Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!
Recent Reviews:
Very Positive (25) - 88% of the 25 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,980) - 94% of the 1,980 user reviews for this game are positive.
Release Date:
Aug 16, 2018
Developer:
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Buy Airships: Conquer the Skies

Buy Airships: Conquer the Skies Soundtrack Edition

Includes 2 items: Airships: Conquer the Skies, Airships: Conquer the Skies - Soundtrack

 

Recent updates View all (184)

March 19

1.0.6.4 - Pipes

We're in one of those periods of drought where I'm working on major new changes - co-op multiplayer and diplomacy - where there isn't anything new to show you. So I took a quick break from the coding and added more pipes. T-junctions, cross-junctions, pipes as decals, and the ability to paint them. I also redid the mad science tower to make use of these new things:



Fancier things to come in the future...
6 comments Read more

March 8

1.0.6.3 - Bugfix Release

  • The colors in paint and roundels for arms that don't obey the rule of tincture are now better-chosen.
  • Fixed an issue caused by mods with modules that take zero time to walk through. Please don't break the laws of physics!
  • Planes kept being blown up by friendly fire from bombers and torpedo bombers, so I made them immune to splash damage from their own side. Only, I got the logic the wrong way around and instead made them immune to splash damage from the enemy side only. This is now fixed.
  • Toggling mods while in the process of placing a construction in the mission editor causes a crash from stale data in the construction you're placing. Made it so you can't toggle mods mid-placement anymore.
  • Fixed "the service ceiling looks fine but when I go place the ship it has a service ceiling of zero" bug. Caused by job assignment system getting too excited about hunky high-HP modded crew.
  • The game install folder now contains up to date information on how to run your own standalone multiplayer server. No "and then they shut the servers off and the game stopped working" for Airships!
So what's next? I've got a working prototype of co-op combat multiplayer which I'll put up as a beta branch soon. After that, diplomacy and conquest co-op.

As always, if you want to talk to me or other players, come join us on the Discord.

5 comments Read more

About This Game

In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles.



Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes.

The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious.



Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely.



Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards.



Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 128 MB VRAM+
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers
    Recommended:
    • OS: Windows 7 or later
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers
    Minimum:
    • OS: 10.7
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers
    Recommended:
    • OS: 10.10
    • Processor: 2.2 Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers
    Minimum:
    • OS: Ubuntu/Debian/Mint
    • Processor: 1.8 Ghz+
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.
    Recommended:
    • OS: Ubuntu/Debian/Mint
    • Processor: 2.2Ghz+ Dual-core
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.

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