An Incremental Management game about hunting increasingly fearsome monsters, using their materials to grow stronger and build a colony of survivors, each with their own unique mechanics. Expand further into the Isles of Silence and uncover the mystery of the events that led to your world's calamity.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Isles of Silence has been built alongside a growing community, and the suggestions from this community have gone a long way into helping me balance the game and try out new features. I have a distinct vision for the direction of the game from beginning to end, but the journey in-between has only been strengthened with ongoing community feedback.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Current estimations are at least two years from early-access launch, though this is heavily subject to change as the game continues to develop.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I plan to add at at least a total of 6 unique isles to explore, each with their own mechanics, monsters, resources, characters, and more! Each added area will build onto the network of complexity and automation while all funneling back to the original loop: hunt monsters and get stronger. The Early Access version is intended to be ever-growing towards this final scope with consistent updates.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current version already has a fully fleshed out version of the first isle, as well as most of the second isle, and early stages of the third isle. Each isle has multiple unique systems, monsters, and resource tiers that interconnect.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The plan is to raise the price once the game is feature-complete, as the 1.0 version is planned to be substantially larger than the version at launch. Users who bought the game during early-access will of course not have to pay any extra fees for the full launch version. There may also be a price increase during Early Access, depending on how large the scope increases.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I will be reading anything and everything on the Steam forums, both in discussions and reviews, and taking to heart any feedback and bug reports. I am also very active on the game's Discord, and invite the community to engage with the game's development there. I want to make this game the best it can be, and will use this feedback to inform further development and balancing without breaking the original vision.'
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Stappenplan

With constant updates, the Isles are growing more dangerous than ever before...

Each column here represents a planned Major Update, full of new content and deeper progression into the ongoing story.

Over dit spel

An Incremental game about hunting increasingly fearsome monsters, wearing their drops as armor, and expanding an ever-growing village of mysterious individuals with unique mechanics. Do you have what it takes to fight against fate and uncover the mysteries of the Isles of Silence?

Engage in Fully Simulated Combat

Gear up your Hunting Party and send them out to take on whatever stands in their way! Every monster has it's own unique move-set and special way of making sure your hunters don't have an easy time. Hunters get better at dodging and dealing damage the more they fight each foe, and share that knowledge with their peers as they have downtime. Different monsters are weaker to different weapons and strategies, so plan your builds and make sure your hunters are versed in a variety of tools of destruction!

Explore Unique Builds

New armor doesn't just mean that a number goes up! Each piece of armor comes equipped with a variety of skills allowing for detailed and situational build variety. Maybe you want to build a set that allows your Hunters to gather more items in the field, or a set that allows them to dodge more attacks for maximum survivability. Or maybe you just want to see how high you can make that damage number go? Different monsters will require different strategies for the fastest kill, but there's always the option of punching the wall until you're through it!

Construct your Village from the Ashes

As you progress across the Isles, you'll meet a variety of individuals who will offer you help -- if you provide them the means to do so, of course. The materials you gather while on Expeditions will go into building up different facilities and shelters, providing a variety of buffs and new mechanics. Each individual that moves in has their own goals and knowledge-base, and will provide you with hints and advice as you progress through the game.

Overcome the Isles of Silence

Each Isle you land on will introduce new mechanics, new resources, new monsters, and new mysteries. Towers grow from the depths of the ocean, songs emanate from glowing crevices in the ice, and the very land begins to writhe. Every inch of ground you gain will be met with growing opposition as the Isles adapt to the changes you make, viewing your presence as a threat against its very nature.

Now Available on all Devices with a Browser

No compatible Operating System? No problem. Your Steam purchase allows you to play the game on any device with a modern browser, with both versions of the game being kept up-to-date with every patch.

Features List

  • Combat system that allows for multiple strategies

  • Armor and weapons with unique skills that provide a variety of aid

  • Automation that unlocks as you progress, allowing for multi-Isle supply chains

  • Village development, built from the ground up with materials you find

  • NPC's with dynamic dialogue and unfolding storylines

  • A Library to track completion and store monster information

  • A farm to allow afk resource generation

  • A full crafting system

  • Molten Stew to throw resources into

  • Dark mode

  • + much more...

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 8
    • Processor: 1.5 Ghz
    • Geheugen: 1 GB RAM
    • Grafische kaart: Integrated
    • Opslagruimte: 700 MB beschikbare ruimte
    • Aanvullende opmerkingen: Runs on any computer that can run a modern browser
    Aanbevolen:
    • Besturingssysteem: Windows 10
    • Processor: Dual Core 3.0 Ghz
    • Geheugen: 2 GB RAM
    • Grafische kaart: Integrated
    • Opslagruimte: 700 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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