Play as either Bel'Kara, a seductive Succubus at odds with the Underworld, or Katzok, a brutal Orc Chieftan fighting for his clan's dominance. The Age of Fear series is a deep and complex turn-based strategy (full of humour!) that fuses a tabletop wargame with RPG elements.
All Reviews:
Very Positive (179) - 87% of the 179 user reviews for this game are positive.
Release Date:
27 Mar, 2015

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Includes 3 items: Age of Fear 2, Age of Fear, Age of Fear 3: The Legend

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Includes 2 items: Age of Fear 2, Age of Fear


Recent updates View all (263)

25 March


One major change in this series of patches is more love for Greenskins faction! After 72 emails (I kid you not!) exchanged with Werdi-eh wherein we discussed Greenskins, we are implementing a number of buffs for those savages.

The key challenge with this faction is that it dies a lot from ranged attacks. However, that’s Greenskins' charm and changing that, for example by adding more powerful ranged units, will make them less unique. Therefore, we went into a different direction and improved them strategically so they can cope with losses easier. More balance tweaks for Greenskins will follow.


  • NEW: Warboss upgrades for Greenskins which will increase total number of units you can have with this faction. Two additional Trolls / Ogres should balance out the lack of firepower within that faction!

  • NEW: Elder Tutor for Greenskins should help to cope with unavoidable losses when playing Greenskins. Newly recruited units get initial +100 / 200 experience bonus, thus army can be recycled much easier.

  • NEW: Swift (+2 Defence vs. ranged) attribute for Wolves, Goblin Wolf Riders, etc. This should make flanking easier and give Greenskins a way to fight artillery units.

  • NEW: Scavenger upgrade for all Goblins. At the end of battle, your Goblins will pillage every enemy corpse to get a small amount of gold (just Greenskins can replace killed units easier).

  • NEW: Confidence Booster potion restores Morale and additionally adds High Morale bonuses to a unit.

  • UPDATE: The Strategy Guide Extension - we have currently writing on other factions as well.

  • UPDATE: Disease Totem also poisons enemies.

  • UPDATE: Battle Rage’s attack bonus limited to 3.


  • ONGOING: Desertion - discontent units will attempt to desert. Enslaved units won’t desert.

  • ONGOING: The Undead King Gold is a greatly expanded version of the series' very first entry, a game originally released seven years ago. This project aims to bring Age of Fear series into Open World theme! The work has entered the Beta-test phase and we plan a release for early June 2019.

  • ONGOING: The Free World Workshop Manager - following the success of the Age of Fear: The Free World (ca. 40,000 downloads!), we plan to backport the Workshop Manager into this product as well. It requires some preparatory work and we plan it for mid-2019.

  • ONGOING: The Free World Extension - we have already released Chaos Demons and we are currently editing campaigns for the remaining factions (Dwarves and Forest Folk).

  • ONGOING: The Global Events Extension - we have 40+ additional Global Events scheduled and being worked on. Those events will introduce side-quests.

  • ONGOING: Faction Bases which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore! This feature will be released first in The Undead King Gold and then we will add it to other games in the series.

  • ONGOING: Invisibility mechanics are already coded in, but require more testing to make AI aware of this feature. Invisibility will add an element of surprise to battles and mess up your tactics! Prepare for the unexpected!

  • ONGOING: Unit Voices are currently being re-recorded. There are 80+ voice-bundles and we have about 40% ready. ETA for this update is mid-2019 and hopefully this improvement will be well received!

  • ONGOING: Desert Battles - we have already drawn a number of new terrains and themed objects like Giant Scorpion, Djinn, Cactuses, etc. Those will be added to existing environments.

  • ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows. The release is planned for 2020 and we will surely push out more news before that.



Take care,
Les & AOF Team
0 comments Read more

12 March



As tough as a nail, the barbarian princess travels with your party for her own motives. Even the bravest of men should think twice before insulting her as they might end up on the wrong side of her deadly bow. Half-tamed herself, she can speak many beast tongues and sway wild animals to join you.

Hi all,

With this update we are introducing two of the most-awaited features, namely - Beastmaster who can tame wild animals and Chaos Demon faction!

