Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets.
Recent Reviews:
Mixed (130) - 58% of the 130 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (13,790) - 73% of the 13,790 user reviews for this game are positive.
Release Date:
Jun 20, 2017

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Recent updates View all (383)

August 8

PROTEAN SHIFT PATCH 3.2 OUT NOW!



Greetings Defenders,

Protean Shift Patch 3.2 is now live! We’ve been hard at work ever since Professor Proteus made his glorious arrival in Etheria! The feedback from all of you has been tremendous and we greatly appreciate it. We’re addressing requests that players have wanted both for a while now and recently with the Protean Shift expansion. Let’s get into it!

Multiplayer Bonuses
Defenders love playing together, there is strength in numbers after all. Previously, when playing in multiplayer settings, enemies became stronger, but did not offer any additional rewards for the harder challenge. This is a pain point that you as a community have voiced to us for a long time, and with gear in a much better spot, we now have a way to reward the increased difficulty!

Previously, when playing in multiplayer sessions, enemies gained additional health without offering any increased rewards. Now when teaming up with fellow Defenders, you now gain additional Gear from Victory Chests. You may be asking, “how much?”, and the answer is A LOT. Here’s the breakdown you can expect to see when playing with multiple Defenders:
  • One Defender: Remains the same.
  • Two Defenders: +125% additional Gear drops!
  • Three Defenders: +275% additional Gear drops!
  • Four Defenders: +425% additional Gear drops!
When playing solo, the Escape/Options menu shows:


When in a group of two:


This pattern increases the more Defenders in your session. To have our bases covered, Gear is specifically armor, weapons, and relics. These additional pieces of gear offer players multiple opportunities on finding perfect stats and Mods while taking on stronger enemies. This means you have more gear to use or sell, boosting Defender strength and our player economy substantially. As a result, we’ve slightly tweaked sell prices to vendors. With the increased loot drops, you’ll be making on average the same amount of gold when selling to vendors. However, we maintained previous minimum Player Shop sell value of items to offset this. You’re now provided more opportunities to sell more gear between one another to obtain greater mountains of wealth than ever before!

We were able to get these changes out now to provide a feature the community highly requested thanks to the feedback we received via a survey many of you participated in. One concern that several Defenders brought up was in regard to party control and functionality. These will be coming in our next Update among a slew of new features not too far from now. We’ll touch on some additional changes later on in these notes!

Material Vault
In Protean Shift, we introduced a good chunk of crafting materials for Defenders to have more control over their gear. There’s a ton of new materials and one bit of feedback that we’ve received quite often, is about storing these spoils of combat.



Enter the Material Vault! It’s a new vault that will be available to players that want to be able to store extra crafting materials. This special vault allows you to hold 999 of every crafting material and access to materials saved in your Material Vault regardless of where you are. Want to pump up the strength of your gear, or move some Mods around, but you put the materials in your Material Vault? You can now do it on the fly without pulling the materials out! When doing anything that requires crafting materials, Inventory Materials are used first before using crafting materials in your Materials Vault.

What’s Coming?


In our last Check-In post, we outlined some short, medium, and long term goals. In our next update, here’s a sneak peek as to what you can expect to see:
  • Onslaught floors are always one map floors.
  • Extra rewards as you climb through Onslaught.
  • Improvements to Ancient Power
  • Increased party control and functionality
  • And…. A NEW BOSS, WEAPONS, MAPS, AND MUCH MUCH MORE!
As development continues, we’re going to be providing opportunities to test this content and earn “Tester Only” rewards, such as Betsy White, a true friend and confidant to any Defender.

Bug Fixes
  • Improved enemy spawn and pathing logic so enemies getting stuck in spawns will now have a better chance of finding their way out of the spawner.
  • Fixed additional cases where Berserker Orcs would get around blockades and walls.
  • Fixed an issue in Player Shops that caused a visual duplication while moving items.
  • Fixed an issue with Abyss Stone and Abyss Fountain giving an incorrect error message when there’s not enough mana available to use them.
  • Updated Shard Dust description to explain how it’s acquired.
  • Fixed a bug where the Jackpot shard increases gold reward upon wave completion.
  • Fixed an issue with comparison tooltips remaining when closing the Vault UI.
  • Fixed the text size of “LIST IT!” on 4k resolutions.
  • Fixed an issue with Gilded Colossal Fissure Shards receiving a negative increase.
  • Fixed an issue with Campaign Boot tinkering requiring an Iron Hammer.
  • Fixed an issue with Chaos V Boot upgrades requiring weapon crafting materials.
  • Fixed an issue with buy back items going to the wrong location in the inventory.
  • Fixed an issue where items claimed at the Scavenger while the inventory is full would look like it had been claimed but was still in the Scavenger.
Remember, if you run into any bugs, please let us know at our bug site. Also, check us out on social media for additional updates and game discussions with our awesome community:
We have much more on the way and will be spilling some beans in the coming weeks!

