Defend Atlas Station from waves of asteroid bombardment. Build towers, shoot and survive in first-person, collect resources from destroyed debris, then upgrade your defenses and the station itself. Die and try again with permanent upgrades in this roguelike tower defense game.

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Geplande uitgavedatum: 2025

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Over dit spel

DEFEND. COLLECT. REDACTED. REPEAT.

Atlas Station is under constant asteroid bombardment. You're the latest Station Manager sent to keep the operation running—and you will fail. The question is how much progress you'll make before the station shuts you out and you're terminated.

MASTER THE DEBRIS FIELD

Stand your ground against the endless onslaught of the debris field cascading around Atlas. Use your Controlled Assembly Device to blast incoming fragments, collecting precious resources as they shatter. Every deployment is a tactical challenge - position yourself wisely as the ever-changing field tests your reflexes and resource management skills.

BUILD AND AUTOMATE

Transform Atlas Station from a struggling outpost into a resource extraction powerhouse. Deploy drones to automate collection, build defensive structures, and expand your operational capabilities. Every structure built brings new possibilities - and perhaps reveals more questions about the station's true purpose.

MANAGE LIMITED RESOURCES

Critical resources drive your survival and progress: Ice, Minerals, Metals and others.  

Every resource allocation is a critical decision. Will you prioritize immediate survival, collection speed and efficiency, or long-term advancement?

RESEARCH AND ADAPT

Death is not the end - it's just another deployment. Each cycle grants new opportunities to upgrade your equipment, enhance your base, and push further into the mysteries of Atlas. Unlock new technologies through research, discover hidden areas of the station, and gradually piece together the disturbing truth of what happened to your predecessors.

KEY FEATURES

  • Dynamic Debris Field: Face an ever-changing challenge of resource-rich fragments requiring quick reflexes and strategic planning

  • Expansive Base Building: Construct and upgrade numerous structures from Point Defense Cannons, to Drone Hubs, to experimental gravity manipulators

  • Progressive Technology System: Unlock new capabilities through research, permanently improving your base and abilities for future deployments

  • Atmospheric Mystery: Piece together the disturbing history of Atlas Station through discovered logs, environmental storytelling, and cryptic messages

  • Challenging Resource Management: Balance immediate survival needs against long-term goals in a hostile environment

  • Multiple Progression Paths: Prioritize drones, first-person mode, towers, or other strategies based on your playstyle

The Company thanks you for your service. Your deployment begins now. Remember - efficiency is expected, survival is optional.

IN ACTIVE DEVELOPMENT

The Atlas Problem is evolving rapidly with regular updates driven by our passionate community. Join our Discord to participate in testing, share feedback, and help shape the future of Atlas Station!

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Some of the voiceovers and other sound effects were generated with help from ElevenLabs.

Systeemeisen

Windows
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows 10 64-bit
    • Processor: Quad-core Intel or AMD 2.5 GHz
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 1060
    • DirectX: Versie 11
    • Opslagruimte: 6 GB beschikbare ruimte
    • Geluidskaart: Yes
    Aanbevolen:
    • Besturingssysteem: Windows 10 64-bit
    • Processor: Six-Core Intel or AMD 2.6 GHz
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 3080
    • DirectX: Versie 11
    • Opslagruimte: 6 GB beschikbare ruimte
    • Geluidskaart: Yes
    Minimum:
    • Besturingssysteem: SteamOS 3.0
    • Grafische kaart: Integrated RDNA 2 GPU
    • Opslagruimte: 6 GB beschikbare ruimte
    • Geluidskaart: Yes
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