slash and burn farming to cutting-edge technology on a distant planet similar to Earth. You can choose different biological communities and geographical locations as birthplaces, take care of the emotions of the characters to meet their various needs, gradually develop and grow, recruit soldiers to resist foreign enemies or capture other regions or countries.

The existing main mechanisms include construction, building, underground excavation, random terrain, biological communities, recruitment, siege, planting, cooking, medicine, mining, military, production, hunting, personalized villagers and their performances, resource management, power system, temperature system,aerospace system, physical health system surgery, etc.

Partial mechanism demonstration is as follows:Construction System: With a flexible construction system, you can unleash your imagination to build high-rise castles or dig underground to become a caveman.Power system: generate electricity, store electricity, consume electricity, and use electricity units reasonably to maintain normal electricity demand for residents.Defense system: Various turrets need to be arranged reasonably with the building, and the defense effect of different formations will vary greatly.

Space system: Launch rockets, send various types of satellites into orbit, achieve different functions, or build space stations to send residents up. Space stations can synthesize unique resources.Military system: It can recruit soldiers and form different branches according to their attributes, which require the production of different weapons.This is a randomly generated world with infinite possibilities. Use your intelligence to continuously expand your population and unify the entire planet.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 64-bit
    • Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
    • Minne: 8 GB RAM
    • Grafik: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
    • DirectX: Version 11
    • Lagring: 1 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 64-bit
    • Processor: AMD or Intel, 4 GHz (AMD Ryzen 5 3600, Intel i5 8600)
    • Minne: 16 GB RAM
    • Grafik: AMD/NVIDIA dedicated GPU, 4GB dedicated VRAM (Radeon RX 580, Geforce GTX 1080)
    • DirectX: Version 11
    • Lagring: 2 GB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
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