Hero Siege is a Hack 'n' Slash game with roguelike- & RPG elements. Annihilate hordes of enemies, grow your talent tree, grind better loot and explore up to 7 Acts enhanced with beautiful Pixel Art graphics! This game offers countless hours of gameplay and up to 4 player online multiplayer!
Recent Reviews:
Mixed (143) - 64% of the 143 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (13,356) - 79% of the 13,356 user reviews for this game are positive.
Release Date:
Jan 29, 2014
Publisher:

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Recent updates View all (407)

November 8

Patch 2.5.3.0

Hello,

Unfortunately due to problems caused by Town Portal, ruby respawn abuse with Magnet relic and stacking GoH runes broke the game so we had to fix these issues and make a soft reset on WH 100+ ranks and gear.

Here are the patch notes:

General
- Wormhole key drop rate from all bosses 26%
- Mystery chests now only drop 1 Wormhole key
- Removed Sheep King and Uber Damien 100% WH Key drop rate.
- Act Zones now remain as they are when you leave with town portal. Enemies, items, loot will not re-spawn.
- Lowered boss piece sell price to 125 gold from 5000 gold (old price from old balance)
- UI / Graphics Improvements
- Re-worked Crypts graphics wise and added enemies
- Nerfed Magnet relic and collecting drops. (Magnet now only increases range a bit and drops wont come behind walls and over chasms.
- Improved Ingame dungeon shop.

Fixes
- Fixed Client wings wont draw to side if attacking
- Fixed a more readable font for the game.
- Fixed Parasectoid boss in wormhole
- Fixed Thunderstorm cast range on enemies.
- Fixed Stone Skin viking talent, no longer lowers armor.
- Fixed small enemies.

Runes
- Corrected rune upgrade chances.
- GoH Runes cant be stacked on 1 talent, only 1 rune will give the stats. You can use other types of GoH runes with each other.
- Dau Rune buffed to 3 AS from 2 AS
- Hel Rune buffed to 35% from 25%
- Improved Rune screen graphics.
- Fixed Bo rune damage return from basic monster attacks (didnt work before)
- Stat runes now give 2% instead of 1%
- Bo rune buffed to 0.5% from 0.025%

Classes
- Redbeck Beartrap, Marksman Landmine and Pirate X Mark are now throwable abilities

Demon Slayer
- Synergy for dash now has a 10% chance to happen per dash impact.
- Lowered Bullet Hell damage scaling
- Light in Darkness giving wrong amounts fixed
Marksman
- Arrow Rampage now only hits enemies in view
- Arrow Rampage Damage scaling lowered per talent point.

Shaman
- Lowered Fire Totem damage scaling

Viking
- Fixed Stone Skin viking talent, no longer lowers armor.
25 comments Read more

October 30

Hero Siege 2.5.0.0 + Season 6 & Halloween Event are live!



After lots of hard work we are proud to present you the new and improved Hero Siege!

Better balance, Ton of bug fixes, better UI and graphics, Improved Networking engine and MORE!

The new halloween event includes the old quest lines + new daily quests!

Hero Siege 2.5.0.0

Major Changes

Wormholes
- Wormhole can now only be upgraded +1 at time (we no longer need +5 since numbers wont go that high so no need to speed up grinding)
- Clearing a wormhole fast rewards you with up to 5 additional item drops and more rubies.
- Wormholes can no longer get satanic mode.
- Wormholes are suggested to be played with higher than Normal difficulty gear.
- If you die in a Wormhole (or all your team members die) you lose 1 wormhole level.
- Resurrection no longer works in wormholes, each partymember has to be able to stay alive, though 1 can kill the boss
and upgrade the level for all.
- Wormhole debuffs removed
- Added 2 new wormhole themes
- Improved Wormhole aesthetics

Balance
- Runes are capped at max level 18.
- Stats overhaul for all numbers in game. Players and Enemies now start from very small numbers
- All progress is tied to player level and difficulty, including items
- Major item stats overhaul, all items now have progressive scaling
- Higher difficulties can now be played from level 1 for increased challenge and rewards
- Fixed and improved all talents for all classes
- Enemy oneshot mechanics have been fixed (Small red ball of doom etc.)
- Level requirement for loot is set to player level (only affects stashed items or trading with other players now)
- Attack Speed slightly decreased
- Boxes in Town no longer drop loot
- Grim Reaper mechanics slightly nerfed
- Toxic bosses not dropping loot for clients fixed
- Weapon damage per rarity decreased.
- Enemy max hp/damage now refreshes when you level up
- Enemy scaling out of wormhole/toxic + per player decreased to 8.5% hp+ 2.5% damage+ and 7.5% exp +
- Enemy scaling in wormhole/toxic + per player decreased to 20% hp+ 5.5% damage+ and 7.5% exp +
- HP outside of combat regens 8.5% per second
- Mana outside of combat regens 6% per second
- HP in combat regens 2.5% per second
- Mana in combat regens 1% per second
- All Act end bosses now drop specific loot to toxic on every difficulty
- Potions are no longer auto-pickup
- Drops now have correct shadows for more visibility
- You now have to kill 75% of the enemies in a map to get the boss out.
- Decreased gold drops a lot
- If you die you will lose your relics, ankh or not, resurrected or not.
- Enemy pack system added.
- Added new enemy enchant: Pack Leader
- Waller walls now block projectiles
- Buffed damage on various boss abilities that are "easy" to dodge
- Mystery Chest price dropped to 900 rubies
- WH Key price dropped to 20000 gold
- Changed Punisher enchant to 1 ball only.
- Melee classes have a 32.5% damage reduction from 25%
- Fixed range where Enchant effects are done from, now triggers when the enemy "detects" you
- Arcana enchant no longer deals damage before it grows big.
- Improved all enchants code how they randomize around the player, checking out of bounds and not overlapping
- Teleport enchant now comes closer to the player but has a slight disorient time.
- Lowered reset prices to 5000 gold each
- Bosses are now immune to damage while casting
- Weapons can now also have energy as a main stat