Chaos Demons are known from Age of Fear 2 where a sexy succubus is doing everything in her power to escape her Underworld’s masters. Then she meets a handsome knight Percival… The story is quite pleasing and has a surprising twist, but, like (almost) all stories in the Age of Fear series, ends well.

Chaos Demons make up quite a strange faction which heavily relies on powerful Summoners and Chaos magic. The majority of its units are Fire-resistant and Evil-bound (as you will expect from Demons!), as such, you will need to find innovative ways to mix other factions’ units to this army. Chaos Demons also offer a number of very-Demonic skills such as Sacrifice, Domination and Unholy Strength spells as well as their own collection of specialized items.

  • NEW: Golden Clover is a new Relic which will help you getting gold a bit faster.

  • BALANCE: A number of balance tweaks were applied to Chaos Demons and Greenskins factions - we haven’t finished with neither of them and it deserves it’s own post.

  • UPDATE: Chain spells and skills target only units in range. This change was introduced to balance powerful spells like Chain Lightning.

  • UPDATE: Dark Castle Quest, Well of Souls, etc. - sacrificed unit is now selectable. This has been achieved by new script commands (’select-unit-manual’ command) therefore expect more of this functionality.

  • UPDATE: New icons for Dwarven Runes and a few other other enhanced ones, for example: Scavenger and Warboss.

  • UPDATE: Refactoring localization - about half a year ago we started recoding our engine to support different languages. Over the last weekend we finally implemented all elements: UI, attributes, conversations, messages, levels, selection dialogs, and so on. We already have a French mod and Japanese in the making

  • UPDATE: World Map triggers are executed in parallel (previously in sequence). This optimisation should speed up loading up of World Map and Global Events.

  • UPDATE: AI optimizations - we have added a number of routines, mostly to support Invisibility feature. That slowed down AI and we had to refactor portions of the code to optimise for that. However, those chances result in overall performance improvement.

  • BUGFIX: Vanishing units from Reserve.

  • BUGFIX: Quicksilver Armour was applied after vulnerabilities / resistances.

  • BUGFIX: Un-equipping Djinn’s Lamp was not removing additional items.

  • BUGFIX: Global Events were not triggered if any script was broken.

  • BUGFIX: Counter-damage from Reflection Shield was not always working.

  • BUGFIX: Heat Ray was not exploding barrels.

  • BUGFIX: Berserker should not attack static objects anymore.

We are also working on a number of other features such as Desertion, localisations, better balance for Greenskins, and bringing Workshop Manager to the Age of Fear: The Free World. Please also bookmark in your calendars the release of Age of Fear: The Undead King Gold (June/July 2019):


0 comments Read more


“Age of Fear succeeds because of its combat: using units to protect fragile allies, incorporating hex-based mechanics without the geometric restriction. The result is some satisfying strategy (...)”
6/8 – Out of Eight

“Age of Fear 2: The Chaos invokes the spirit of early 90s strategy games, before real-time strategy became the fashion and reflexes became more important than tactics. (...) it's not perfect, but it is fun, playable, and challenging, and it shows every sign of rapidly improving itself!”
4/5 – PCWorld


Now includes Steam Workshop integration! Download mods made by the Age of Fear community or create your own and tweak the game to your liking. You have access to new units and items, scenarios and even full campaigns, and more in the Workshop!


Thank you all for your support!
We promise Age of Fear series will improve over time. There is our roadmap (CLICK TO OPEN).470840994955086996/](CLICK TO OPEN)[/url]

About This Game

Play as either Bel'Kara, a seductive Succubus at odds with the Underworld, or Katzok, a brutal Orc Chieftan fighting for his clan's dominance. The choice is yours between brains and brawn, fiend or fighter, but both paths lead towards grand adventure!

AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization. Age of Fear 2: The Chaos Lord continues the series' deeply tactical gameplay with two challenging story driven campaigns (full of humour!) to choose from. (scroll down for a list of features)


HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

FANTASY STORYTELLING - get wrapped up in two separate storylines featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

...everything else we come up with! Get only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!



Enjoy this free selected soundtracks album of music from the Age of Fear series:

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 5 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • OS: 10.7 (Yosemite)
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 5 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • OS: All distributions
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 5 GB available space
    • Processor: 2 GHz
    • Memory: 2 GB RAM

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