Descend the seven circles of hell in a chaotic twin-stick roguelite where your helmet is your weapon. Swap Hellmets for new powers, headbutt demons into paste, shred hordes with bullets and blades, and crush brutal bosses on your path to Hellfather himself.

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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I am a single indie developer, and I think I have a fun product on offer.
However, it is you, the player, who are the judge - and so I offer this experience for your consideration. If you like the idea and want me to continue developing it, please give feedback on how to improve every aspect of the game to ensure that this game can be as successful as it can be.

After many years working as a developer, one thing I have learned is to put a product in front of the customer as early as possible if you want to deliver to the customer what the customer wants. This is your chance to be part of developing a new game.」

這款遊戲的搶先體驗時間大約會持續多久?

「We aim to release the game around spring 2026.

However, the game will be in early access until the community agrees with me that the game is fit for release. For me this means the game should be good value for money and without game breaking bugs. This game is released into early access very early and as such the game may be in early access for quite a while - it all depends on the reception of the game and the amount of feedback. But this also means, that as a player, you have great influence on how the game will end up in the end.」

正式版預計會與搶先體驗版有何不同?

「I have no ambition of making a AAA title, but an enjoyable experience of a few hours that a player can play again and again in different ways to unlock new achievements and game modes.

We plan to continually improved the game with more content - more enemies, more weapons, more treasure, more puzzles, more challenges, and even more game modes. There are also plans for local multiplayer.

We aim for a game with a universe with several planets, each with their own boss and a range of territories to conquer. Each territory should contain unique maps and game mechanics.」

搶先體驗版目前的開發進度如何?

「The current version is one circle only and the first boss fight. There are 6 unique characters, 24 different enemy types, and lots of different weapons and abilities.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「It is only fair to give something back to the early bird community. The price will try to match to the content offered. That means the price will go up as more content is progressively added.

As an early bird you will pay much less compared to the release price, but in return I expect to gather valuable feedback from you - a win win situation.」

在開發過程中,您打算如何與社群互動?

「I have a discord server where I listen to user feedback. I will also use the Steam Forums actively to communicate about the game.

I want the community to provide as much feedback as possible - good and bad - so we can create the best possible game together.」
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Hellmet: Seven Circles Down is a fast, chaotic twin-stick action roguelite where you plunge through the seven circles of hell, swap cursed helmets for absurd new powers, unlock new characters, and build up an arsenal of increasingly unhinged weapons. Pixel-art carnage, tight combat, and relentless forward momentum define the experience.

Chaotic Twin-Stick Combat
Shoot, slash, headbutt, and blast through demon swarms with weapons that evolve from basic firepower to full infernal nonsense.

Hellmets With Powers
Find and equip cursed helmets that completely change your playstyle—movement, damage, utility, and survival all shift with each Hellmet.

Seven Circles to Conquer
Descend through portals from circle to circle, each layer introducing new enemies, hazards, modifiers, and rules.

High Mobility
Dash, jump, bash, roll, shield, sprint—stay moving or die. Every circle demands aggressive evasion and precise execution.

Unlockable Characters & Arsenal
Earn resources to unlock new characters, weapons, abilities, and upgrades that expand your toolbox and reshape how each run plays.

Boss-Driven Progression
Every circle ends in a boss fight that forces you to adapt, learn, and improvise under pressure.

Stylized Retro Pixel Art
Punchy, readable, and explosive visuals give the chaos clarity and weight.

Prepare to plunge deeper, fight harder, and swap helmets faster as hell escalates around you. Seven circles stand between you and the Ultimate Lord of the Underworld—gear up, dive in, and bring the pain.

成人內容說明

開發者表示產品內容如下:

Cartoon violence and cartoony blood. Use of stimulants and ability enhancing drugs.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows ALL
    • 處理器: Any
    • 記憶體: 400 MB 記憶體
    • 顯示卡: Any
    • 儲存空間: 150 MB 可用空間
    • 音效卡: Any
    建議配備:
    • 需要 64 位元的處理器及作業系統
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