Networking
- Networking improved smoother player/client movement.
- Networking improved smoother interaction with spells, enemies and attacks
- Networking improved overall, game should feel more like single player for everyone. Packet system now scales with ping.
- Fixed a potential client/server crash issue

Audio/Visual feedback
- Enemies now have unique impact effects.
- All classes with powerful slam/smash/explosion effects now knock back enemies slightly to give more visual feedback
- Menu graphics improvements
- All boss effects are improved for a more clear view
- Lots of art assets improved
- Added item pickup effect
- Leviathan boss acid puddles destroy themselves in 10-20 seconds.
- Improved Enchant effects on enemies for better visibility.
- Improved UI (text size) for better visibility
- Improved Minimap for better visibility
- Improved Character art
- Improved Hat art for shop hats (color skills and detail skills improve over the years tho ^___^)
- Improved NPC interaction and UI
- Improved character selection and slot system
- Re-made the shop
- Season rewards now show in chat and pre-game

Fixes

Networking
- Host not dying on HC fixed.
- Stat synergy fixed for online play
- Talents not updating online fixed
- Fixed Trap damage for clients (was still the old percentage thing)
- Fixed double reflection for clients
- Fixed enemies "healing" themselves client side

Relics / Loot
- Relic descriptions and damage/stats corrected.
- Poison Vial & Amazon Poison Gas crash fixed
- Items showing up without names fixed
- Toxic dropping low loot fixed
- Fixed decimals in ilevel and level req
- Shattered Katana balanced
- All relic passive/item effect damage corrected.
- Fixed follower relic damage
- Relic saving & loading improved, no more random disappearing
- Items/runes disappearing after trading fixed
- Book of Belial now only boosts damage by 25%
- Rotten Apple duration lowered to 6 seconds.
- Kings Crown relic adds 0,5% of your gold to damage (silently) up to 2000 damage+

Classes
- Marksman Land Mine not doing damage fixed.
- Redneck Stomp not doing damage fixed.
- Viking Charge combat text showing decimals fixed.
- Pyromancer Meteor ticking too frequently fixed to a single tick per enemy.
- Necromancer Meat Bomb doing too much damage fixed.
- Necromancer Minions showing decimals in talent screen fixed.
- Necromancer minion AI improved + damage / HP nerfed a bit
- All single hit AOE spells in game fixed to correctly impact every enemy they hit once.
- Poison damage corrected.
- Fixed some abilities not triggering healthbars
- White Mage healing zone not dealing damage fixed.
- All chainlightning spells are fixed, they no longer stop if the current or next target is dead.
- Fixed Odin's fury on clients

Overall
- Basic Minion damage fixed.
- Pressing Esc now shuts down inventory / talents etc
- Secret level generation fixed
- Shop minion damage/hp fixed
- Fixed minion stat scaling after level up, scaled with old system
- Fixed shadows and effects for boss / enemy abilities
- Enemies not spawning in dungeons fixed.
- Fixed traps, enemies, items etc being outside of the map or on top of chasms
- Fixed quest pickup texts for clients + improved the drawing

Buff List

White Mage
- White Mage's curse proc chance 15 => 21
- White Mage's Flame proc chance from 20 => 28
- Restless Spirits and Mana Orb can now proc Heavenly Fire and Curse.
- White Mage's Healing Zone now reduces incoming damage by 50%
- White Mage's Mana Orb cooldown lowered
- Increased damage on all spells for White Mage
- Healing Zone now fades away if it comes in contact with another healing zone

Viking
- Charge now works better, hits more enemies than before.
- Odin's Fury no longer declines attacking

Samurai
- Improved Samurais spells and hitboxes
- Doubled synergy effect on Samurai abilities: Focus, Lightning Enchant, Ice Enchant, Zend Wind and Vorpal Enchant

Pirate
- Doubled synergy effect on X Marks the spot
- Lowered rapidfire cooldown a bit

Demonspawn
- Increased Blood Surge's damage by 2x per ability level

Demon Slayer
- Increased Weapon Switch proc chance from 5% to 21%

Nerf List

Marksman
- Marksman's multishot is now: (damage / arrows) + (1% * talent number)
- Marksman's colossal is now: (damage) + (1% * talent number)
- Maksman's critical attack now increases 0.5% crit damage per level with a 13% chance to crit
- Marksman's grenade proc chance set to static 17%
- Marksman range lowered

Pirate
- Pirate Bomb rain reduced from 12 bombs to 6 bombs
- Pirate Cannonball range lowered.
- Pirate Cannonball set to static 13% chance
- Pirate rapidfire nerfed to 6 seconds from 10.

