Survive the horror of found-footage recordings in this analog survival game. Play through multiple 80s & 90s-inspired short stories, each with unique locations and terrifying encounters.

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Jogo com acesso antecipado

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Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não queira jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais avançado. Saiba mais

Aviso: a última atualização pelos desenvolvedores foi há mais de 13 meses. As informações e o cronograma descritos pelos desenvolvedores aqui podem estar desatualizados.
O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"I want DEADCAM to be the best game it can be and for that I need your help! Early Access allows me to build up a community, listen to the feedback and create a bone-thrilling, intense experience along with your help!"

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"DEADCAM is planned to be in Early Access roughly for about a year."

Como a versão completa será diferente da versão de acesso antecipado?

"As the game evolves over time the goal is to expand and add what's already been created. I want DEADCAM to be a rollercoaster ride full of intense, horrifying moments for you to experience and in order to achieve these I am planning, but not limited to, the following features:

  • New Recordings: Each new recording will be set in a new and different location with its own unique story and setting and its own set of horrifying entities.
  • More Diverse Experiences: Each recording will contain its own set of challenges. Leaning more towards survival or more towards psychological-horror.
  • New Creatures and Entities: With each recording will its own set of terrifying monsters and entities. Some may be passive while others might be very hostile.
  • Dynamic Gameplay: I want each playthrough to be as unique as possible and so I'll be planning to implement more dynamic approaches throughout development. This means that item placement, weapons and paths will be much more dynamic as will as the scares within each location.
  • Localization: Localization is planned to be added during Early Access although there's currently no concrete timeline of when this will be added into the game.
  • Additional Options and Settings: I'd like to accommodate the player in as many ways as possible and I'll always keep listening to feedback and suggestions to make sure the game can be enjoyed by as many people as possible.
"

Qual é o estado atual da versão de acesso antecipado?

"The game is playable in a limited fashion as some of the planned features are yet to be fully implemented. New recordings and locations are not yet playable. The current state of the game represents a small portion of what I'm setting out to achieve.

The game offers only the first chapter, or, "recording" with a simple inventory system, interactable objects and, of course, scares and creatures."

O preço do jogo será alterado após o fim do acesso antecipado?

"The pricing will gradually increase as to reflect the current content and quality of what the game has to offer. As such the game's pricing will be adjusted fairly as new content, features and updates are added to the game."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"Community feedback will be crucial for the development of the game. What resonates and what doesn't, what people like and dislike about the game. Through the comments, AMA's, forum posts and the use of Discord we'll be able to always keep tabs on feedback and criticism and will be directly involved and engaging with the community directly!"
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Sobre este jogo

DEADCAM is an 80's & 90's inspired analog-survival-horror game based around found-footage and built in Unreal Engine 5. Explore and survive various short stories presented as "recordings", set in unique settings and locations. Each recording offers a unique mystery for you to uncover.

ANALOG


In DEADCAM the player plays through various stories presented as “recordings” It’s up to YOU to survive and uncover what happened there.

SURVIVAL


Each recording is a unique, self-contained experience set in its own location along with its own set of unique challenges and back-story. Some recordings might lean more into action while others will engross the player into a frightening horror experience. It's up to you to survive all the way through!

HORROR


DEADCAM leans heavily into the gritty horror aesthetics of the 1980’s and 90’s and takes inspiration from classic J-horror movies as well as American horror and slasher movies presented in a VHS style presentation.

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

Thematic themes such as dealing with suicide, trauma and general depictions of gore and other mature content; violence, and things generally related to (psychological) horror.

Requisitos de sistema

    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 11 (64 bit)
    • Processador: Intel Core i7-9700K / AMD Ryzen 5 5600X (or equivalent)
    • Memória: 8 GB de RAM
    • Placa de vídeo: NVIDIA RTX 3060 / AMD RX 6600 XT (8 GB VRAM)
    • DirectX: Versão 12
    • Armazenamento: 20 GB de espaço disponível
    • Outras observações: SSD strongly recommended
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
    • SO: Windows 11 (64 bit)
    • Processador: Intel Core i7-13700K / AMD Ryzen 7 7800X3D (or equivalent)
    • Memória: 16 GB de RAM
    • Placa de vídeo: NVIDIA RTX 4080 / AMD RX 7900 XT (16 GB VRAM)
    • DirectX: Versão 12
    • Armazenamento: 20 GB de espaço disponível
    • Outras observações: SSD strongly recommended
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