Verdun is the first multiplayer FPS set in an authentic World War One setting, the game which started the 1914-1918 WW1 Game series. Merciless trench warfare offers a unique battlefield experience, immersing you and your squad in intense battles of attack and defense.
Recent Reviews:
Mixed (112) - 66% of the 112 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (19,469) - 85% of the 19,469 user reviews for this game are positive.
Release Date:
Apr 28, 2015
Developer:
Publisher:

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Recent updates View all (112)

June 8

FRONTLINE NEWS: New Open Testing update and War Correspondent Winners

We have put out an update on the Opentesting branch of Verdun. This is a development version of the game which everyone can access if they want to try out new updates before we release them officially. Activating Opentesting is an easy process - this post explains it. And don’t worry, it’s equally easy to switch back to regular Verdun.

Additionally, player biggalloot is planning an event this Saturday 9th to try out many of the new changes to private matches, including 100+ player counts. They wrote a nice post outlining some of the possibilities for our new system, which was made using feedback from this thread.


Here’s another awesome screenshot by player echo1, taken during a test event with 110 players. These player counts aren’t supported for official servers, but we allow the option for private matches.

Reenactment Weekend!
We visited the Museum Huis het Doorn from May 26-27 during their ‘Living History’ weekend. It was a great time, and we got to meet some Scottish, Italian and Dutch Verdun players (also reenactors) who have also helped us with weapon percussion sound effects. You can take a look at our photo album on Facebook!


One of the photos from the reenactment weekend.

War Correspondent Winners
Our first War Correspondent competition finished earlier this week, and we had a lot of good entries! But there could only be two winners… here they are:

Player Votes Winner: Thomas Friedrich Grump
"War Correspondent: Today the German High Command announced plans to combat recent British gains in Ypres with Unrestricted Submarine Warfare"

Mods and Devs Choice Winner: SOVIETDOGE "OUR WAR CORRESPONDENT IN FRANCE - Our French allies have commenced their attack to retake the fort of Douamont. Over the top mon amis!"

Another War Correspondent contest will be starting soon - keep an eye on our social media or Steam Hub to find out when. For now, check out both entries on our Facebook album!
5 comments Read more

May 30

Tighter Frontlines desertion rules, Douaumont map update, MG deployment changed, and more!


Our update today is dedicated to everyone who has taken the time to vote, comment or start cases on our UserEcho support website! Thank you all for your input, we’ve been steadily working through cases and hope you are all happy with another big sweep!

Some notable fixes and changes:
New Frontlines rule: Defenders and attackers may no longer be further away than 2 sectors before getting a desertion warning. This should keep the action more concentrated and encourage people to engage in the attack and defense rather than trying to rack up kills from safety.


Douaumont map update: access to the roof has been blocked. We’ll be keeping a close eye out for similar issues.



MG deployment changed: First and third person should now matchup much better. We still have one glitch left to kill when tweaking your position, but we’re working on it!



Medal fix Players missing a medal for participating in the Christmas Truce and/or Early Access should get their medal on logging in.

Inconsistent settings fix: we understand that it’s annoying having to adjust your settings constantly after a game switch, this should be resolved now. Our apologies!

As we’ve been fixing issues with Verdun, it’s helped us address issues in Tannenberg, and vice-versa. The Tannenberg update and changelog can be found here.

Please keep the reports coming! If we don’t know about issues, we can’t fix them. Post them on our UserEcho support website so we can continue smashing bugs and make this game greater! Don’t forget to vote and comment on issues you think are important so we know how many people are affected.

Roumania joins the war in Tannenberg
We also have some exciting news from the Eastern Front, where a new Roumanian squad has been added to the game. They come with new weapons and… a new map! The Roumania map is inspired by Mount Cosna and the north-northwestern areas of Roumania. Take a look at the our new trailer dedicated to the Roumanian update: https://youtu.be/1q7mzfUizDE


Now back to the battlefield!
37 comments Read more

Reviews

“Generously stuffed with player-made emergent moments on the battlefield and an incredible sense of place, Verdun is not just a great take on one of history’s more marginalised wars, it also happens to be a resoundingly solid shooter in its own right too.”
9.0 – Gamewatchers - John-Paul Jones

“I became immersed in its careful pacing and focus on squad movement.”
Gamespot - Cameron Woolsey

“Verdun's given me an excellent understanding of what a mess World War I was. Verdun's Frontlines mode really is sort of ingenious—and I think this is definitely one worth checking out, especially if you're already interested in the subject matter.”
8.0 – PCWorld - Hayden Dingman

About This Game

Verdun is the first multiplayer FPS set in a realistic World War One setting. Merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense. Verdun is part of in the 1914-1918 WW1 Game Series, with the second entry Tannenberg taking players to the Eastern Front.

The game takes place on the Western Front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun in 1916. The game offers 4 distinct game-modes with many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium.

Verdun key features include:
  • Experience World War 1 gameplay: Accurate weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience, horrendous gore effects, and ferocious artillery barrages
  • Tactical squad-based FPS: Unique squad leveling system with distinct squad types and roles
  • True trench warfare: Real-time dynamic frontline with momentum based attack and counter-attack gameplay
  • Authentic World War 1 setting: Typical WW1 music and style, historical battlefields representing the key theaters on the Western Front
  • Challenging game modes: Team-based Frontlines, tactical Attrition, and skill-based Rifle Deathmatch and desperate survival in Squad Defense

    WW1 on the Western Front

    The gameplay in this true WW1 battlefield experience is as immersive and gritty as it can get, with features such as optional realistic gore which portrays the true horror of the First World War and authentic weaponry including artillery and gas. Verdun's weapons need to be handled with skill - each gun handles differently and there are no floating crosshairs to aid your aim, along with realistic bullet physics to contend with.

    Battle your way across No-Man’s-Land to capture the next enemy trench line, before switching to defense to protect your gains in the Frontlines game mode. Keep your head down or quickly don your mask in the event of artillery strikes or gas attacks. This unforgiving war isn’t for the faint hearted!

    Authentic World War 1 Setting

    The 1914-1918 WW1 Game Series currently includes Verdun and Tannenberg (set on the Eastern Front). These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.

    For Verdun, the development teams carried out extensive field research at the battlefield itself and were advised by knowledgeable historians to make sure the individual elements in Verdun are as historically accurate as it can get. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds and voices that evoke the feeling of actually being there in the mud covered trenches, peering out over no man's land in search of the enemy.

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System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/10
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory
    Minimum:
    • OS: 10.9+
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory
    Minimum:
    • OS: Ubuntu 12.04+. 64bit only
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 960M / Radeon HD 7750 or higher, 1GB video card memory
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Additional Notes: Multiplayer only, make sure you have a stable and fast internet connection.
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: 4GB video card memory
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