For Etheria,

The Dungeon Defenders II Team

17 comments Read more

August 3

PROTEAN SHIFT PATCH 3.2 PREVIEW



Greetings Defenders,

We’ve been hard at work ever since Professor Proteus made his glorious arrival in Etheria! The feedback from all of you has been tremendous and we greatly appreciate it. There’s more coming in our next update, but there’s also more coming next week with Protean Shift Patch 3.2!

There are some nice quality of life features that are coming with next week’s patch, let’s get into it!

Multiplayer Incentives
Defenders love playing together, there is strength in numbers after all. When playing together, enemies get stronger, but there’s not any increased reward for that increased risk. Well not anymore! We have been testing and looking for ways to reward players without trivializing content. With this patch, when grouping with other Defenders, you will receive additional loot from the victory chest. This scales per player added to the session, meaning the more Defenders you play with, the more loot you receive. The more loot you receive, the higher the chance at getting perfect mods!

Material Vault
In Protean Shift, we introduced a good chunk of crafting materials for Defenders to have more control over their gear. There’s a ton of new materials and one bit of feedback that we’ve received quite often, is about storing these spoils of combat.

Enter the Material Vault! The Material Vault is a new vault that will be available to players that want to be able to store extra crafting materials. This special vault allows you to hold 999 of every crafting material, and you will be able to automatically use them when interacting with items. Want to pump up the strength of your gear, but you put the materials in your Material Vault? You can now do it on the fly!

On the Horizon
There’s a giant “wave” of stuff coming to Etheria in our next update that is sure to knock your socks off. Related to multiplayer incentives, we’re going to be providing Defenders greater control over the parties they start, something many of you have asked for is on it’s way. We can’t get into a ton of the stuff coming just yet, but give Elandrian’s Check-In a visit to get an idea for what’s coming!

Bug Fixes and Optimizations
As always, we’re going to be squishing a lot of bugs, increasing performance, and increasing stability. Remember, if you run into any bugs, please let us know at our bug site. Also, check us out on social media for additional updates and game discussions with our awesome community:
We have much more on the way and will be spilling some beans in the coming weeks!

For Etheria,

The Dungeon Defenders II Team
13 comments Read more

Reviews

“What Trendy seems to be developing is a guided missile aimed straight at every gamers pleasure centers. Four-player co-op? Check. Addictive tower defense gameplay? Check. Loot and leveling? Check. The potential for infinite replay value? Check.”
GameZone

“A bigger, better, more refined take on the original concept… from what I’ve seen, following their hearts is already paying dividends, and I can’t wait to play more Dungeon Defenders 2.”
IGN

“Other than The Legend of Zelda: The Wind Waker, I can't think of a game that looks more like an honest-to-god cartoon.”
PC Gamer

About This Game

Etheria is under attack! Build mighty defenses to freeze, burn and disintegrate your foes -- then grab a sword and jump into the action! Level up a team of heroes, deck them out in loot, and destroy the hordes by yourself or in four-player online co-op!

Create a Team of Heroes


Wizards! Robots! Thieves! Recruit a cast of characters to join you on your quest to save Etheria. Each hero brings unique abilities and defenses to the battlefield. Swap between your heroes on the fly to use all of their tools -- even in combat!

Build Your Defenses


Construct a deadly grid of laser beams. Drown your foes in quicksand. Build a wall of flamethrowers and watch the world burn, you sicko. A wide variety of defenses are at your disposal, and you'll need them all to protect the Eternia Crystals from the Old Ones' army.

Shoot and Loot


Leap into battle and get your hands dirty! Grab a sword, a bow or a laser shotgun to blast through hordes of enemies. As you play, you'll find loot and Shards to equip and customize your heroes with. Just beware of the goblin blood. As much as you scrub, the smell never goes away.

See the Sights


In your journey, you'll visit ancient forests, massive castles, haunted temples, active volcanoes, and a surprisingly small number of dungeons for a game named Dungeon Defenders II.

Bring a Friend (or 3)!


Dungeons aren’t meant to be defended alone! Invite your friends to join you in Etheria for four-player online co-op.

More Updates on the Way!


As we did in Early Access, we're going to add more heroes, maps, loot and things to do, and we'll continue to listen to you about how to improve Dungeon Defenders II!

System Requirements

    Minimum:
    • OS: Windows 7 (SP1) 64-Bit
    • Processor: 2.0 Ghz Dual-Core CPU
    • Memory: 3 GB RAM
    • Graphics: ATI Radeon HD 2600 or better / NVIDIA GeForce 8600 or better, 512 MB video memory, with Shader Model 3 support
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play.
    Recommended:
    • OS: Windows 7 (SP1) / Windows 8.1 / Windows 10 64-Bit
    • Processor: Intel Core i5 or AMD Quad-Core or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or AMD Radeon HD 4770 or better (1GB VRAM)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play. Integrated graphics chips are not recommended.

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