Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World!DCS World is a vehicle combat simulation game created by an inspired development team. DCS World uses a powerful engine that delivers realistic gameplay.
Recent Reviews:
Very Positive (490) - 91% of the 490 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (7,268) - 77% of the 7,268 user reviews for this game are positive.
Release Date:
Mar 18, 2013
Developer:

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July 19

DCS 2019 Summer Bonus Sale and Other News


DCS 2019 Summer Bonus Sale!
Starting at 0900 GMT on 18 July 2019 and lasting until 0900 GMT on 1 August 2019, we will have our Summer 2019 bonus point sale! During this period, you can use bonus points to purchase up to 50% of the price on all Eagle Dynamics modules released. For example: if a product is priced at USD 29.99 and you have enough bonus points then you can use them for up to a maximum value of USD 14.99, the remainder would need to be paid for as usual. (Heatblur Simulations and Magnitude 3 LLC are not participating in the sale.)
Existing Bonus points will expire on 1 June 2020. Bonus points cannot be exchanged for ED Miles or cash.

On 1 August 2019 at 0900, we will launch the new ED Miles rewards system!
ED Miles are similar in many ways to airline miles and can be earned/awarded and used as follows:
  • Regardless if a product has just been released, is already on sale or in pre-purchase, you will always earn ED Miles on the price you paid for the purchase. For each purchase, you will earn 10% of the Purchase Price in ED Miles. As an example: if you purchase something for USD 29.99 you will be awarded 2990 ED Miles worth USD 2.99 on the DCS World e-Shop.
  • You can use ED Miles to purchase any product participating in the program, regardless if they are just released, already on sale, or as a pre-purchase!
  • There is no limit on the number of ED Miles you can use for a purchase. If you have enough ED Miles, you can even pay for an entire product just using ED Miles.
  • ED Miles earned are valid for three calendar years from the time of your last DCS World e-Shop purchase.

Note that ED Miles cannot be redeemed for cash or any other conversion, and a list of 3rd parties participating in the program will be provided at launch.

F/A-18C Aggressors BFM Campaign by Maple Flag
The F/A-18C Aggressors BFM Campaign is now available from our e-Shop

https://www.youtube.com/watch?v=_FjyjEe6klE&feature=youtu.be

The FA-18C Aggressors BFM campaign puts you in the cockpit of an FA-18C Hornet, as a new Aggressor pilot with VFC-12 the "Fighting Omars" on loan to the 65th Aggressor Squadron at Nellis Air Force Base. Based on real-world procedures, you will fly as Red Air against Blue Air Forces. Upon arrival, you will fly a familiarization flight around the Nevada Test and Training Range (NTTR). Then you will face a series of challenging Basic Fighter Maneuver (BFM) missions against similar and dis-similar aircraft.



  • Your opponents include the F-4E, F-5E, F-14A, F-15C, F-15E, F-16C, F/A-18C, M-2000C, MiG-29G, CF-188, MiG-21 and Su-27.
  • Additionally, there are 12 single player practice missions with in-air starts so you can perfect your BFM tactics, techniques and procedures.
  • There are over 1000 voice-overs and over 45 pages of briefing material including the RED FLAG Spins, Red Forces In Flight Guide, Maps, Diagrams, Custom Knee-boards and Mission Data cards.

You will need DCS 2.5, the DCS: FA-18C Hornet module and the DCS: NEVADA Test and Training Range Map Module for this campaign.


Eagle Dynamics at Flying Legends 2019

Last weekend part of our staff participated in the most iconic 2nd World War aviation flight show at Duxford, UK. Hosted by our sister company, The Fighter Collection, it’s an amazing show that you should definitely put on your bucket list!

This not only gave us the opportunity to see many iconic fighters, fighter-bombers, bombers and other airworthy warbirds, it also gave us the chance to get valuable research information that is not available in any book or archive.

We were also able to record cockpit sounds from the P-51D Mustang at take-off and through different flight regimes. We also had the opportunity to talk at great length with Erich Brunotte, a german fighter ace with 33 confirmed kills, that helped shed some light on the German warbirds. Getting such valuable feedback from the vanishing number warbird pilots is of great value to DCS World.

