Optimise and grow your railways in this challenging train management game. Instead of waiting for money to arrive, earn resource tokens by refining your network until your towns are thriving. Avoid queues, jams, or angry passengers to be recognised as the unsung train hero you know you are.

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Kuratoranmeldelse

Anbefalt
Av G胖受害者 23. januar

«《铁路物语》是对传统像素风模拟经营的一次复刻,在这个精细化大行其道、游戏越做越大的当下,也有着其特有的优势区间。麻雀虽小,五脏俱全,全面的模拟建设系统能帮助你有效地铺设起错综复杂的铁路交通运输网络,联通世界、造福苍生,多关卡、多模式也保证了游戏有着足够的可玩性,未来即将上线的沙盒模式也给玩家准备了自由发挥的舞台。总之,如果你是像素风模拟经营的爱好者,这款游戏绝对不会让你失望。»

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Iron Roads is a project that depends on collaboration with a committed and engaged community. From the very beginning, we have shared alpha builds and iterated based on feedback from playtesters; we think the current version of Iron Roads is much stronger for this. Early access provides an ideal opportunity to continue involving players during the development process, allowing us to gather valuable feedback and refine the experience.
While the current version of Iron Roads already includes a significant portion of planned features, your insights will continue to have a crucial role in how we shape Iron Roads»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We anticipate that it will be a couple of years, but we are committed to continue providing regular, monthly updates as we add further content, scenarios, and features based on feedback»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«
  • We will add loads more hand-crafted scenarios and timed challenges
  • Multiplayer mode
  • Mod support
  • Sandbox mode: We are building a map generator so you can set the parameters and play the way you want

This is not a complete list, and we are not promising the order in which we'll add features. Our plan for each update is based on feedback from the community and the state of the game at that moment. So if there is something you'd especially like to see in Iron Roads, get in touch!»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The EA version we are launching with has the full content and features as described in the store page.

This includes the tutorial, 5 scenarios and corresponding challenge and free play modes, and monthly challenge mode.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, Iron Roads will be cheaper in EA to reflect an earlier, less complete version of the game and as a thank you to players for supporting us. We will increase the price during Early Access to reflect an increase in content.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We will continue to engage with our community in whichever way they want to contact us, be it Discord, Steam forums, email or our other social media. We will continue releasing Youtube videos where we describe major updates and play through the game to showcase what we’ve done and what we are planning. We are online most days, and everyone is invited to get in touch to vote for features, add suggestions, report any bugs, or simply say hello!»
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Anmeldelser

“Iron Roads turns railways into an optimisation puzzle by removing money and signals”
TimberwolfK

Om spillet

Your goal is to set up an efficient rail network that keeps your passengers happy and on-time

Iron Roads is a top-down 2D train management game in which you lay tracks, buy trains, and set their routes until you have an efficient network carrying passengers and cargo between your towns and factories.

With board game-inspired mechanics such as resource tokens, geographically-induced space constraints, and innovative track order systems, Iron Roads will appeal to players who relish the more cerebral, optimisation elements of train simulation games, as opposed to more realistic business sim/tycoon-type games.

Choose between 3 modes of play

  • Scenarios: Hand-crafted experiences with distinct narratives and gameplay features

  • Challenges: Play time-bound challenges to compete for a spot on the high-score board

  • Sandbox mode: A low-pressure game where you set parameters and play the way you want

Features

  • Minimalistic interface Well-suited for setting up sprawling and complex networks, while being approachable for new players

  • Manage your resources Earn resource tokens by growing towns or completing contracts. Use your tokens strategically to expand your network and keep your erudite animal passengers happy

  • Carry cargo Transport goods efficiently in interconnected production chains

  • Research Unlock new trains, technologies, and things to transport

  • Listen to the sound of your network Music in Iron Roads is a combination of notes generated from your trains and passengers, and authored melodies. The music you hear will be as unique as the layouts you build

  • Performance graphs The main goal of Iron Roads is to optimise your network, so you may wish to use the charts to analyse data relating to your finances and passengers

  • Build large, complex networks Or small-to-medium sized networks, if that's what floats your boat

Early Access: This is our roadmap for the first 6 months after Early Access launch

We anticipate that we’ll be in Early Access for a couple of years, but are committed to providing regular monthly updates based on feedback. These are the bigger updates we have planned right now (not in any particular order):

  • Sandbox mode: We are building a map generator so you can set the parameters and play the way you want

  • We will add more hand-crafted scenarios and timed challenges

  • Controller support for the optimal Steam Deck experience

  • Multiplayer mode

  • Mod support, ongoing bugfixes, UI and QoL updates 

This is not a complete list, and we are not promising the order in which we'll add features. Our plan for each update is based on feedback from the community and the state of the game at that moment. So if there is something you'd especially like to see in Iron Roads, get in touch!

Iron Roads will not have

  • Buses, boats, planes or any other form of transport

  • 3D graphics: our focus is on allowing you to build large networks easily, and we find 2D better for that

  • NFTs, lootboxes or microtransactions

Games we were inspired by

  • OpenTTD

  • Mini Metro

  • Two Point Hospital

  • Lets Build a Zoo

  • Opus Magnum

Iron Roads is being developed by a BAFTA-nominated husband-and-wife team, Marina and Duncan. You can find out more about us and our work on our website.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: 1 GHz
    • Minne: 1 GB RAM
    • Grafikk: Open GL 3.1+
    • Lagring: 128 MB tilgjengelig plass
    • Lydkort: N/A
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    Minimum:
    • OS: Ubuntu 20.04, Debian 12 (requires glibc 2.35 or higher)
    • Prosessor: 1 GHz
    • Minne: 1 GB RAM
    • Grafikk: Open GL 3.1+
    • Lagring: 128 MB tilgjengelig plass
    • Lydkort: N/A
    Anbefalt:

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