Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
Recent Reviews:
Mixed (454) - 68% of the 454 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (51,510) - 87% of the 51,510 user reviews for this game are positive.
Release Date:
Feb 28, 2019
Developer:
Publisher:

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Recent updates View all (317)

April 16

Upcoming Decorative Pack Functionality Update



Hello, Engineers!

After carefully evaluating feedback provided by the community, we have decided to make a major change to the functionality of the Decorative Pack. Soon, all players will be able to interact with these blocks regardless of whether they own the Decorative Pack or not. In the case that a player doesn't own the Decorative Pack, they will just not be able to build with these blocks. This change will be made in an update releasing in the coming weeks.

Cheers! :steamhappy:
119 comments Read more

April 12

Announcing the Space Engineers Video Competition!



SUMMARY

-Starting: Friday, April 12, 2019.
-Deadline for submissions: Sunday, May 12, 2019.
-Contest voting begins: Monday, May 20, 2019.
-Contest voting ends: Friday, May 31, 2019.
-Create and submit Space Engineers videos for your chance to have them uploaded to the Space Engineers YouTube channel.
-The winners will be announced on Saturday, June 1, 2019.
-The top three videos with the most likes win!

SHARING YOUR AWESOME SPACE ENGINEERS MOMENTS

Hello, Engineers!

We are excited to announce the Space Engineers Video Competition! There are so many amazing, funny and stunning moments that unfold in Space Engineers and we want to share your stories with as many Engineers as possible!

We also just released the new replay tool with Update 1.190 - Customizable LCD Screens, Replay Tool, and Decorative Pack, which is perfect for creating videos in Space Engineers.

For more information on the new replay tool, please see the Space Engineers - Replay Tool Tutorial:

https://www.youtube.com/watch?v=bu5z3Wb303M



For inspiration, we think our Announcing the Space Engineers Video Competition! video is a great example of the narratives created by many players in Space Engineers.

https://www.youtube.com/watch?v=4sFJAJPbR4k&feature=youtu.be

HOW TO SUBMIT

-Please submit your entries to press@keenswh.com with the subject line : Space Engineers Video Competition Submission.
-Entries must be submitted in MP4 format, 1080p or higher - 4K preferred - and contain a title. You can submit your videos via Google drive links.
-Be sure to adhere to the original visual styling and feeling of Space Engineers. https://blog.marekrosa.org/2017/09/my-vision-for-visual-style-of-space.html
-Each contestant can submit as many entries as they like, but each contestant can only win once.
-Minimum length for videos is 30 seconds and the maximum length is 5 minutes.
-There must be a minimum of one player in each video.
-Submissions/video footage can be from Space Engineers safe or experimental modes. In other words, you can include vanilla, modded and DLC features in your videos.
-Do not use any copyrighted material in your video. If you do use copyrighted material in your video, make sure you have permission to use it or you're the owner of the copyrighted material.

Make sure that you read the rules carefully, so you know all of the contest guidelines before creating an awesome video!



EVALUATION SYSTEM

-There will be a four week period for submissions, beginning Friday, April 12, 2019 and concluding Sunday, May 12, 2019.
-During the following week (ending Sunday, May, 19, 2019), we will review all submissions to ensure quality and that the rules have been adhered to.
-We will then upload the selected entries to the Space Engineers YouTube Channel, where the community will vote for their favourite videos (using the thumbs up icon located below YouTube videos) from Monday, May 20, 2019 until Friday, May 31, 2019.
-The winners will be announced on Saturday, June 1, 2019
-The top three videos with the most likes win!