Should you plan to attend Flying Legends 2020, give us a shout on our forums and we would be more than happy to have a chat with you. See you at Duxford!



DCS World Open Beta Update
This week the DCS World Open Beta was updated to version 2.5.5.33552. Highlights of this update include:
DCS World
  • Reduced chatty “tally bandit” calls.
  • Corrected coalition cargo script.
  • Realigned yellow boxes for training missions.
  • Corrected Linebacker, Avenger, and Igla SAM systems.

F/A-18C
  • HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
  • Extending the landing gear after a belly landing will no longer cause an explosion.
  • Fixed loss of Gun after firing off all Mavericks.
  • Zuni Rockets no longer pause after every 4 rockets.
  • Hydra Rockets no longer stop firing after 4 rockets.
  • PLID & STEP functions have been added to the SA Page - Currently WIP.
  • INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
  • Removed wing unfold function from auto start sequence.
  • Pilot kneeboard is now functional.
  • Corrected NVG graphic artifacts.

Most of the development work is concentrated on the Litening targeting pod, air-to-ground radar, AGM-84D Harpoon, AGM-62 Walleye I and II, fleshing out the data link / SA page, improving MSI for LTWS mode, dynamic launch zones for INS/GPS-guided weapons like JDAM/JSOW/SLAM/SLAM-ER, Pre-Briefed mode for HARM, and Aircraft / Mission Planner Cards.

Fw 190 A-8
  • Adjusted gun sight glass tint.
  • Increase/Decrease RPM Mouse Tips in wrong place was removed.
  • Control stick connectors and lamp intensity animation added.
  • Clock connectors and animation corrected.
  • Added animation for the CB covers.

AV-8B Night Attack
  • CTD when entering a new waypoint bug fix.
  • INS Stuck on invalid steerpoint bug fix.
  • EHSD not clearing after un-designating a target bug fix.
  • EHSD does not display range to waypoint bug fix.
  • EHSD Waypoint numbering corrected when using SEQ bug fix.
  • Kneeboard now displays the AWLS channel list.
  • RWR Codes updated to include J-11A and F-14B.

Please find the complete changelog here

Sincerely,
The Eagle Dynamics Team
5 comments Read more

July 17

DCS 2.5.5.33552 Open Beta

Introduced F/A-18C Aggressors BFM campaign by Maple Flag

DCS World
  • AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
  • Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
  • Bug with misaligned yellow boxes in tutorial missions is fixed.
  • Corrected Stinger MANPADS guidance.
  • Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
  • Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
  • Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
  • Time setting fields restored in the AVI recording panel.
  • In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
  • Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

DCS F/A-18C
  • HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
  • Extending the landing gear after a belly landing will no longer cause an explosion.
  • Fixed loss of Gun use after firing off all Mavericks.
  • Zuni Rockets no longer pause after every 4 rockets.
  • Hydra Rockets no longer stop firing after 4 rockets.
  • PLID & STEP functions have been added to the SA Page - Currently WIP.
  • INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
  • Added wing fold function to auto start sequence.
  • Pilot kneeboard is now functional.
  • Corrected NVG graphics artifacts.

DCS Fw 190 A-8
  • Adjusted gun sight glass tint.
  • Increase/Decrease RPM Mouse Tips in wrong place was removed.
  • Control stick connectors and lamp intensity animation added.
  • Clock connectors and animation corrected.
  • Added animation for the CB covers.

Combined Arms
  • Units will no longer fire unless they have a direct line of sight to the commanded target.
  • Adjusted the sound volume of the Igla MANPAD.

DCS AV-8B N/A by RAZBAM
  • CTD when entering a new waypoint bug fix.
  • INS Stuck on invalid steerpoint bug fix.
  • EHSD not clearing after un-designating a target bug fix.
  • EHSD does not display range to waypoint bug fix.
  • EHSD Waypoint numbering corrected when using SEQ bug fix.
  • Kneeboard now displays the AWLS channel list.
  • RWR Codes updated to include J-11A and F-14B.

DCS M-2000c by RAZBAM
PCA/HUD logic modified.
  • Master Arm functionality modified.
  • MAGIC and CAN (AA guns) can only be selected by HOTAS.
  • Special modes switch functionality modified.
  • RWR Codes updated to include J-11A and F-14B.
Please see notes in ED Forums to learn about new PCA/HUD logic

DCS AJS-37 Viggen by Heatblur Simulations
  • Reduced probability Rb15s fired in random group mode will target the same ship.
  • Removed invalid error-warning in dcs.log output.

