Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
Recent Reviews:
Mostly Positive (26) - 73% of the 26 user reviews in the last 30 days are positive.
All Reviews:
Mixed (3,911) - 53% of the 3,911 user reviews for this game are positive.
Release Date:
Aug 17, 2017
Developer:
Publisher:

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Includes 2 items: Castle Story, Castle Story - OST

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Recent updates View all (165)

June 14

Update 1.1.6 - The Desert Biome!



OH HEY! First things first, we're streaming live from the studio, today at 3PM EST (3 hours after this announcement is posted) on Twitch.tv/SauropodStudio and Youtube.com/SauropodStudio - we'll be playing this update and chatting about what's next for Castle Story!

Welcome to today’s changelogs! :D We’re pretty excited about this one because it brings something new to Castle Story that’s been requested quite often; a new biome!

Islands built in the desert biome look completely different from ones in the forest biome you’re used to. Instead of lush greenery, thick grass and comfy looking nooks and crannies, expect sandy dunes, dry shrubbery, cacti and sandstone!

The new Desert Biome is shipping with a new, official map made in the desert, allowing you to dip your Bricktrons’ feet into the sand right away! The map is named Pioneer Pass and it’s an Invasion, Sandbox and Conquest map that supports up to 2 players in multiplayer. It’s symmetrical, which makes it great for 1v1s!

In addition to Pioneer Pass, you can now select the Desert Biome when creating a new map in the world editor, allowing you to map using all the textures, plants and details we used in Pioneer Pass. Can’t wait to see your desert-y maps on the workshop! :D

Anyhoodles, here’s the nitty-gritty changelogs;

  • New desert biome.
  • New map using desert biome: Pioneer Pass.
  • New plants for desert biome.
  • New textures for desert biome.
  • New boulders for desert biome.
  • New trees textures for desert biome.
  • When starting a new map in the world editor, players are given a small chunk of terrain to start off of.
  • Bug fix: The host no longer sees the HP and cooldown bars of wards in the fog of war.
  • Bug fix: Fixed texture on one of the plants’ buttons in the World Editor.

And that’s that! Enjoy and be sure to share your desert maps on the Steam Workshop so we can check them out. :)
12 comments Read more

May 29

Team Corruptrons wins the first challenge of the Trons VS Trons event!

Hey folks!

Check out the two winning entries from Team Corruptrons and Team Bricktrons.

Team Corruptrons - DeltaHasAIDS


and

Team Bricktrons - EagleWatch40140


Both the winners won a CA$25 Steam Gift card, but in the end, DeltaHasAIDS won it for Team Corruptrons!


Check out all the comics submitted here:
Team Corruptrons : https://imgur.com/a/84S3K4Z
Team Bricktrons : https://imgur.com/a/sDHUunV

Curious about the Trons VS Trons event? Join the official Castle Story Discord server and check out the 'TRONS VS 'TRONS category on the left!

http://discord.gg/CastleStory
2 comments Read more

Reviews

“Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories...”
Kotaku

“... I’m having a nostalgia rush [...] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.”
Rock Paper Shotgun

About This Game

An epic adventure awaits you in Castle Story, a strategy game where you command friendly creatures called Bricktrons. Have them explore, carve, dig and gather resources from vast, spectacular floating islands, reshaping the voxel-based world to your desire!



Design and build any structure you can imagine! From mighty and legendary castles to sprawling Bricktron villages. Beware, your Bricktrons will have to take arms and defend themselves against mysterious creatures, the Corruptrons. Build catapults and hurl explosive barrels at the invaders, or lure them into strategically placed traps! The physics system will also challenge the sturdiness of your architecture! A tower whose foundation is destroyed will crumble to the ground realistically.



Castle Story is also a multiplayer experience! Challenge your friends to a round of Conquest or join forces with them to repel the enemies in the Co-Op Invasion gamemode. Of course, you can also group up in sandbox and build together!



The maps in Castle Story are meticulously hand-crafted by the developers and we’re giving you access to the same tool we use! Create your own worlds with our awesome World Editor, share them with the community and try out other player-made maps!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: 7 and newer, 64-bit
    • Processor: Intel or AMD Dual-Core, 2.2 GHz+
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • DirectX: Version 11
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
    Recommended:
    • OS: 7 and newer, 64-bit
    • Processor: Intel or AMD Quad-Core, 2.8 GHz+
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • DirectX: Version 11
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
    Minimum:
    • Processor: Intel or AMD Dual-Core, 2.2 GHz+
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
    Recommended:
    • Processor: Intel or AMD Quad-Core, 2.8 GHz+
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
    Minimum:
    • OS: Ubuntu LTS
    • Processor: Intel or AMD Dual-Core, 2.2 GHz+
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 440 512MB, Radeon HD 4450 512MB, Intel HD 3000
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
    Recommended:
    • OS: Ubuntu LTS
    • Processor: Intel or AMD Quad-Core, 2.8 GHz+
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce 660 1024MB or better, AMD Radeon HD 7790 1024MB or better
    • Storage: 1700 MB available space
    • Additional Notes: Playing on large, player-made maps might affect performance.
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