Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels.
All Reviews:
Very Positive (873) - 88% of the 873 user reviews for this game are positive.
Release Date:
Feb 5, 2014
Developer:
Publisher:

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Includes 2 items: Jets'n'Guns Gold, Jets'n'Guns 2

 

Recent updates View all (9)

March 10

Jets'n'Guns 2 - delayed FEBRUARY update

Hey everyone! Here we are with our "February" update. With a bit of a delay because we needed to take our time with some of the new types of enemies.



The core of the update is a new level. Hopefully, it's gonna be fun and quite challenging (it was for us). We also have several smaller changes:

  • Fixed overheat cheating when you press fire repeatedly in the overheat zone.
  • Fixed Stingray damage on levels 2-4.
  • Blast Projector now catches and redirects shots of the main gun, if you have at least one drone. This means main gun will stop shooting in such situation. This should limit power of the equipment.
  • New item Jet Pack (device).
  • New item Godfinger (gunbot).
  • New item ElectroBall (weapon).
  • Fixed level meter in shop TV, when player does not have enough money.
15 comments Read more

January 31

Jets'n'Guns 2 - JANUARY UPDATE

January update is here! For safety reasons we put it in the "upcoming" beta branch for now. We'll switch it to main branch and distribute it to everybody shortly, after we check that nothing got fatally broken. If you want to test it immediately, do this:
  • In Steam client right click the game and select "Properties".
  • Select tab labeled "Betas".
  • Change "Select the beta you would like to opt into" to "upcoming - Upcoming version".



After the December release we had to focus on all the feedback and requests primarily, so no new levels this time. But we have a lot of changes - mainly in UI - that need to be tested. Please give it a quick look and let us know in the discussion forum, whether we moved things in the right direction.

UI:
  • Reworked item categories in shop. No more tabs. All categories are listed in one panel now.
  • Reworked controls in menu. LMB always selects. RMB is always an action, specific for the context.
  • Improved gamepad controls in the shop. Added trigger+stick combo for a faster navigation.
  • Auto-sorting button for cargo inventory.
  • Profile menu has now ranks and added "death angel" badge under the portrait.
  • Profile menu displays more gameplay statistics now.
  • Reworked options panels. We have added: sound panning, max FPS, HUD mode, ship outline, mouse controls setup. You can assign up to 5 mouse buttons now.
  • Reworked HUD and mini-HUD on the ship.
  • New boss meter. Now capable to display for multiple bosses.

New items:
  • New equipment: El Diablo Removes heat limit, but you can also burn yourself!
  • New equipment: Hellfire Generator Heat now increases weapon power.
  • New equipment: Bomb Duplicator Every bomb drop is two bombs actually.
  • New equipment: G.E.M Connector All front G.E.M.s affect main gun only.
  • New device: Repulsor Changes the distance of drones.
  • New device: Shrinker Makes the ship smaller but also weaker.

Item changes:
  • Fixed minimines. They explode only on the first contact and they work with all bombs properly.
  • Bigger spread for disco bombs. They are less precise.
  • Flipper flips drones correctly. It also works with Focus now.
  • Circulus drone count is leveling from 1 to 4 now.
  • Blast projector now transfers one shot with lowered power only and generates no extra heat.
  • Magnavolt and VX Master Blaster are weakened.

Gameplay:
  • Scrolling speed has been slightly slowed down.
  • Major rework of heat. It only builds up while shooting now. It dissipates faster but the gun-jamming penalty is the same.
  • Crates and containers are not damaging the hero when falling on the ship.
  • Mouse controls + Aim Enhancer work together now (well, it does something :) ).
  • When collision catches hero's ship on the left edge it kills it instead of teleporting to a safe area.
Fixes:
  • Checkpoint now stores info about collected secret level.
  • Necro Titan no longer enters unkillable state (hopefully).
  • Great many minor tweaks and fixes has been added to the game.

This update was focused on technical stuff. We need to improve some core functions of the game like shop or heat (more heat handling items like central cooling coming soon!). Please give it a quick test and let us know, what you think.

In the next update will be mostly about the new content - adding level or two, enemies, etc. So there will be more new stuff to play! Stay tuned!
4 comments Read more

About This Game

Jets'n'Guns is a heavy piece of ground shaking rock blasting action with graphics and special effects that will blow you eyes out! Enjoy yourself in almost-insane action adventure of saving the universe from the deadly threat of more than 270 unique monsters in the campaign of 43 levels. Stand as one-against-many armed with tons of different weapons of a devastating armament fitted into one of the awesome spaceships.

Game features:
  • 43 levels full of thrilling action, shooting and demolition
  • more than 270 unique enemies including 16 boss monsters
  • 70 different weapons
  • upgrade your ship with 20 special devices
  • superior graphic and particle effects enhancing the destruction
  • more than one hour of breathtaking original soundtrack
  • new scenario in every level (deep space, jungle, undersea, lava planet...)
  • fly in 12 different vessels, even in a horrible boss ship
  • combination of weapons give hundreds of possibilities how to equip your ship
  • sounds and sound-effects just like from a Hollywood movie

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Win XP/7/8
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Storage: 110 MB available space
    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Storage: 110 MB available space
    Minimum:
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Storage: 110 MB available space

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