DCS A-10C
  • Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

DCS Yak-52
  • Some gauges appear to stay dark even in sunlight - fixed.
3 comments Read more

About This Game

Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World!

The Open Beta version of Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game and simulation environment. The “release” version will be available shortly after Open Beta testing is complete. The Open Beta is an optional version of DCS World that we use to first test new content and technologies before moving them to our release version.

Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks, ground vehicles and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter. An additional 25 aircraft are available for purchase.

The download comes with one of the most powerful mission editor ever designed, full network play and more than 156 AI weapons systems, 105 ground vehicles and trains, 50 air defense systems, 19 ships and 84 AI aircraft permitting you to plan and play highly sophisticated missions. DCS World is massively extensible through additional DCS modules as well as user-made add-ons and mods which you can purchase and download from our site.

DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others. Current regions to battle include the Caucasus, Nevada Test and Training Range, and Normandy 1944. New maps in development include the Persian, Syria, Afghanistan, and others.

DCS World is fundamentally a deep, authentic and realistic simulation designed also to offer a more relaxed gameplay to suit the user and his particular level of experience and training. The ambition is to hand hold users from novice pilot all the way to the most advanced and sophisticated operator of such complex weapons systems as the A-10C Warthog or the F/A-18C Hornet. The only next step is the real thing!

Key features of DCS World 2.5:

  • The most realistic Free-to-Play digital battlefield ever.
  • One-of-a-kind, internally developed graphics engine that looks amazing from 0 to 80,000 feet.
  • Includes a beautiful, free, and highly detailed map of the Caucasus region that includes south western Russia and Georgia.
  • Includes millions of buildings, millions of km of usable roads and railways, more than 50 million trees, and 20 fully-equipped operational airbases.
  • Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft.
  • Fly the TF-51 Mustang and Su-25T attack jet for free!
  • Play all DCS World modules from one DCS World version.
  • State-of-the-art graphics with amazing lighting, shadows, and performance.
  • New breathtaking effects for explosions, clouds, fog, fire, and smoke.
  • Hundreds of land, air and seaborne AI vehicles. The world is your sandbox.
  • Create your own missions and campaigns for unlimited gameplay!
  • Mission generator included allowing rapid mission creation.
  • Enjoy multiplayer with friends, and even fly together in the same aircraft for multi-crew missions!
  • Purchase and fly the most iconic airplanes and helicopters from WWII up to the modern day.
  • Mouse interactive 6 degrees of freedom cockpits for most aircraft and the most accurate flight models, cockpit systems, sensors, targeting systems and sounds available.
  • Purchase and fly the most authentic simulations of the A-10C Warthog, UH-1H Huey, F-86F Sabre, Spitfire, and many others now.
  • Exciting new aircraft coming to DCS World like the F-14 Tomcat, F/A-18C Hornet, F-4E Phantom II, Mi-24P Hind, P-47D Thunderbolt, and many more!
  • Purchase additional high-quality maps such as Normandy 1944, the Nevada Test and Training Range, and the Persian Gulf.
  • Play hundreds of missions and campaigns with new campaigns continually created.
  • Both hardcore realistic and casual gameplay modes and options available.

System Requirements

    Minimum system requirements (LOW graphics settings):
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Intel Core i3 at 2.8 GHz or AMD FX; RAM: 8 GB (16 GB for heavy missions); Free hard disk space: 60 GB; Discrete video card NVIDIA GeForce GTX 760 / AMD R9 280X or better; requires internet activation.
    Recommended system requirements (HIGH graphics settings):
    OS 64-bit Windows 8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB (32 GB for heavy missions); Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card NVIDIA GeForce GTX 1070 / AMD Radeon RX VEGA 56 with 8GB VRAM or better; Joystick; requires internet activation.

    Recommended VR systems requirements (VR graphics settings):
    OS 64-bit Windows 8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB (32 GB for heavy missions); Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card NVIDIA GeForce GTX 1080 / AMD Radeon RX VEGA 64 or better; Joystick; requires internet activation.

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