PRIZES

-All of the contestants’ videos that are uploaded to the Space Engineers YouTube channel will have their entries permanently uploaded to our YouTube Channel.
-1st place will receive a copy of Space Engineers Deluxe, the Decorative Pack DLC and 5 skin sets.
-2nd place will receive a copy of Space Engineers Deluxe, the Decorative Pack DLC and 3 skin sets.
-3rd place will receive a copy of Space Engineers Deluxe, the Decorative Pack DLC and 2 skin sets.
-And of course, 1st, 2nd and 3rd place will also have bragging rights. ;)
-1st, 2nd and 3rd place will also have the chance to have their winning videos playing in the background of the Space Engineers Main Menu *Please note: this is subject to the artistic vision of Keen Software House. Additionally, the author of the video must consent to have their submission featured in the Space Engineers Main Menu.

SPACE ENGINEERS VIDEO COMPETITION TERMS AND CONDITIONS

NO PURCHASE IS NECESSARY TO ENTER OR WIN. A PURCHASE DOES NOT INCREASE THE CHANCES OF WINNING.

Dates!

1. Eligibility: This Campaign is open only to those who are 13 years of age or older as of the date of entry. The Campaign is open to legal residents of any country or state, and is void where prohibited by law. The Campaign is subject to all applicable federal, state, and local laws and regulations. Void where prohibited.

2. Agreement to Rules: By participating, the Contestant (“You”) agree to be fully unconditionally bound by these Rules, and You represent and warrant that You meet the eligibility requirements. In addition, You agree to accept the decisions of Keen Software House as final and binding as it relates to the content of this Campaign.

3. Campaign Period: Entries will be accepted online starting on 12/4/2019, 15:00 UTC +2
and ending 12/5/2019, 23:59 UTC +2. All online entries must be received by 12/5/2019, 23:59 UTC+2. Voting will take place from 20/5/2019, 15:00 UTC +2 until 31/5/2018, 23:59 UTC+2. The winners will be announced on 1/6/2019, 15:00 UTC +2.

4. How to Enter: The Campaign must be entered by submitting an entry to the email address press@keenswh.com. The entry must fulfill all Campaign requirements, as specified, to be eligible. Entries that are incomplete or do not adhere to the rules or specifications may be disqualified at the sole discretion of Keen Software House.

5. General guidelines: Entries must be submitted in MP4 format, 1080p quality and contain a title. Please also remember to adhere to the original visual styling and feeling of Space Engineers. Each contestant can submit as many entries as they like, but each contestant can only win once. Minimum length for videos is 30 seconds and the maximum length for videos is five minutes. There must be a minimum of one player in each video. Video footage can be from Space Engineers safe or experimental modes. In other words, you can include vanilla, modded and DLC features in your videos. For an entry to be considered valid, it must meet the technical requirements as outlined on space https://www.spaceengineersgame.com/. Entries must reflect the theme of the contest: Space Engineers. Keen Software House will automatically be granted the right to use and modify any and all entries for any and all purposes, whether or not the entrant is declared a winner.

6. Prizes: The Winner(s) of the Campaign (the “Winner”) will have their video added to the Space Engineers YouTube Channel. The specifics of the prize shall be solely determined by Keen Software House. The prize is non transferable. Any and all prize-related expenses, including without limitation any and all federal, state, and/or local taxes, shall be the sole responsibility of the Winner. No substitution of prize or transfer/assignment of prize to others or request for the cash equivalent by Winner is permitted. Acceptance of prize constitutes permission for Keen Software House to use and or/modify Winner’s name, likeness, and entry for purposes of advertising and trade, on the Keen Software House website and social media accounts, and in Keen Software House games, without further compensation.

7. Although the Space Engineers community will vote for their favourite videos on the Space Engineers YouTube Channel, Marek Rosa CEO, Creative Director, Founder, Keen Software House CEO, CTO, Founder, GoodAI will officially carry out the duties of Winner Selection and Notification: Winner will be selected by Marek Rosa. Three winners will be notified via email at the end date of the contest. Keen Software House shall have no liability for any Entrant’s or Winner’s failure to receive notices due to spam, junk e-mail or other security settings or for Winner’s provision of incorrect or otherwise non-functioning contact information. If Winner cannot be contacted, is ineligible, fails to acknowledge the prize, or fails to timely return a completed and executed declaration and release as required, the prize may be forfeited and an alternate Winner selected, or Keen Software House will automatically be granted the right to use and modify the entry for all purposes. Receipt by Winner of the prize offered in this Campaign is conditioned upon compliance with any and all federal, state, and local laws and regulations. ANY VIOLATION OF THESE OFFICIAL RULES BY WINNER (AT KEEN SOFTWARE HOUSE’S SOLE DISCRETION) WILL RESULT IN WINNER’S DISQUALIFICATION AS WINNER OF THE CAMPAIGN, AND ALL PRIVILEGES AS WINNER WILL BE IMMEDIATELY TERMINATED.

