The ultimate grand-scale campaign and FPS simulation of WWII in Europe, with a huge zone-less 24/7 persistent game world and up to 5000 simultaneous players engaged in hours-long battles. A military-grade simulator with more than 200 play-able historically accurate weapons.
Recent Reviews:
Mostly Negative (58) - 31% of the 58 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,422) - 40% of the 2,422 user reviews for this game are positive.
Release Date:
Sep 5, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“WWII Online has a long history of development and over the years, the game has changed and progressed with the help of our community. As we approach a release on Steam, Early Access will allow us to be able to introduce the Steam Community to our game and allow us to solicit important feedback from this new group of players before a full release.

Our development team has been committed to very transparent communication throughout the development process and are excited to solicit feedback from not only our team members and veteran players, but also the Steam Community to help create a unique and immersive combined arms experience for all of our players!”

Approximately how long will this game be in Early Access?

“We anticipate that we will be in Early Access for as long as we need to make changes and improvements to game play and infrastructure for a proper full release.”

How is the full version planned to differ from the Early Access version?

“We have laid out an ambitious roadmap for development that includes additional weapons, infantry characters, vehicles, integrated voice communication, and an expansion on how many users can be online in the game world at one time.”

What is the current state of the Early Access version?

“Currently the game is stable and playable. There is plenty of content available. The game is also actively being developed and updates are being prepared that will add more playable content for users as well as bug fixes when they are necessary. The development team is actively engaging the community to help set priorities and solicit suggestions for new content and tweaks to game play.”

Will the game be priced differently during and after Early Access?

“Our Starter and Subscription payment plans are planned to be the same throughout Early Access.”

How are you planning on involving the Community in your development process?

“The WWII Online community has always been a large part of the game. The current development team is made up almost exclusively of people who started out as community members and players. This fact has led our team to highly value communication and transparency between the development team and the community. Everyone on our development team, from the top to the bottom of our organization, is both involved with and a part of the community. We already have a track record of involving the community in decisions regarding game play and vehicle sets, and we intend for this to continue as we release on Steam.”
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Notice: WWII Online offers you a 30 day free trial access which includes all infantry and a truck.

Play WWII Online

Starter Subscription

Buy World War II Online - STARTER 1 Month

$4.99 at checkout, auto-renewed every 1 month(s) at $4.99.

All Access (Premium) Subscription

Buy World War II Online - All Access (Premium) 1 Month

$14.99 at checkout, auto-renewed every 1 month(s) at $14.99.


Recent updates View all (172)

August 16

Urban Building 05: Production Update

From our artist MKW :

When creating the new set of city buildings I wanted it to have a town square feel. I had a lot of space to build with this block, and I really wanted to take advantage of that. There are various architecture styles from the 1920's - 40's sprinkled throughout the city block. I had a lot of fun concepting and building this set of buildings. Each building has it's own personality and style, and plenty of opportunity for tense battles. I'm excited to get these new city blocks into the players hands so they can experience all the hard work that has gone into them. Screen shots of the standing and damaged state within.


1 comments Read more

August 6

Version Readme: Panzer IVH enters the battle!

We just released version This includes a series of bug fixes, updates and new content / features including: Russian language support, AHC rear Garrison management, Panzer IV H, and the new hotkey for accessing your key mapper, "P."


1 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“The battles that follow aren’t typical of most first-person action games.”
Warfare History Network

“an incredibly fun and long lasting game for any war gamer or history buff. ... you’ll still be playing this months, or even years, from now.”
8.4/10 – Game Chronicles

“it’s remarkably compulsive. The concept and the individual challenges are unique, and the sheer difficulty of it makes riding a tank for 20 miles peculiarly rewarding. ... there’s nothing else quite like it.”
4/5 – Games Radar

Pre-Purchase Offer

The largest WWII PvP MMOFPS ever created, FREE-TO-TRY for 30 days!

Do you think you’re hardcore enough to play with and against some of the most battle-hardened WWII FPS gamers around? SIGN UP TODAY to activate your FREE 4 weeks all-infantry & trucks access!

Once your 30 day all infantry and truck trial period ends, your account will need to subscribe to WWII Online:
Upgrade to starter ($4.99/mo) or Premium ($14.99/mo) to enjoy WWII Online with more tactical roles.

Don't get lost, have a quick UI tour before joining the game:

If you experience ANY technical or billing issue, please submit a ticket to our support services, report on the forums or on one of our DISCORD servers. We try to fix your issue within 24 hours.

