Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more. Build a base, lead your army, eat your enemies!
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Nella media (56) - 67% delle 56 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Tutte le recensioni:
Molto positiva (1,521) - Il 83% delle 1,521 recensioni di questo gioco sono positive.
Data di rilascio:
12 set 2017
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Acquista Tooth and Tail

Acquista Tooth and Tail Soundtrack Edition PACCHETTO (?)

Include 2 articoli: Tooth and Tail, Tooth and Tail - Official Soundtrack

Acquista Tooth and Tail + Monaco PACCHETTO (?)

Include 2 articoli: Monaco, Tooth and Tail

 

Aggiornamenti recenti Mostra tutto (44)

6 giugno

Patch 1.2.1: Calm Before the Storm



With a big patch in the rearview and a couple of big patches on the horizon, it was time for a small balance patch with a few quality of life improvements and bug fixes.

Balance Changes
  • Gristmill starting health reduced to 7.5 HP (was 22.5). Added a 1 second sell timer
  • Campfires must now be stood upon to build them. This allows you to build moles and landmines next to them without having to build them.
  • Unit collision radius reduced to 0.4 tile radius (was 0.5) - this was done to improve retreating -- units in the rear don't get pushed back quite so much. You may notice units will tend to bunch up a little more!
  • Squirrel - 0.4 second movement freeze after shooting (was 0.25), 0.25 second cast time, 0.75 second cooldown (was 0 second cast, 1 second cooldown)
  • Mole - 21 HP (was 20)
  • Chameleon - 38 HP (was 36)
  • Falcon - 16 HP (was 15)
  • Snake - 30 HP (was 28)
  • Balloon - 3 second reload, 15 damage per shot (was 2 second reload, 14 damage per shot)
New Features
  • Streamer Mode option removes the button hints from the bottom of the screen while spectating or watching replays, and hides the match progress bar behind the match time
  • Holding the analog stick in a direction during menu navigation will scroll more quickly

Bug Fixes
  • Targeting highlight in 2v2 fixed
  • Increased frequency of stormy and hail weather types in multiplayer
  • Discord Rich Presence fixed on Mac
  • Decreased VRAM usage
  • Looping campfire/machine gun sound after match end fixed
18 commenti Altre informazioni

16 maggio

Patch 1.2.0: PS4 Crossplay


Tooth and Tail 1.2 has arrived! PS4 Crossplay, a new territory game that integrates with our Discord server, 4 new languages, and the biggest balance patch we’ve done in months. Pull up to the table, here we go!

PS4 Crossplay
The long-awaited PS4/PC crossplay is now live, which means PS4 players can play against Steam and GOG players and vice versa. Note that the leaderboards are still segregated by platform.

New Discord Game - Pocketworld (Beta)
Head to the Pocketworld channel in Discord and type ’!team red’ (or green, blue, yellow) to declare yourself a member of a particular faction. When you play ranked matches, you’ll advance that faction’s territory on the map! Help your faction conquer Vyeshal and feast on your enemies!



New Discord board - Matchboard
See a history of ranked matches and their outcomes! Revel in that time Mastastealth beat ChipFromSpace on the ladder!



New Languages
  • German
  • Brazilian Portuguese
  • Turkish
  • Russian

Balance Changes
  • If a structure takes damage while building, it will stop earning health for 1 second (but it will continue to build). No more mill/mg tanking!
  • Commander burrow time 2 seconds (was 2.5)
  • Reptiles and Amphibians heal 3x as fast in friendly territory (1.5 HP per second after not taking damage for 5 seconds)

  • Enemies can see what type of unit is building from all Tier 3 warrens
  • Lizard: 7 HP (was 8)
  • Mole: 20 HP (was 22), 2.5x damage to structures (was 2)
  • Chameleon: 36 HP (was 38)
  • Falcon: 15 HP (was 17)
  • Skunk: 29 HP (was 32)
  • Snake: 28 HP (was 27)
  • Boar: 100 HP (was 120)
  • Barbed Wire: 28 HP (from 24)
  • Machine Gun Turret 5 Damage (was 6)
  • Artillery: Range 10, Bullet time 2 seconds, Build time 50 seconds
Bug Fixes
  • (PC) Fixed Mission Hint in Archimedes mission 3
  • (PS4) Fixed Audio-related crash
  • (PS4) Fixed online gameplay crash
  • Increased Redplug timeout to 60 seconds to account for longer load times on PS4
  • Galaxy crash on Linux fixed

Upcoming Community Events
Don’t forget, the Tooth and Tail PVP Campaign event starts May 26th! Discord server is here and Official Rules and Entry Instructions are here!
12 commenti Altre informazioni

Recensioni

“Tooth and Tail has rekindled my love of RTS games.”
9.5 – Destructoid

“Those looking for a hot new strategy game should look no further than Tooth and Tail.”
4/5 – Hardcore Gamer

“Tooth and Tail is a thing of meticulously engineered beauty.”
Recommended – http://www.eurogamer.net/articles/2017-09-13-tooth-and-tail-review

Informazioni sul gioco


Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more.

Build a base, lead your army, eat your enemies!

The War for Meat

The Longcoats, the Commonfolk, the KSR, and the Civilized are in the midst of a Civil War over who gets to eat, and who has to be the meat. A darkly humorous tale of riots and revolution is told through an extensive Single Player campaign.

Endless Replayability

With procedurally generated maps and customizable factions, no two conflicts will be the same, forcing players to strategize rather than memorize.

Pick-up-and-Play

With matches lasting from 5-12 minutes, controls designed specifically for the gamepad, and split-screen couch play, Tooth and Tail is a popcorn RTS for veterans and newcomers alike.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • Sistema operativo: Windows 7 or later
    • Processore: 2 GHz Processor
    • Memoria: 2 GB di RAM
    • Scheda video: 1.5gb video card required to play. nVidia 320M, Radeon HD 2400, Intel HD 3000 or better
    • DirectX: Versione 11
    • Memoria: 2 GB di spazio disponibile
    Minimi:
    • Sistema operativo: OS X Mavericks 10.10
    • Processore: Dual core from Intel
    • Memoria: 2 GB di RAM
    • Scheda video: 1.5gb video card required to play. nVidia 320M, Radeon HD 2400, Intel HD 3000 or better
    • Memoria: 2 GB di spazio disponibile
    Minimi:
    • Sistema operativo: Ubuntu 12.04 (64-bit)
    • Processore: 2 GHz Processor
    • Memoria: 2 GB di RAM
    • Scheda video: (Driver mesa 10.6) 1.5gb video card required to play. nVidia 320M, Radeon HD 2400, Intel HD 3000 or better
    • Memoria: 1 GB di spazio disponibile

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