The evil goddess seeks to devour and remake the world… and you are what stands in her way. Fight and kill, expand your skill tree, craft and build, and lead the world’s people to victory in Din’s Champion, a multiplayer fantasy action-RPG where every choice matters, and the choices are endless.

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Gra z wczesnym dostępem

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Uwaga: gry oferowane w formie wczesnego dostępu nie zostały jeszcze ukończone i do momentu pełnego wydania mogą ulec zmianom lub nie zmienić się w ogóle. Jeśli ta gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, by zobaczyć, czy prace nad nią pójdą dalej. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

„We love getting feedback from our fans. Over the years we have made tons of changes to all of our games based on gamer feedback and it has made them much better games. We even try to credit our gamers for their contributions in our patch notes. Note: this will be our 6th game to do Early Access (the first 2 were before Steam itself had Early Access).”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„We always strive to release our games when we feel they are done, not on a set timeline. In our past games, Early Access has lasted anywhere between 2 and 16 months. Given the size and scope of this game, our best estimate is around 12 months.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„Making games is a very iterative process. What we are planning on adding might be added, cut, or completely changed based on what works or doesn't based on your feedback and our own playtesting.

Having said that we are planning on extending the crafting, exploration, dynamic world, and other systems quite a bit through out Early Access. Some crafting possibilities: more alchemy ingredients, more furniture & decorations, food, farming, and fishing. Some exploration possibilities: more special small areas (like mushroom groves, campsites, graveyards, etc) and more bigger new areas like dungeons. Some dynamic world systems possibilities: more interactions (blocks, liquids, gases, objects, elements, etc), more ways for quests to spread, and more cataclysms. There will also be tons of minor new gameplay features and tweaks.

Once Early Access starts, there will be a large list of possible gameplay changes and additions that will be publicly maintained on the Steam forums.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„Din's Champion is currently in alpha. This basically means that all of the main features are already implemented (including everything mentioned in the "About This Game" section), but there is still more artwork and smaller features to be implemented. Also, lots of balance and polish type of work needs to be done.”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„The original plan for Din's Champion was for the price to slowly rise during Early Access, but with so much turmoil with inflation, tariffs, and layoffs lately, I've decided to go against the grain and keep the Din's Champion price steady.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„We greatly value community feedback. We don't always comment on feedback, but we try to read every single comment that we can on the Steam forums, our own forums, social media, and any other place that we notice them.

We are going to do our best to keep everyone in the loop of how development is going and how feedback is being handled. Our intention is for this to happen in 3 ways. As usual when a patch is released, we plan on posting a list of changes for the patch and mentioning the contributors by name for the relevant changes. Second we will try to keep our full potential to-do list posted on Steam forums. We also plan on keeping a running public done list so you can see what changes are coming in the next patch.”
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O tej grze

Din’s Champion is a sidescrolling 2D action RPG in a highly dynamic fantasy setting. The world waits for no one; as you are exploring and collecting, crafting and building, planning, the forces of darkness are amassing power and executing their own designs. Left unchecked, they will unleash devastating consequences! Will you find strength in numbers, building a massive town with an army of dozens or even hundreds of NPCs, gathering enough resources and resilience to survive whatever crisis is thrown your way? Or will you strike out alone against the evil, relying on your own skills and strength to prevail?

FEATURES

  • Truly vast character customization system, with dozens of classes, each with their own skill-trees, strengths and weaknesses. Craft and equip the best gear with different stats and perks for your perfect warrior!

  • Multiplayer mode lets your friends join in the fun; survive, thrive, and push back the forces of the evil gods together!

  • Mighty and varied enemy forces, always scheming and striking and escalating. Monsters can plan ambushes and even instigate uprisings! If you do not work to stem the tide, you will be overwhelmed. 

  • Every choice has consequences. Who will you stop to save? Will you focus on curing the deadly plague or will you gather resources instead? Every moment has a hundred different possibilities!

PLAY WITH A MIND TOWARDS MINING

Stone and clay; trees; walls and mountains and the ground beneath your feet; if you can see it, you can take it! Gather resources wherever you go, both in the foreground and the background, allowing you to craft all sorts of powerful items, potions, buildings, and more! But be judicious: all the time you spend gathering stones is time the enemy spends gathering strength!

A WORLD AT WAR

A massive variety of enemies– hundreds of different monster-types to be found in different biomes, with different abilities and behaviors, coordinated by powerful bosses with a will of their own! Monsters do more than just wait around for you to come kill them, and they don’t simply seek you out, either. The forces of darkness will concoct different strategies as you play, trying to lure you into deadly ambushes, pilfer your resources, spread plagues and curses throughout your town, or keep you busy long enough to build up power and unleash a devastating cataclysm!

Wymagania systemowe

Windows
SteamOS + Linux
    Konfiguracja minimalna:
    • System operacyjny: XP or newer
    • Procesor: 3.0 GHz or better
    • Pamięć: 4 GB RAM
    • Karta graficzna: GTX 970 or better
    • Miejsce na dysku: 1 GB dostępnej przestrzeni
    Konfiguracja minimalna:
    • Procesor: 3.0 GHz or better
    • Pamięć: 4 GB RAM
    • Karta graficzna: GTX 970 or better
    • Miejsce na dysku: 1 GB dostępnej przestrzeni

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