An unsettling rogue-lite horror adventure. Iconic Backrooms levels reshape around you. Classic and original entities lurk as greater beings bid for your favor. Collect relics and strange items. Grow stronger. Survive, escape, or claim more uncertain fates. Fall in. Get lost. Go beyond The Backrooms.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Many have requested access to the game. And while there is much more story and game play to be implemented, I want to allow those who are interested to get their hands on the experience as it stands. Which I feel is still engaging and fun.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Development will continue until all the criteria are met to provide players with the most expansive and exciting experience possible.
The full version 1.0 release will happen when it's ready. But in the meantime players can enjoy new features and areas in each major update.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version will have many more environments to explore. As well as a much deeper narrative. There will also be many more entities and game mechanics then is currently available.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“Players control a fully voiced protagonist with stats that can be improved through game play.
Several procedurally curated limitless spaces are able to be explored. Levels are crafted with care to represent the source material they are based upon.
Players can now encounter a variety of environmental hazards and dangerous entities.
There are extensive collectables found throughout the game. Including tapes that comprise the varied original soundtrack including dozens of original songs produced specifically for the game.
There is also a menu screen where players may interact with inventory and statistics as well as customize gameplay and graphics settings. The game also features a dynamic minimal HUD that communicates vital information when relevant.
Players should expect several hours worth of unique game play from Transliminal.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Due to the current reception of current pricing it is likely Transliminal's price will be reduced after release.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Spatial Quotient has a development discord community. And several streamers are currently playing the game within their own communities.
On steam specifically; I will post detailed update logs, screenshots, and related materials throughout the development process.”
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Om dette spil

The year is 1983.
After a skydiving accident, you awaken with your cheek pressed against a damp beige carpet. The tacky, off-white wallpaper looks yellow on your video camera's view screen.

The fluorescent lights, randomly placed in the drop ceiling above, buzz loudly as they bathe the place in their sickly glow. And what is that smell?

Sounds echo through the endless halls from no clear direction. And it feels as if someone, or something, is watching you.

You aren't sure where you ended up. But it's clear that you won't be safe until you find a way out of this place.

Transliminal's visual language isn't just a retro VHS recording skin. Players will quickly notice that these visual flourishes are indicators of the game character's physical and mental condition.

From the opening scene it's clear that the main player character has his own issues to work out. But as you explore the various levels, you may find the threads that weave together several tales that came before you.

The concept of procedural liminal spaces that go on forever is a rich subject matter. And gives the opportunity to explore wildly different environments that don't always follow the rules of physics. Players of Transliminal will traverse many strange structures and vistas over the course of their adventure. What's not immediately apparent is that the levels are also watching you. Reacting and changing depending on your character's condition. While exploring, players will soon find that the environment around them is non-linear and seems to form around them. When tracing back to where they came from, players will find that paths they have traveled are no longer as they were.

Players will come across various interactive containers such as drawers, cabinets, lockers, etc. Loot these to find cassette tapes, flashlight batteries, and more to increase your character's abilities, or uncover clues.

You are not always alone.

Many classic entities of internet lore are brought to life in Transliminal's world. While some previously undiscovered entities also make their debut.

Learn how to avoid or counteract the effects of these entities to prevent them from hampering your progress.


A Big part of Transliminal's design philosophy is that players should be able to play the game how they want.
Which is why game features such as entities or survival mode can be toggled off or on at any time.
The low resolution grain and bad video tracking effects increase immersion and provide a thematic experience. However, they may not be to every player's liking. Which is why all effects can also be disabled in the Settings menu.

Transliminal features a shifting, reactive level design. An engaging narrative, and plenty of scares.

If you are a fan of cerebral horror, and enjoy exploration, then this game is for you.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Cursing, violence, disturbing imagery

Systemkrav

    Minimum:
    • Styresystem: 7
    • Hukommelse: 8 GB RAM
    • Grafik: GTX 1080 or equivilent
    • DirectX: Version 10
    • Diskplads: 4 GB tilgængelig plads
    Anbefalet:
    • Styresystem: 10
    • Hukommelse: 16 GB RAM
    • Grafik: RTX 3060
    • DirectX: Version 11
    • Diskplads: 4 GB tilgængelig plads

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