Become a god in this indirect god sim. Influence and try to control your followers using commandments but beware, free will leaves these open to interpretation. Will you create a flourishing civilization or lead them into cannibalism?
All Reviews:
Mixed (142) - 66% of the 142 user reviews for this game are positive.
Release Date:
Mar 8, 2018
Developer:
Publisher:

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Includes the Artbook and Soundtrack

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Includes 5 items: Cosmonautica, Basement, Crest, Project Highrise, Academia : School Simulator

 

Recent updates View all (194)

August 7

Relaunch in December, 2018



Hey everyone!


Crest relaunch date pushed to December, 2018. The reason is that too many cool games are coming out during the autumn. Sorry for the extra wait, but the good news; more time to polish the game (for example we'll take a look at improving save stability and speed).

The image above is concept art for the new trailer by the way. As you can see we're still working hard to make the relaunch worthwhile. In the interim we really need your help with feedback, reviews and just spreading the word.


We will give you updates on the progress of the build as soon as we've enough information. There will be more public tests as well. Stay tuned!


//Martin and Eat Create Sleep
2 comments Read more

August 1

Thoughts About the Test Build?





Hello everyone. I hope you've had time to try the test build, and if you haven't you can read about how to get it here.

The most important piece of feedback is that some people still feel like it's "playing itself", something we take very seriously. It's true that we're making an unusual simulation where followers have agency, but we WANT the player to feel like they make a difference, isn't that the goal of most games? What do you think?

I opened a new thread where you can discuss the test builds, you can find it here.



Thank you for your support!
//Martin
2 comments Read more

About This Game

Welcome to Crest, an indirect god sim where the only way to interact with your followers is by issuing commandments written in a pictographic language.

How these commandments are interpreted and remembered is not set in stone. What you communicate and what experiences your followers have with the environment is the basis for their religion. Over time, commandments can develop different associations and completely change their meaning. After all, your followers still have free will and will sometimes do what they think is best for them, regardless of what you had in mind.

Consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.

Key Features



  • Explore the high-concept of religion by building your own
  • Interact with your followers solely by issuing commandments using a pictographic language
  • Sandbox-style gameplay: set your own goals and how much you interfere with the world
  • Progress by unlocking new words, increasing the complexity of your commandments
  • Observe how your followers evolve as a result of your decisions
  • Oversee a world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises
  • Customize your games with various amounts of resources, animals, islands and overall island quality
  • Express yourself in a game without end-goal nor winning condition, allowing you to purely focus on building your legacy in a world where you are the god of everyone
  • Built in Twitch support: let viewers join cities and vote on commandments to help or disrupt your plans



Progression and Losing

Every new world you start is unique and will write its own little stories. If all your followers die, that world is gone forever. However, you will still be able to view the legacy of your previous worlds. As long as your people live you can continue playing and further shape your own history by creating more and more complex commandments with newly unlocked words.

Setting

Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista SP1 or newer
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 1 GB VRAM and shader model 4.0 compatible
    • DirectX: Version 10
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows Vista SP1 or newer
    • Processor: 3 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 1060 or equivalent
    • DirectX: Version 10
    • Storage: 1 GB available space
    Minimum:
    • OS: Mac OS X 10.9 or newer
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 1 GB VRAM and shader model 4.0 compatible
    • Storage: 1 GB available space
    Recommended:
    • OS: Mac OS X 10.9 or newer
    • Processor: 3 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 1060 or equivalent
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 1 GB VRAM and shader model 4.0 compatible
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 1060 or equivalent
    • Storage: 1 GB available space

What Curators Say

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