8. Rights Granted by You: By entering this content (e.g., photo, video, text, etc.), You understand and agree that Keen Software House, acting on behalf of Keen Software House and Keen Software House’s licensees, successors, and assigns, shall have the right, where permitted by law, to print, publish, broadcast, distribute, and use in any media now known or hereafter developed, in perpetuity and throughout the World, without limitation, your entry, name, portrait, picture, voice, likeness, image, statements about the Campaign, and biographical information for news, publicity, information, trade, advertising, public relations, and promotional purposes without any further compensation, notice, review, or consent. By entering this content, You represent and warrant that your entry is an original work of authorship, and does not violate any third party’s proprietary or intellectual property rights. If your entry infringes upon the intellectual property right of another, You will be disqualified at the sole discretion of Keen Software House. If the content of your entry is claimed to constitute infringement of any proprietary or intellectual proprietary rights of any third party, You shall, at your sole expense, defend or settle against such claims. You shall indemnify, defend, and hold harmless Keen Software House from and against any suit, proceeding, claims, liability, loss, damage, costs or expense, which Keen Software House may incur, suffer, or be required to pay arising out of such infringement or suspected infringement of any third party’s right.

9. Terms & Conditions: Keen Software House reserves the right, in its sole discretion, to cancel, terminate, modify or suspend the Campaign should virus, bug, non-authorized human intervention, fraud, or other cause beyond Keen Software House’s control corrupt or affect the administration, security, fairness, or proper conduct of the Campaign. In such case, Keen Software House may select the Winner from all eligible entries received prior to and/or after (if appropriate) the action taken by Keen Software House. Keen Software House reserves the right, in its sole discretion, to disqualify any individual who tampers or attempts to tamper with the entry process or the operation of the Campaign or website or violates these Terms & Conditions. Keen Software House has the right, in its sole discretion, to maintain the integrity of the Campaign, to void votes for any reason, including, but not limited to: multiple entries from the same user from different IP addresses; multiple entries from the same computer in excess of that allowed by Campaign rules; or the use of bots, macros, scripts, or other technical means for entering. Any attempt by an entrant to deliberately damage any website or undermine the legitimate operation of the Campaign may be a violation of criminal and civil laws. Should such attempt be made Keen Software House reserves the right to seek damages to the fullest extent permitted by law.

10. Limitation of Liability: By entering, You agree to release and hold harmless Keen Software House and its subsidiaries, affiliates, advertising and promotion agencies, partners, representatives, agents, successors, assigns, employees, officers, and directors from any liability, illness, injury, death, loss, litigation, claim, or damage that may occur, directly or indirectly, whether caused by negligence or not, from: (i) such entrant’s participation in the Campaign and/or his/her acceptance, possession, use, or misuse of any prize or any portion thereof; (ii) technical failures of any kind, including but not limited to the malfunction of any computer, cable, network, hardware, or software, or other mechanical equipment; (iii) the unavailability or inaccessibility of any transmissions, telephone, or Internet service; (iv) unauthorized human intervention in any part of the entry process or the Promotion; (v) electronic or human error in the administration of the Promotion or the processing of entries.

