Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny.
All Reviews:
Mixed (74) - 43% of the 74 user reviews for this game are positive.
Release Date:
Aug 14, 2012

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Buy Galactic Civilizations I: Ultimate Edition

Packages that include this game

Buy Galactic Civilizations I and II Pack

Includes 2 items: Galactic Civilizations® I: Ultimate Edition, Galactic Civilizations® II: Ultimate Edition

Buy Stardock Legends Pack

Includes 7 items: Dead Man's Draw, Demigod, Fallen Enchantress: Legendary Heroes, Galactic Civilizations® I: Ultimate Edition, Galactic Civilizations® II: Ultimate Edition, Sins of a Solar Empire: Trinity®, The Corporate Machine

 

Recent updates View all (7)

March 14

Massive v3.6 Community Update for Galactic Civilizations III is Here!

Improved custom ship mod compatibility, commonwealth world adjustments, and more!

Galactic Civilizations III v3.6 Community Update improves custom ship mod compatibility, adjusts commonwealth worlds, and more

We're launching a version update today that addresses the most important feedback we get: YOURS. We've addressed several community reported issues in our continuing effort to bring you the best GalCiv game possible. We put balance and bug fix work into both the base game and the Retribution expansion with this update. Some of the biggest changes we made include:

  • Merging fleets no longer renames them
  • Custom ships work better with mods
  • Artificial life forms can no longer build farms because robots don't eat food
  • Your commonwealth worlds can no longer flip worlds in your empire (because that was treason!)

See the huge changelog below!




Don't have Galactic Civilizations III?
Buy from Steam | Buy from Stardock

Owners, the v3.6 update is ready and waiting for you in your Steam client.
Don't forget to pick up the newly released Retribution expansion today!

www.galciv3.com | www.galciv3.com/retribution


v3.6 Changelog Notes

Gameplay
  • Nerfed "Lossless Life Support" module
  • Fixed typos in "Lossless Mining" module descriptions
  • Updated Tourism bonus for the "Popular Race" trait to be flat 1 and 2% instead of multipliers of 10 and 20%
  • Updated united planet tourism board to be flat with a 10% bonus (was multiplier of 100% which was crazy)
  • Colonizing the Promethion Refinery precursor world now grants 5 Promethion
  • Set "Virtual Vacation" to be a player wonder
  • Changed "Influence Per Turn" from multiplier to flat on the Galactic Showcase
  • Fixed mismatch of description and text in the "Antimatter Weapon Colonizing" event
  • Tweaked pathfinding so that it doesn't attempt to find a path to the node closest to a blocked destination if the start tile is already the closest node
  • Silicon-based life can terraform and colonize high level extreme worlds
  • Removed farms for Synthetic lifeforms and enabled terraforming improvements and high end extreme world techs
  • Fixed "Orphaned Improvements" and techs in the Retribution tech tree
  • Fixed issue with Iridium tech tree failing on "Tariff Focus" specialization

UI
  • Changed it so that when you merge a fleet, it will keep a custom name for the resulting fleet. If both fleets being merged have custom names, it keeps the fleet name of the bigger fleet.
  • Adjusted "Economic Warning" flavor text to fit with new conversation popup font size.
  • Fixed typo in "Precursor Research Node" description.
  • Improved the text alignment on the UP Resolutions window

Bugs
  • Fixed custom ship style sets having the wrong strategic icons. Players will have to re-save their ship style sets (and change the effect ships classes to what they want along with their text, since that is info that is saved off). Prevents players from having to remake the ship style sets and only deal with what was changed
  • You can no longer assign commanders to planets
  • Ships with "one per player" components can upgrade to ships with the same components
  • Cleaned up code that clears/applies rebellion status to prevent edge cases where planets can flip when they shouldn't (like when the tile is owned by a commonwealth of the planet owner)
  • Addressed a MP crash related to mismatched DLC
  • Fixed mismatched strategic icons on some ship classes
  • Fixed typos in "Plasma Arc" event

Mod fixes
  • Ships created with mods now show up correctly
  • Prevents crash if a tech unlocks more than 12 things at once (modders -- you know who you are!)