Update Notes

Updates since the STEAM release:

  • (10 June 19)
  • 1.36.1 (03 June 19)
  • (29 April 19)
  • (14 April 19)
  • (7 April 19)
  • (20 March 19)
  • (07 March 19)
  • (28 February 19)
  • (05 February 19)
  • (27 December 18)
  • (21 December 18)
  • (20 November 18)
  • (31 October 18)
  • (13 September 18)
  • (27 August 18)
  • (4 August 18)
  • (1 August 18)
  • (5 July 18)
  • (23 June 18)
  • (21 June 18)
  • (2 June 18)
  • (30 May 18)
  • (09 March 18)
  • (31 January 18)
  • (21 December 17)
  • (15 December 17)
  • (1 November 17)
  • (16 September 17)

About This Game


Key Features:
  • Single permanent server (worldwide community with 24/7 interactions)
  • Combined Air/Ground/Sea battles
  • Server capacity for 5,000 concurrent players
  • Huge historical map to conquer (no zones)
  • Large set of WWII weapons from different axis/allied nations
  • Detailed infantry & vehicle simulation (controls, damages, performances...)
  • Required teamwork by fear of death
  • Freedom of a player-driven game play (no coded scenarios)
  • 99.99% PvP (with some AI defensive support)
  • WWII data & facts authenticity (orbat, models, timeline, table of equipment, load-out..)


World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII and hosted on a huge single map. There is virtually no limit to the amount of players that can join the battlefield and fight as infantry, tanker, pilot or captain!

The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory, with more than 240 weapons and vehicles. Fly the Spitfire, drive the Tiger or the Sherman Firefly, shoot with the Flak36 88mm, sail a destroyer... WWII Online’s game play is unmatched in terms of scale, realism and replay ability.


Its scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. This scale allows for truly immersive combined arms pvp combat. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space.


All weapons, vehicles, munitions and ordinance perform according to realistic values. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Armor on tanks and aircraft, as well as their internal components, are modeled down to the millimeter.


Our damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more! You don’t just shoot a hitbox? NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Some of these include; angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc.


Just like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players.


Thousands of manhours have already been invested in this game since 2001. Become part of History, the World War II Online project is alive and growing!
Read our 2019-2020 development roadmap.


WWII Online is a serious game that requires time investment, a willingness to work as a team player. If you do not join a squad and voice comms, you will likely be lost and frustrated.

Each time you log in, a pop up window will show you the currently available squad recruiters. You can check the list of existing squads and their stats on the Squad Tools page.

For the best game play experience possible, you should first get on the Allied or Axis WWII Online Discord Server. Integrated voicomms are currently into development.


WWII Online has always been and remain a subscription based game. This helps for operating costs like our game servers, bandwidth, power, staff, etc. and thus keep our single map up 24/7/365. (subscription comparison / breakdown here).

The STARTER subscription unlocks medium tanks, bombers, armored cars, all paratroopers, grenadiers and mortarmen. It is the best deal to start playing the game and gain your first ranks.
When campaigns reach higher tiers, however, you will need more teamwork and better tactics to face heavier weapons.

The PREMIUM subscription unlocks the complete game experience, within restrictions of your current in game rank and the ongoing campaign Tier. We recommend the premium subscription to players with rank 4 and above.

There are NO micro-transactions nor advertisements in game. Your rank only will unlock heavier equipment.


Choose your side: Join the Allied DISCORD or Join the Axis DISCORD!

Your side commanders:
Check the state of the fronline and the latest stats on our WORLD@WAR GAZETTE.


Controls in World War II Online are not the same as those setup in arcade FPS games. Vehicles require multiple controls to be played with a more realistic (but constraining) approach. Please take the time to study which controls are setup by default. You can customize these through our "KEYMAPPER":

More information about the game can be found on the official wiki.
Use the « help » chat channel whenever needed, in game (activate by pressing F6 once) or on DISCORD. Always ask for other players or for a squad to stick to.

Questions? ideas? Please post on the forums or contact

System Requirements

Mac OS X
    • OS: Windows 7 / Windows 8
    • Processor: Pentium 4 3.2 GHz or Athlon 64 3500+ (2.2 GHz) or better with SSE 2.0 support
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 series or ATI Radeon HD 2600 Pro
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: on-board or better
    • OS: Windows 8.1 / Windows 10
    • Processor: 3 GHz Dual Core or 2.66 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 250 or Radeon HD 4850 or better
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: on-board or better
    • OS: OS X 10.10 +
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600 series or ATI Radeon HD 2600 Pro
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: on-board or better
    • OS: OS Sierra 10.12.2+
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 250 or Radeon HD 4850 or better
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: on-board or better

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