11. Disputes: THIS Campaign IS GOVERNED BY THE LAWS OF THE CZECH REPUBLIC, WITHOUT RESPECT TO CONFLICT OF LAW DOCTRINES. As a condition of participating in this Campaign, participant agrees that any and all disputes that cannot be resolved between the parties, and causes of action arising out of or connected with this Campaign, shall be resolved individually, without resort to any form of class action, exclusively before a court located in the Czech Republic having jurisdiction. Further, in any such dispute, under no circumstances shall participant be permitted to obtain awards for, and hereby waives all rights to, punitive, incidental, or consequential damages, including reasonable attorney’s fees, other than participant’s actual out-of-pocket expenses (i.e. costs associated with entering this Campaign). Participant further waives all rights to have damages multiplied or increased.

12. Sponsor: The Sponsor of the Campaign is Keen Software House, located in Prague, Czech Republic.

13. The Campaign hosted by Keen Software House is in no way sponsored, endorsed, administered by, or associated with Facebook.

14. By submitting an entry, You, the Contestant, have affirmatively reviewed, accepted, and agreed to all of the Official Rules.

Thank you and good luck!


30 comments Read more

Reviews

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”
PCGamesN

“Space Engineers bring you back to your childhood when you were fighting with your LEGO ships.”
9/10 – SCORE

DELUXE EDITION

The Deluxe Edition includes the standard Space Engineers game, an exclusive "Golden" skin set for your character and tools, the first Space Engineers build from 2013, all tracks from the original soundtrack, over 200 unpublished digital concept images and never seen videos and a special badge!

Special Offer

Owners of Medieval Engineers will also receive an exclusive "Medieval" skin set which they can use when customizing their Engineer's appearance.

About This Game

Space Engineers is an open world sandbox game defined by creativity and exploration.

It is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.



Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.



Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

CORE FEATURES

  • Planets and moons – fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death/respawn



  • Single-player – you are the sole space engineer
  • Multiplayer
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Up to 16 players
    - Dedicated servers
  • New game options
    - Scenarios - offer linear story with action-packed gameplay, while the majority of Space Engineers scenarios feature unique sandbox environments where players create their own challenges.
    - Workshop worlds - offer worlds created by other players.
    - Custom worlds - offer variety of customizable worlds where you can start your own scenario.
  • Customizable character - skins, colors, community market, male and female character
  • Ships (small and large) – build and pilot them
  • Space stations
  • Planetary bases, outposts, cities
  • First-person & Third-person
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity



  • Visual script editor - players can create missions and game modes which can be played by other players. Capture the flag, death-match, racing or campaign driven missions - all can be done by using the editor, with your own rules and designs! Even main campaign and game scenarios were created in this tool.
  • Building blocks - over 200 blocks (gravity generators, jump drive, turrets, doors, landing gears, assembler, refinery, rotors, wheels, thrusters, pistons, wind turbine and many more)
  • Programmable block - allows players to write small programs that will be executed in the game
  • Electricity – all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors or various power sources
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Symmetry/Mirroring – useful in creative mode when building structures that require symmetry
  • Weapons – automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Steam Workshop – share your creations with the Community (upload and download worlds, blueprints, MODs, scripts)
  • Localized interface
    - Official localization: English, Russian, Chinese
    - Community localization: Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally).
  • Remote control – control ships and turrets without being inside
  • Modding - world files, shaders, textures, 3D models
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
  • Sounds – realistic and arcade mode

Space Engineers utilizes an in-house built VRAGE 2.0, realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed.
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

System Requirements

    Minimum:
    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel i5 @ 3.0 GHz or higher (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: Geforce 750/Radeon R9 270X or higher
    • DirectX: Version 11
    • Storage: 25 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection needed for single player, but for multiplayer we recommend 5Mbit/s or more
    Recommended:
    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Quad Core i7 @ 4.5 GHz or higher (or AMD equivalent)
    • Memory: 16 GB RAM
    • Graphics: Geforce 1070 GTX / Radeon RX Vega 56 or higher
    • DirectX: Version 11
    • Storage: 25 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection needed for single player, but for multiplayer we recommend 5Mbit/s or more

What Curators Say

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