Heroes & Generals is a free-to-play MMOFPS where Germany, United States and Soviet Union fight for victory in one grand online war. You fight and make friends as a team, and no matter if you play as Infantry, Tank crew, Fighter pilot, Paratrooper, Recon, or General you make a difference in the war.
Recent Reviews:
Mixed (1,106) - 57% of the 1,106 user reviews in the last 30 days are positive.
All Reviews:
Mixed (89,760) - 66% of the 89,760 user reviews for this game are positive.
Release Date:
Oct 18, 2016
Developer:
Publisher:

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Recent updates View all (395)

June 21

Update 1.11 ‘Skirmish at Khutor’ is here!

Heroes & Generals expands the war to the marshlands of Eastern Europe in Update 1.11 – ‘Skirmish at Khutor’ has arrived!

Not only do we have an all new map ready for the skirmish game mode, we are also taking the war to a completely new setting. 

 

Khutor – new skirmish map
Welcome to Khutor – our brand new map for the skirmish game mode.

A map set in the Eastern Europe marshlands where birch trees and all new vegetation provides a fresh breath of color and feel to Heroes & Generals. And where the open and swampy areas of the marsh present you with new tactical challenges as you and your squad battle for victory.

We have had a lot of great feedback from our players testing out the map on our prototype server and helping us fine tune gameplay elements – thank you for that.

More information on the new map can be found in this blog post


New civilian vehicle
As mentioned above the new Khutor map is based on Eastern European marshlands, and with the introduction of a new setting we are also introducing a new civilian vehicle to match the landscape.

We have chosen for soldiers to be able to drive a Universal-1, a Soviet tractor based on the US Farmall F-20 design. 


For a more detailed view take a look at the changelog below:
---------------------------------------------------------------------------------
HOTFIXES 1.11
Hotfix 147427 - [22.06.2018]
  • Fixed a physX crash bug in action game - thanks vudu_guy (and sorry for the delay)
  • Fixed a render crash bug in action game.

CHANGELOG 1.11

Maps & Vehicles
  • New Skirmish map 'Khutor'
    (a big thank you to everybody who gave it a spin on prototype and gave us awesome feedback!)
    • New Eastern European Setting
      • New Eastern European buildings
      • New Eastern European props and other assets
      • New Eastern European vegetation
      • New Eastern European chapel
  • New Eastern European setting civilian vehicle: Universal-1 Tractor

Known Issues
  • Minor graphic issues on Khutor map; small gaps in chapel, some small props stay visible at long distance, a few props need minor texture realignment.
  • A few fence end-posts missing.
  • With all maps selected for 'war', the amount of maps the matchmaker is able to select from is shown to exceed the window layout.

35 comments Read more

June 21

New skirmish map ‘Khutor’ in Update 1.11

A wooden chapel sits atop a hill overlooking a small village and a trading post in the far distance. This is the scene set for battle in the new Khutor map for the skirmish game mode to be released in Update 1.11.



The setting is based on Eastern European marshlands, something that not only provide for a fresh visual experience, the flat open areas and swamps will also affect your tactical decisions and the dynamics of battle.

The Khutor skirmish map has been a huge undertaking as it required design and development of a huge number of brand new elements like trees, bushes, grass and such. As well as creating a brand new set of buildings, assets and modules, such as the aforementioned chapel, to fit thematically with the new setting.

In the future the new Eastern European marshland setting will be the basis for more maps. Currently, as can be seen in the Development Overview, we are working on a new Encounter- and Assault map.


Designed for action
The original design intent for the Khutor skirmish map was to create a more action packed battle than you would experience on the current skirmish maps.

By placing the three capture points on a single line, the two factions in the battle would have equal opportunity to capture either one – creating a dynamic gameplay experience where each teams would switch focus depending on circumstances.

However, and this is meant in the best possible way, no plan ever survives contact with the enemy. And community feedback has helped shape the Khutor skirmish map.


New technology and new map-making pipeline
The Khutor map is the first map using our new pipeline and the first peek at the new graphics technology. 

You will notice this if you, for example, stand close to painted surfaces on the chapel. There are a lot more details in the textures and there is a lot less tiling in the ground surfaces and better looking changes from one surface type to another, for instance on the edge of a road. 

The crops in the field is also using new technology that looks better without hindering performance. And we are not done yet, there are still more to be added to the Eastern European setting. We will of course also make sure this technology is used in the existing settings to make them look just as good. 


Formed by player feedback
We have had the latest version of the Khutor skirmish map on our prototype server since early June and we asked you, the players, to give us feedback on the gameplay of the new map. 

You have provided us with input ranging from how terrain is used, amount of rocks in the riverbed and trees blocking line of sight to placement of cover in relation to angles attack. Even information on performance allowing us to track down and fix bugs. If you have followed the map on prototype you will also have seen how it became better and better with each iteration.

We really appreciate it all and we have made great use of the community feedback to shape the gameplay and dynamics of the Khutor map to be released in Update 1.11.

17 comments Read more

Steam Greenlight

About This Game

Heroes & Generals is the ultimate WW2 game – a free-to-play Massively Multiplayer Online First Person Shooter set in WW2, where Germany, the United States and the Soviet Union fight for victory in one grand persistent online war fought by players across the world.

No matter if you play as Infantry, Tank crew, Fighter pilot, Paratrooper, Recon, or as a General taking strategic decisions – everything you do makes a difference in the war.

There is a great variety of authentic weapons and vehicles accessible in the game such as the effective US M1A1 Thompson submachine gun, the legendary German Panzer V Ausf G. ‘Panther’ tank, the excellent Soviet Yak-9B fighter plane, and even a bicycle! The arsenal is constantly growing as updates for the game are released regularly.

In Heroes & Generals your team always has your back. Every single player makes a difference, but you win, lose and make friends as a team. With a growing and welcoming community and a focus on teamplay, Heroes & Generals wants to bring players together and have them make friends from all around the globe.

Make a Difference!

System Requirements

    Minimum:
    • OS: Windows 7, 8 or 10
    • Processor: 2GHz CPU w. SSE3 instruction set- dual-core
    • Memory: 3 GB RAM
    • Graphics: ATI HD 4810/NVIDIA 9600 GT or above (with >512mb RAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 7, 8 or 10
    • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible
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