Necromancer
- Nerfed Necromancer minion movement speed.
- Lowered synergy on all summons
- Lowered Summon Mastery % gain.
- Meat Bomb particles removed, too many damage multipliers.
- Reduced minion hand spawns to 1 at all times

Class changes
- Nomad Traveler & Sword throw re-worked.
- Viking Shockwave re-worked
- Most damage scaling spells now curve up with the talent level in damage.
- Paladin's Shield Bash re-worked, now throws the shield like a boomerang.
- Paladin's Holy Hammers no longer follow the player, hammers now orbit the point created in.
- Marksman's Disengage re-worked, now shoots arrows into opposite direction you jump into
- Viking's charge can no longer be controller, but he is immortal during it and shortly after.
- Viking's charge has better effect now.
- Fixed Pirates rapidfire resetting to negative values.
- Improved minion AI
- Minion attack range boosted
- Fixed how Viking's stone skin works, now just removes an amount of damage according to the ability.
36 comments Read more

Reviews

“Fun and addictive gameplay, great graphics and sound”
95/100 – Cub Like Foot

“THE HERO SIEGE EXPERIENCE IS AN IMPRESSIVE ONE.”
100/100 – Game Maker Blog

“Hack'N'Slash at its best!!”
87/100 – IGN

About This Game



Hero Siege is a Hack 'n' Slash game with roguelike- & RPG elements. Annihilate hordes of enemies, grow your talent tree, grind better loot and explore up to 7 Acts enhanced with beautiful Pixel Art graphics! This game offers countless hours of gameplay and up to 4 player online multiplayer!




Choose from up to 14 classes for your journey through the world of Hero Siege! 8 Classes are available in the base game and the rest can be unlocked as extra content via DLC! Every class has an unique talent tree, set of abilities and unique voice acting!




Gather up to 3 friends and fight together against the forces of evil! The online multiplayer also has leader boards for Hero Levels and Wormhole rankings. Every class has its own solo leader board. In the end of every season, the best players are awarded with seasonal rewards!




The world is procedurally generated so the zones are always fresh and different filled with secret dungeons, crypts, treasure and hazards! The game consists of 7 Acts with 5 levels + end boss each. The levels contain secret dungeons that can be explored.




Hero Siege contains a wide arsenal of different enemies and bosses. The game holds over 30 unique crafted boss fights as well as enemies that vary in rarity and have special attacks. Higher rarity enemies give more experience and better loot, but are dangerous and harder to kill!




Like any good Hack N Slash game, Hero Siege has an Loot/Inventory system. Loot drops can be of several different rarities such as Normal, Magic, Rare, Legendary, Mythic and Satanic! The loot system is completely randomized and gives you the opportunity to build your Hero just the way you want!

On the side of regular Loot you can obtain runes which are dropped from 1 to 5 stars in quality. You can equip 5 runes at once, each powering up your stats in different ways. Runes can also be upgraded infinite times, but the chance for an upgrade go down as the level raises!




- ONLINE MULTIPLAYER with up to 4 players!
- Randomly generated levels, items, dungeons, bosses, secrets and events. Every game session you play is different!
- Over 170 unique crafted items that are either passive, usable or orbiting.
- Over 80 different enemies with the possibility to spawn as rare or elite with extra hp/damage and abilities, but dropping better loot and giving more exp!
- Over 30 Achievements to unlock!
- Customize your character with over 60 different hats!
- 4 Acts to play through! Extra acts come with Expansion sets!
- Random Dungeons and Crypts to explore and clear from loot and enemies!
- 7 playable classes! Extra classes come with Expansion sets!
- 6 different difficulty levels to unlock!
- Tons of random! Start discovering all the wonderful secrets and content!
- Loot system with: normal, superior, rare, legendary, mythic and satanic loot!

Hero Siege has full controller support!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/10
    • Processor: DualCore 1.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.
    Recommended:
    • OS: Windows 7/8/10
    • Processor: QuadCore 2.4 GHZ
    • Memory: 6 GB RAM
    • Graphics: 1 GB
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.
    Minimum:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Intel Mac 1.8 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 mb
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.
    Recommended:
    • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
    • Processor: Any QuadCore processor
    • Memory: 6 GB RAM
    • Graphics: 1 GB
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: DualCore 1.8 GHZ
    • Graphics: 512 mb
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: QuadCore 2.4 GHZ
    • Graphics: 1 GB
    • Storage: 900 MB available space
    • Additional Notes: This game DOES NOT WORK on low end laptops with INTEGRATED GPU's such as HD4000 ETC.

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