KNOCKOFF is a first of its kind Isometric Fighting Game made by one person over the course of four years in between school, work, and other life obligations. Featuring a blend of bullet hell mechanics and fighting game combat, this whacked up Mall Brawler is like nothing you've ever seen~!

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como ignorado.

Próximamente en acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo inacabado y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugar en su estado actual, deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué ofreces acceso anticipado?

«KNOCKOFF has been in development by one person over the course of four years. In the interest of my fans and my own wellbeing, I would like to share it with the world before the minutia of the the story mode is and other modes is entirely ironed out, which could take a while for one person to accomplish. Community involvement also helps with perfecting and polishing passes.»

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

«KNOCKOFF will stay in Early access for one or two years, and will continue to be updated and improved upon.»

¿Qué diferencias habrá entre la versión completa y la versión de acceso anticipado?

«The full version may likely have a charming story mode, as well as many more playable characters, and be further bug free.»

¿Cuál es el estado actual de la versión de acceso anticipado?

«The Early Access version features action against CPUs, other Players, and online peer to peer netcode.»

¿El precio del juego será diferente durante y después del acceso anticipado?

«The game may go from free to play to a modestly payed experience. Get it while it's hot, get it while it's hot.»

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

«I will be listening closely to the community through my game's discord and my email. I will also be reading the game reviews, though I'd prefer kind reviews with constructive feedback. I do have feelings!»
Leer más
No disponible en Español de España

Este artículo no está disponible en tu idioma. Por favor, consulta la lista de idiomas disponibles antes de realizar la compra.

Este juego aún no está disponible en Steam

Fecha de lanzamiento prevista: enero de 2026

¿Lo quieres? Añádelo a tu lista de deseados y recibirás una notificación cuando esté disponible.
Añadir a tu lista de deseados
 
Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Acerca de este juego

KNOCKOFF is a first of its kind Mall Brawler / Isometric Fighting Game set in a dead mall, developed by one person over the course of four years...

It is a small indie project made in my spare time. It features a blend of bullet hell mechanics and fighting game combo-heavy combat.

After beating a scenic tutorial and wicked boss fight, you earn the local and online PvP modes for fun battles against CPUs, other Players, or peer to peer online.

For those who are excited to play the story, my sincere apologies, the story mode is still in development..

If you would like to see the full game, please support development by donating!

Do you know the story of KNOCKOFF? It's about a girl who wanders an endless dead mall, a plastic mausoleum, tomb of pain and waste. She searches for an exit, trying to escape the shadow of death. The mall is the creation of a dark witch, though the girl doesn't know it. And as she follows the exits, the witch introduces herself as a guide. The witch gifts her a cursed weapon which saves the girl's life once and then kills the girl's friends after. And after wandering and wandering, following the exit signs and doing everything right, the girl finds herself in same place she started. Her journey, her pain, one big loop. She dies of hopelessness. For years she haunts the spot she died, another ghost among the rubble. But eventually, somehow, she regains hope. She drifts the mall, possessing pieces of a mannequin, and builds a new body, with a new goal. She and all her dead friends, together, they kill the witch in a horrible crucifixion. As the witch dies, the mall fades away, like it was a dream that was never there. They stand in a field of grass. For the first time, the girl sees the sky.

-PLUSHCATBOY

Requisitos del sistema

Windows
macOS
    Mínimo:
    • SO *: Windows 7
    • Procesador: 2.9GHz quad-core Intel Core i7
    • Memoria: 8 GB de RAM
    • Gráficos: Intel HD Graphics 530
    • Tarjeta de sonido: DAC 96 kHz
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: OSX Mojave
    • Procesador: 2.9GHz quad-core Intel Core i7 or Apple M1 Silicon
    • Memoria: 8 GB de RAM
    • Gráficos: Intel HD Graphics 530
    • Tarjeta de sonido: DAC 96 kHz
No hay reseñas para este producto

Puedes escribir tu propia reseña sobre este producto para compartir tus experiencias con la comunidad. Utiliza la zona que hay sobre los botones de compra en esta página para escribirla.