Retribution
  • Fixed issue where Hypergates didn't fire any shots during battle because they didn't have range
  • Changed the Hyperlane tool tip to account for the minimum move cost, so it will now show the max bonus as 900% instead of +-100%
  • Removed extra space in the Korath faction description
  • Added "lossless life support" back into the Retribution tech tree
  • Updated Thalan conversation text to reflect that they bring in multiple ships now in mission 4
  • Add basic Block Hulls to Korath Ship style
7 comments Read more

February 21

The Galactic Civilizations III: Retribution Expansion is Now Available!

The expansion includes Hypergates, Precursor Artifacts, New Civilizations, and more.

Check out the release trailer here: https://youtu.be/rMWaAmCe-NU
Save 10%* on Retribution and 70%** on the Base Game!



Galactic Civilizations III: Retribution adds Hypergates, Precursor Artifacts, new major civilizations, and much more.

Across the galaxy, you and your rivals are discovering ancient alien artifacts that grant powerful new capabilities. Meanwhile, as civilizations try to carefully balance building an economy, funding an ever growing war machine, and engaging in diplomacy, the humans of Sol III have invented a game-changing new technology - Hypergates - which, when connected, allow for rapid transit across the galaxy.



With two new major civilizations and the concluding campaign to the Galactic Civilizations III backstory that serves this massive space 4X sandbox game, Retribution asks the question: How will you rule your galaxy?





The new features in Galactic Civilizations III: Retribution include:
  • Artifacts - Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities.
  • Hypergates - Construct powerful gateways that, when linked, allow your fleets to travel rapidly across hyperspace.
  • Major Civilizations: Drath and Korath - The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts.
  • Supply Ships - Supply ships can be constructed to deliver goods and services to your other planets to aid in their development.
  • New Technology Tree - A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options.
  • Retribution Campaign -The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.








*Sale ends 2/27/19 at 1PM EST. Steam and Galactic Civilizations III is required to play this expansion.
**Sale ends 2/23/19 at 1PM EST on Steam and 2/27/19 at 1PM EST direct from Stardock. Steam required to play.
22 comments Read more

Reviews

“The A.I. in this game is capable of some remarkably human-like behavior.”
90/100 – Computer Gaming World

“An understated, thoughtful game that is highly replayable and continually challening - the sort of game that will still be on your hard drive when all the other games you are playing right now are gathering dust on a shelf. ”
90/100 – Computer Games Magazine

“GalCiv is easily the best 4X game right now and the best that we’ll see for years to come.”
88/100 – Firing Squad

About This Game

Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny.

The year is 2178, the Terran Alliance has invented a new technology -- Hyperdrive. But the secret has leaked to the other civilizations starting a race for all the inhabitable worlds in the galaxy! As leader of United Earth, you must research new technologies, build an economy, create a powerful military force, all the while carefully balancing your political, diplomatic and trade skills.

Galactic Civilizations I: Ultimate Edition combines the award-winning Galactic Civilizations with the Altarian Prophecy expansion pack to create a stellar adventure.

Key Features:

  • Replayability - Galactic Civilizations is readily playable by casual gamers and includes a powerful, sophisticated AI and game mechanics that make each gaming experience different and highly addictive.

  • Immersive Storyline - Playing as the leader of humanity, you have a rich and deep heritage to lead the human race and become one of the principal species of the universe.

  • Multiple, Balanced Paths to Victory - Achieve victory using military strength, economic might, or political power.

  • The Metaverse - Gamers with a Stardock account can be part of the "metaverse," where victories, defeats and campaigns can be recorded, allowing players to share their gaming experience.

  • A Map editor that allows players to design their own custom maps.

  • A scenario editor that enables players to create specific game environments.

  • A Campaign editor allows users to create a set of games that are linked together to tell a story.

System Requirements

    Minimum:
    • OS:Windows 10 / 8 / 7 SP1 / Vista SP2 / XP SP3
    • Processor:600 MHz Processor
    • Memory:128 MB RAM
    • Graphics:8 MB DirectX 8.1 Compatible Video Card
    • DirectX®:8.1
    • Hard Drive:700 MB HD space
    • Sound:DirectX 8.1 Compatible Sound Card
    Recommended:
    • Processor:1 GHz Processor
    • Memory:256 MB RAM
    • Graphics:16 MB DirectX 8.1 Compatible Video Card

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