Project: Gorgon is a fantasy MMORPG that allows you to forge your own path through exploration and discovery.
Recente recensies:
Erg positief (10) - 80% van de 10 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Erg positief (2,019) - 84% van de 2,019 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
12 mrt 2018
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Vroegtijdige toegang

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Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Although Project: Gorgon is already quite playable, there are still a lot of systems and content to add. It's a sprawling MMO world full of wondrous adventure, after all.

We have already been working with a wonderful community of players and testers to make Project: Gorgon the best it can be, but to really flesh out the game we need more players, more feedback, and more ideas!

Early Access will also give us funding to further improve the game's graphics.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Based on our experience with the game's development to date, and accounting for the quantity and quality of content and polish we aim to hit, we expect that Project: Gorgon will be in Early Access until it's ready.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version of Project: Gorgon will differ from Early Access primarily in terms of 'more': more levels, more skills, more zones, more NPCs, more animal forms, more curses.

There are a couple of major features that are planned but not yet available, including 2 more playable races, horseback riding, and instanced housing. We expect to be adding these during the course of Early Access.

In addition, the full version will have improved graphics, additional character customization, and be much more optimized for performance.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'In terms of content, the game is already quite full-featured. There are over 100 skills, thousands of items, and dozens of dungeons with content up to level 80. (On release, levels will go to 100.)

There are still many dungeons, skills, NPCs, and other systems to come, and much of the existing content will see further improvement, but the game is already enjoyable and engaging.

In terms of graphics, things aren't quite so rosy. Much of the game's graphics are still in development and need further refinement. You will run into some placeholder models, some buggy animations, and plenty of things that need more graphical polish. If you're okay with that, this is a great time to jump in.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price may increase after Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The game has been in alpha development for several years and has grown and evolved based largely on player feedback. This will continue during beta, with skill ideas, ability designs, and even dungeon ideas often being taken from player suggestions.'
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GO ON AN ADVENTURE
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) featuring an immersive experience that allows the player to forge their own path through exploration and discovery. We don't guide you through a world on rails, and as a result, there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, allowing the player to combine skills in order to create a truly unique playing experience.

DEEP DEMO!
Not sure if an exploration-centric MMO is for you? Try the free demo! (See link above.) The demo lets you explore a large part of the game and learn dozens of skills. Your demo character will be capped at level 15 in each skill you learn. When you purchase the game, you'll keep your demo character and all restrictions will be lifted.

AN IMMERSIVE WORLD
When you play Project: Gorgon, we want you to feel as if you’re immersed in a whole new virtual world. Rather than trying to manage this with just graphics and excessive backstory, we’ve designed the game with dozens of gameplay features that make you feel like you’re really there interacting with the world, such as:

  • Each non-player (NPC) you meet has their own goals and interest, and reward players that choose to be their friend.
  • Shopkeepers keep inventory, so you can buy items that other players have sold to them. Want to help out new players? Sell your cast-off items to the shopkeeper in the new player zone and watch the new players go to town.
  • If you are on fire, you can jump into a lake to put it out. This type of mechanic can have a subtle effect on your strategies, especially when you are fighting a fire mage!
  • You can inscribe messages onto items, write books, and even leave notes for other players. Make your name as an in-game poet, or pronounce your greatness to the world!

UNIQUE EXPERIENCES
In Project: Gorgon you kill monsters - a lot of them - and you take their loot. In order to keep the experience fun and interesting, we’ve developed unique combat experiences to keep the fights feeling fresh. The loot is randomly generated, monsters have unique abilities, and dungeons have puzzles, traps, and terrifying bosses! The combat skills are entirely free-form. You can learn as many combat skills as you want, and use any two of them at the same time to create your own personal “class.” Project: Gorgon features dozens to choose from, including:

  • Battle Chemistry: Create huge explosions, inject yourself with mysterious mutagens or program a pet golem!
  • Unarmed Combat: Grapple and control enemies using a situational-aware combo system that varies based on where you are and what day it is.
  • Animal Handling: Tame animals and train them to become ferocious fighters. Then breed your best and sell their offspring to other players.
  • Necromancy: Seek out corpses and graveyards to raise an undead army. No graveyard around? Well, there are always the corpses of your friends.
  • Cow: Got turned into a cow by that boss? That sucks. But learn some kicks and how to stampede, and you'll be right back out there kicking grass in no time!
  • That’s just a few! There’s also Sword Fighting, Combat Psychology, Staff Fighting, Sigil Scripting, Mentalism, and more.

Player Choices are important in Project: Gorgon. You can learn as many skills as you want, but sometimes power comes with downsides. You can become infected with lycanthropy and gain access to very powerful skill sets. As a lycanthrope, you are able to roam the world in a pack or as a lone wolf; however, when there is a full moon (which is tied to the real world lunar calendar) you are stuck in your beast form. There’s no cure for lycanthropy.

You can become a Druid - which will give you great power, but you have to vow to drop everything when there’s an emergency involving nature. It could be a forest fire, a monster invasion or even a pesky insect. Nature never lets you ignore your duties, ever.

New opportunists come open, but others will be closed. Can you bear heavy burdens in exchange for greater power?

JOIN THE COMMUNITY
The community is a critical aspect of Project: Gorgon. We strive to maintain a strong, engaged community, supporting our players through:

  • Live Events with a focus on story.
  • Mechanisms for player-created quest content.
  • Player housing (limited and instanced).
  • Player-managed shops and vendor stalls.
  • In-game communication tools like bulletin boards.
  • Bookshelves where you can write and submit your own books and stories (and players can vote on their favorites).

HELP DEFINE THE GAME
During our beta ("early access") period, your feedback helps improve the game, from small things like bug-reports to large things like new skill suggestions, monster ideas, and more! We've already used hundreds of player-provided suggestions during our alpha period, and we'll use even more suggestions during beta as we get into the down-and-dirty details of combat, crafting, and exploration.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This game contains fantasy violence as well as references to fantasy drugs and alcohol. There is no explicit visualization of gore.

This game contains mature themes, including profanity, suggestive dialog, and references to sexual activities. Sexual activities are not explicitly detailed in text, and there is no visual representation of sex.

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7 or newer
    • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7 or newer
    • Processor: Quad Core Processor 2.4GHz or faster
    • Geheugen: 8 GB RAM
    • Grafische kaart: AMD Radeon R9 / NVIDIA GeForce GTX 1070
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: 10.13 (High Sierra) or newer
    • Processor: 2.2 GHz Intel Core 2 Duo (Dual-Core)
    • Geheugen: 4 GB RAM
    • Grafische kaart: ATI Radeon HD 3870 / NVidia Geforce 640M
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: 10.13 (High Sierra) or newer
    • Processor: Quad Core Processor 2.4GHz or faster
    • Geheugen: 8 GB RAM
    • Grafische kaart: ATI Radeon HD 5870 / NVidia Geforce GTX 775M
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Ubuntu 18.04
    • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Ubuntu 18.04
    • Processor: Quad Core Processor 2.4GHz or faster
    • Geheugen: 8 GB RAM
    • Grafische kaart: AMD Radeon R9 / NVIDIA GeForce GTX 1070
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte

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